Player Matchup

Da Ji
Da Ji
FourthSmiteAcc
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,394 Elo+
Solo
Nox
Nox
Jazhon
Nox
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 152L
1,439 Elo+
Solo
Mercury
Mercury
OU812poppa
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,618 Elo+
Party 1
Cabrakan
Cabrakan
lVlage
Cabrakan
Level 149
God Stats
5W - 3L
1,379 SR
Queue Stats
116W - 99L
1,558 Elo+
Party 1
Achilles
Achilles
xXinfinty 004Xx
Achilles
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,420 Elo+
Party 1
Team Averages
Level 88
1,476 SR
1,486 Elo+

VS

Team Averages
Level 132
1,588 SR
1,464 Elo+
Jing Wei
Jing Wei
IAMTH3FURY
Jing Wei
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 103L
1,473 Elo+
Party 3
Scylla
Scylla
IAMTH3IMPERIUM
Scylla
Level 154
God Stats
9W - 9L
1,825 SR
Queue Stats
202W - 210L
1,490 Elo+
Party 3
Hera
Hera
JAI RAMPAGE
Hera
Level 102
God Stats
12W - 8L
1,624 SR
Queue Stats
466W - 497L
1,422 Elo+
Party 2
Merlin
Merlin
SyKo OPM
Merlin
Level 148
God Stats
16W - 11L
1,489 SR
Queue Stats
670W - 698L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
temp-931617
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
6,552
546
1,060
2,408
1,869
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nox
Jazhon
Nox
19
4 / 3 / 3
9,857
821
9,078
9,621
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
OU812poppa
Mercury
15
2 / 7 / 4
8,421
702
5,250
14,145
6,559
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
lVlage
Cabrakan
14
4 / 8 / 7
8,867
739
13,906
17,537
19,814
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
15
2 / 4 / 4
8,655
721
4,297
15,371
23,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IAMTH3FURY
Jing Wei
16
6 / 3 / 13
10,048
837
8,404
9,482
4,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 15
10,123
844
11,208
7,585
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 17
8,883
740
6,410
7,973
3,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
SyKo OPM
Merlin
17
6 / 2 / 12
10,415
868
11,856
7,494
3,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
temp-931617
Cthulhu
18
6 / 2 / 16
11,166
931
10,639
13,295
13,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
12
Kills
24
24
Deaths
12
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Jing Wei
IAMTH3FURY
Jing Wei
6
3
13
4.17
W
5
2
15
6.25
W
1
3
17
3.17
L
Nox
Jazhon
Nox
4
3
3
1.83
L
Mercury
OU812poppa
Mercury
2
7
4
0.57
W
Merlin
SyKo OPM
Merlin
6
2
12
6
L
Cabrakan
lVlage
Cabrakan
4
8
7
0.94
W
Cthulhu
temp-931617
Cthulhu
6
2
16
7
L
Achilles
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
48,517
59,082
Taken
45,829
56,873
Mitigated
27,602
16,726
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,060
234
0
0
2,408
1,869
0
1,327
1,081
0
3,211
W
Jing Wei
IAMTH3FURY
Jing Wei
8,404
6,722
1,352
1,883
9,482
4,076
2,397
3,748
5,592
0
21,485
W
11,208
1,866
1,311
1,589
7,585
3,102
1,119
4,868
2,561
21,978
0
W
6,410
1,684
944
1,479
7,973
3,433
299
5,550
2,227
16,560
0
L
Nox
Jazhon
Nox
9,078
0
1,747
3,021
9,621
4,832
660
7,151
2,470
34,807
0
L
Mercury
OU812poppa
Mercury
5,250
2,090
507
2,096
14,145
6,559
903
11,182
2,963
0
16,609
W
Merlin
SyKo OPM
Merlin
11,856
1,024
1,109
1,823
7,494
3,216
1,200
3,244
4,090
22,136
0
L
Cabrakan
lVlage
Cabrakan
13,906
1,376
1,659
3,267
17,537
19,814
41
11,347
6,190
17,219
0
W
Cthulhu
temp-931617
Cthulhu
10,639
499
6,081
3,712
13,295
13,775
117
4,699
8,375
29,708
0
L
Achilles
4,297
1,296
359
4,070
15,371
23,799
110
9,106
6,265
0
7,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
50,635
88
Minions Killed
137
0
Camps Cleared
0
912,325
Distance Traveled
1,111,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,552
546
4
0
0
57,527
0
W
Jing Wei
10,048
837
32
3
0
219,741
0
W
Scylla
10,123
844
23
2
0
215,763
0
W
Hera
8,883
740
19
2
0
212,820
2
L
Nox
9,857
821
52
4
0
232,437
1
L
Mercury
8,421
702
14
1
0
251,195
0
W
Merlin
10,415
868
22
2
0
216,651
1
L
Cabrakan
8,867
739
11
1
0
183,391
0
W
Cthulhu
11,166
931
41
3
0
246,881
1
L
Achilles
8,655
721
7
1
0
187,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role