Player Matchup

Sylvanus
Sylvanus
MadGamerProd
Sylvanus
Level 120
God Stats
5W - 11L
1,541 SR
Queue Stats
247W - 216L
1,532 Elo+
Party 2
Sol
Sol
XLewyssX
Sol
Level 99
God Stats
1W - 2L
1,485 SR
Queue Stats
113W - 142L
1,461 Elo+
Party 2
Fenrir
Fenrir
raphbrl_
Fenrir
Level 116
God Stats
0W - 2L
1,304 SR
Queue Stats
63W - 60L
1,497 Elo+
Party 2
Team Averages
Level 112
1,443 SR
1,497 Elo+

VS

Team Averages
Level 88
1,572 SR
1,679 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BwaRe Caze
Zeus
Level 118
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 1L
1,961 Elo+
Solo
Ymir
Ymir
Wanivek
Ymir
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 60L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MadGamerProd
Sylvanus
12
3 / 5 / 4
7,476
748
4,949
14,598
13,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 0 / 4
7,759
776
7,429
7,085
2,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
raphbrl_
Fenrir
9
1 / 6 / 5
6,703
670
5,414
8,977
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 2 / 6
7,822
782
10,024
8,409
3,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 2 / 5
8,589
859
11,136
4,233
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Wanivek
Ymir
11
2 / 3 / 8
8,002
800
6,870
10,614
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
7
Kills
11
11
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
6
3.5
W
5
2
5
3.75
L
Sylvanus
MadGamerProd
Sylvanus
3
5
4
1
W
Ymir
Wanivek
Ymir
2
3
8
2
L
3
0
4
5
L
Fenrir
raphbrl_
Fenrir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
28,030
30,660
Taken
23,256
20,214
Mitigated
13,779
6,615
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,024
3,062
0
799
8,409
3,011
0
5,008
3,344
0
22,105
W
11,136
1,771
0
1,457
4,233
1,426
649
2,364
1,789
29,717
0
L
Sylvanus
MadGamerProd
Sylvanus
4,949
1,117
1,029
2,228
14,598
13,737
0
6,661
7,547
13,785
2,881
W
Ymir
Wanivek
Ymir
6,870
1,589
0
1,646
10,614
9,342
231
4,924
5,543
22,544
0
L
7,429
1,919
0
2,115
7,085
2,141
0
5,098
1,777
21,973
0
L
Fenrir
raphbrl_
Fenrir
5,414
1,433
0
1,243
8,977
4,336
0
5,815
3,082
0
12,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,938
Gold Earned
24,413
94
Minions Killed
117
3
Camps Cleared
6
524,178
Distance Traveled
584,782
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,822
782
32
3
2
235,598
5
W
Zeus
8,589
859
59
6
4
164,472
2
L
Sylvanus
7,476
748
25
3
1
163,013
1
W
Ymir
8,002
800
26
3
0
184,712
1
L
Sol
7,759
776
49
5
0
198,828
5
L
Fenrir
6,703
670
20
2
2
162,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role