Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bsure0209
Raijin
Level 155
God Stats
10W - 5L
1,500 SR
Queue Stats
504W - 543L
1,437 Elo+
Solo
Danzaburou
Danzaburou
GoldenSuccubus
Danzaburou
Level 63
God Stats
66W - 46L
1,631 SR
Queue Stats
227W - 239L
1,465 Elo+
Solo
Pele
Pele
Returbi1055
Pele
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
255W - 251L
1,459 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,472 Elo+

VS

Team Averages
Level 88
1,544 SR
1,394 Elo+
Cthulhu
Cthulhu
OG_Razerback
Cthulhu
Level 117
God Stats
5W - 7L
1,463 SR
Queue Stats
257W - 314L
1,347 Elo+
Party 1
Vamana
Vamana
YoureATowel898
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 1
Hun Batz
Hun Batz
badbone17
Hun Batz
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
357W - 348L
1,474 Elo+
Party 2
Izanami
Izanami
lights15
Izanami
Level 106
God Stats
7W - 4L
1,756 SR
Queue Stats
97W - 98L
1,450 Elo+
Party 2
Osiris
Osiris
superfelipe2010
Osiris
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 65L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
8 / 4 / 9
12,655
550
13,545
24,036
25,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
 
Aphrodite
17
3 / 1 / 17
11,096
482
10,939
15,114
9,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Bsure0209
Raijin
19
8 / 4 / 11
12,786
556
16,329
17,645
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
GoldenSuccubus
Danzaburou
19
7 / 1 / 7
12,300
535
14,383
15,524
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 4 / 6
12,997
565
21,376
23,145
11,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OG_Razerback
Cthulhu
15
1 / 8 / 3
9,817
427
11,986
19,134
17,472
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 16 / 1
7,065
307
2,719
23,051
6,058
Hun Batz
badbone17
Hun Batz
20
3 / 3 / 4
12,139
528
15,089
19,303
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
lights15
Izanami
16
3 / 7 / 2
10,837
471
10,506
17,581
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 7 / 3
11,455
498
19,252
24,700
29,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
40
Kills
14
14
Deaths
41
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
4
9
3.13
W
Aphrodite
 
Aphrodite
3
1
17
11.5
W
Raijin
Bsure0209
Raijin
8
4
11
3.38
W
Danzaburou
GoldenSuccubus
Danzaburou
7
1
7
10.5
L
Cthulhu
OG_Razerback
Cthulhu
1
8
3
0.31
W
14
4
6
4.25
L
0
16
1
0.03
L
Hun Batz
badbone17
Hun Batz
3
3
4
1.67
L
Izanami
lights15
Izanami
3
7
2
0.57
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,572
Damage
59,552
95,464
Taken
103,769
59,688
Mitigated
66,487
43,325
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,545
6,834
0
9,525
24,036
25,585
1,337
842
22,106
0
62,747
W
Aphrodite
 
Aphrodite
10,939
1,331
4,609
8,618
15,114
9,553
1,228
2,632
12,316
48,252
0
W
Raijin
Bsure0209
Raijin
16,329
2,857
319
5,011
17,645
7,228
1,837
2,383
15,165
105,596
0
W
Danzaburou
GoldenSuccubus
Danzaburou
14,383
6,650
0
6,271
15,524
6,152
2,490
5,019
10,459
0
89,599
L
Cthulhu
OG_Razerback
Cthulhu
11,986
828
976
3,061
19,134
17,472
0
4,437
14,697
52,848
0
W
21,376
4,484
0
8,972
23,145
11,170
0
1,110
21,740
769
99,876
L
2,719
1,511
0
966
23,051
6,058
361
10,672
12,379
0
14,181
L
Hun Batz
badbone17
Hun Batz
15,089
1,612
0
5,138
19,303
8,495
0
5,039
14,264
0
97,445
L
Izanami
lights15
Izanami
10,506
6,862
0
3,868
17,581
5,416
937
3,396
14,185
0
60,856
L
19,252
6,441
0
3,965
24,700
29,046
0
4,493
20,207
0
59,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,834
Gold Earned
51,313
610
Minions Killed
482
0
Camps Cleared
0
2,090,112
Distance Traveled
2,000,334
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,655
550
133
6
0
389,754
1
W
Aphrodite
11,096
482
77
3
0
434,561
0
W
Raijin
12,786
556
173
8
0
351,406
1
W
Danzaburou
12,300
535
122
5
0
432,667
1
L
Cthulhu
9,817
427
82
4
0
399,913
3
W
Pele
12,997
565
105
5
0
481,724
1
L
Vamana
7,065
307
20
1
0
370,652
0
L
Hun Batz
12,139
528
178
8
0
476,794
0
L
Izanami
10,837
471
108
5
0
388,833
5
L
Osiris
11,455
498
94
4
0
364,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role