Player Matchup

Set
Set
FERCHOP
Set
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 218L
1,565 Elo+
Solo
Kali
Kali
FallingTide
Kali
Level 125
God Stats
0W - 1L
1,710 SR
Queue Stats
49W - 37L
1,598 Elo+
Party 2
Athena
Athena
SWATomega
Athena
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,553 Elo+
Party 2
Sobek
Sobek
edwardzombi
Sobek
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,511 Elo+
Solo
Ne Zha
Ne Zha
iHGPred
Ne Zha
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,758 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,597 Elo+

VS

Team Averages
Level 115
1,533 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlueBuffBandit
Mulan
Level 144
God Stats
4W - 2L
1,671 SR
Queue Stats
115W - 103L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
RedBuffRebel
Amaterasu
Level 160
God Stats
2W - 4L
1,283 SR
Queue Stats
403W - 341L
1,574 Elo+
Party 1
Agni
Agni
UvulaTickles
Agni
Level 147
God Stats
2W - 0L
1,696 SR
Queue Stats
139W - 154L
1,501 Elo+
Solo
Bacchus
Bacchus
youngboy27
Bacchus
Level 64
God Stats
8W - 10L
1,517 SR
Queue Stats
290W - 263L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
1 / 8 / 5
8,150
679
2,973
9,080
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 9 / 4
8,048
671
6,510
15,661
6,381
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SWATomega
Athena
15
1 / 5 / 10
8,700
725
8,132
17,328
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 6 / 2
10,538
878
9,437
22,251
25,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
iHGPred
Ne Zha
16
4 / 10 / 3
9,178
765
9,305
14,031
5,828
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 3 / 21
10,303
859
18,560
8,560
3,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 3 / 14
10,571
881
11,807
13,053
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
RedBuffRebel
Amaterasu
18
8 / 4 / 24
11,371
948
16,030
17,724
22,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 4 / 13
10,902
909
17,104
9,286
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
youngboy27
Bacchus
17
6 / 3 / 18
10,448
871
7,317
9,859
13,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
128
15
Kills
38
38
Deaths
17
24
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
21
5.5
W
8
3
14
5
L
Set
1
8
5
0.44
L
3
9
4
0.56
W
Amaterasu
RedBuffRebel
Amaterasu
8
4
24
5
L
Athena
SWATomega
Athena
1
5
10
1.2
W
10
4
13
4.13
L
6
6
2
1.17
L
Ne Zha
iHGPred
Ne Zha
4
10
3
0.55
W
Bacchus
youngboy27
Bacchus
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,357
Damage
70,818
78,351
Taken
58,482
61,682
Mitigated
56,719
14,165
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,560
7,573
0
3,451
8,560
3,661
2,960
3,311
5,213
0
32,161
W
11,807
748
0
3,776
13,053
13,488
534
3,850
7,323
0
23,448
L
Set
2,973
972
60
227
9,080
4,152
0
2,821
6,127
0
7,567
L
6,510
3,825
365
2,781
15,661
6,381
0
5,006
10,548
0
10,891
W
Amaterasu
RedBuffRebel
Amaterasu
16,030
8,188
3,109
6,354
17,724
22,083
711
5,700
11,914
0
22,727
L
Athena
SWATomega
Athena
8,132
2,415
477
1,296
17,328
19,337
0
6,004
11,082
16,665
0
W
17,104
1,520
397
2,476
9,286
3,541
435
1,763
7,523
43,645
0
L
9,437
858
348
6,762
22,251
25,984
0
7,634
14,248
21,665
0
L
Ne Zha
iHGPred
Ne Zha
9,305
2,590
580
1,269
14,031
5,828
0
2,956
10,906
0
23,313
W
Bacchus
youngboy27
Bacchus
7,317
1,353
1,635
1,856
9,859
13,946
679
2,945
6,884
11,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
53,595
77
Minions Killed
122
0
Camps Cleared
0
870,490
Distance Traveled
1,085,965
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,303
859
24
2
0
196,712
3
W
Mulan
10,571
881
32
3
0
216,586
1
L
Set
8,150
679
8
1
0
149,253
2
L
Kali
8,048
671
7
1
0
156,820
1
W
Amaterasu
11,371
948
18
2
0
224,571
3
L
Athena
8,700
725
13
1
0
200,584
0
W
Agni
10,902
909
38
3
0
211,298
0
L
Sobek
10,538
878
23
2
0
201,030
2
L
Ne Zha
9,178
765
26
2
0
162,803
0
W
Bacchus
10,448
871
10
1
0
236,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role