Player Matchup

Morgan Le Fay
Morgan Le Fay
JadeEyedWolf
Morgan Le Fay
Level 68
God Stats
3W - 6L
1,396 SR
Queue Stats
74W - 85L
1,394 Elo+
Solo
Chiron
Chiron
PatDaddyDougie
Chiron
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 137L
1,382 Elo+
Solo
Atlas
Atlas
Primetime Pat
Atlas
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Sweet Masochism
Ao Kuang
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 220L
1,410 Elo+
Solo
Eset
Eset
Syleria79
Eset
Level 155
God Stats
6W - 6L
1,796 SR
Queue Stats
320W - 350L
1,458 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,423 Elo+

VS

Team Averages
Level 106
1,530 SR
1,372 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KAY-AWE-HEE
Da Ji
Level 135
God Stats
4W - 8L
1,409 SR
Queue Stats
161W - 164L
1,390 Elo+
Solo
Chronos
Chronos
SirMasonTheFunny
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,052 Elo+
Solo
Ullr
Ullr
XDemonicRageX
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,472 Elo+
Solo
Khepri
Khepri
xCRISPYWAFFLEx
Khepri
Level 126
God Stats
1W - 1L
1,743 SR
Queue Stats
45W - 44L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JadeEyedWolf
Morgan Le Fay
20
8 / 2 / 12
11,685
835
20,766
14,869
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 14
11,688
835
24,522
10,197
4,260
17
4 / 4 / 13
10,930
781
8,967
15,968
17,872
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
15
4 / 4 / 8
9,778
698
5,554
10,231
3,799
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
17
4 / 5 / 7
10,682
763
10,321
12,261
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 4 / 8
9,297
664
13,317
10,948
4,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 6 / 5
9,601
686
13,681
11,662
5,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 11 / 4
8,596
614
3,708
15,300
8,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 4 / 10
9,223
659
5,070
13,438
5,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 10
10,106
722
10,461
27,451
26,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
53
28
Kills
16
17
Deaths
28
54
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
8
1.75
W
Morgan Le Fay
JadeEyedWolf
Morgan Le Fay
8
2
12
7
L
6
6
5
1.42
W
8
2
14
7.5
W
4
4
13
2.63
L
2
11
4
0.36
W
Ao Kuang
4
4
8
2
W
Eset
4
5
7
1.5
L
2
4
10
1.75
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,130
Damage
46,237
63,526
Taken
78,799
37,524
Mitigated
50,084
24,887
Healing
27,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,317
4,217
1,712
2,703
10,948
4,944
530
6,490
4,263
0
35,980
W
Morgan Le Fay
JadeEyedWolf
Morgan Le Fay
20,766
3,969
3,047
5,567
14,869
7,017
949
3,243
11,626
43,087
0
L
13,681
2,674
1,928
1,192
11,662
5,151
473
6,696
4,782
0
16,038
W
24,522
4,897
3,940
2,149
10,197
4,260
2,698
2,518
7,679
0
37,497
W
8,967
2,521
660
1,662
15,968
17,872
565
3,975
11,993
18,302
0
L
3,708
2,501
299
1,043
15,300
8,103
448
7,338
7,738
11,193
0
W
Ao Kuang
5,554
1,727
65
2,177
10,231
3,799
0
1,540
8,691
7,112
0
W
Eset
10,321
325
2,533
3,087
12,261
4,576
757
2,893
9,368
33,112
0
L
5,070
2,874
793
4,780
13,438
5,855
398
7,811
5,453
0
17,732
L
10,461
536
1,127
11,780
27,451
26,031
108
15,832
10,955
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,763
Gold Earned
46,823
142
Minions Killed
120
0
Camps Cleared
0
1,301,034
Distance Traveled
1,164,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,297
664
41
3
0
222,638
0
W
Morgan Le Fay
11,685
835
33
2
0
276,443
0
L
Da Ji
9,601
686
6
0
0
244,093
0
W
Chiron
11,688
835
32
2
0
267,721
0
W
Atlas
10,930
781
25
2
0
273,264
0
L
Chronos
8,596
614
13
1
0
212,960
0
W
Ao Kuang
9,778
698
5
0
0
245,190
2
W
Eset
10,682
763
47
3
0
238,416
1
L
Ullr
9,223
659
34
2
0
242,484
1
L
Khepri
10,106
722
26
2
0
242,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role