Player Matchup

Neith
Neith
AnX Arctic
Neith
Level 120
God Stats
6W - 13L
1,403 SR
Queue Stats
125W - 153L
1,352 Elo+
Party 1
Atlas
Atlas
Noisyapple
Atlas
Level 103
God Stats
1W - 0L
1,789 SR
Queue Stats
9W - 5L
1,433 Elo+
Party 1
Mercury
Mercury
Teslas Will
Mercury
Level 26
God Stats
4W - 2L
1,670 SR
Queue Stats
39W - 33L
1,289 Elo+
Party 1
Erlang Shen
Erlang Shen
UrbaneHarpy114
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,371 Elo+
Party 1
Sol
Sol
yrlano
Sol
Level 89
God Stats
10W - 7L
1,365 SR
Queue Stats
173W - 187L
1,451 Elo+
Solo
Team Averages
Level 73
1,545 SR
1,379 Elo+

VS

Team Averages
Level 73
1,517 SR
1,448 Elo+
Fenrir
Fenrir
DewRags 75
Fenrir
Level 61
God Stats
8W - 9L
1,379 SR
Queue Stats
149W - 181L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
Grimreaper6862
Nu Wa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 196L
1,377 Elo+
Party 2
Charybdis
Charybdis
ProbablyLanee
Charybdis
Level 122
God Stats
7W - 9L
1,499 SR
Queue Stats
462W - 523L
1,454 Elo+
Party 2
Atlas
Atlas
xDJ KGFx
Atlas
Level 78
God Stats
1W - 2L
1,708 SR
Queue Stats
131W - 118L
1,515 Elo+
Party 3
Bacchus
Bacchus
xJELLY KGFx
Bacchus
Level 45
God Stats
6W - 10L
1,500 SR
Queue Stats
147W - 160L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 4 / 10
9,449
497
11,497
12,326
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Atlas
14
4 / 1 / 13
9,086
478
9,537
12,354
9,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Teslas Will
Mercury
17
10 / 1 / 5
10,571
556
10,381
10,772
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
UrbaneHarpy114
Erlang Shen
14
0 / 1 / 4
8,195
431
4,313
13,639
10,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
yrlano
Sol
19
9 / 2 / 6
11,548
608
15,714
15,042
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DewRags 75
Fenrir
15
0 / 7 / 1
8,714
459
8,105
18,492
8,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 0
7,917
417
4,008
10,043
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ProbablyLanee
Charybdis
15
6 / 8 / 1
10,039
528
12,824
13,372
5,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
xDJ KGFx
Atlas
15
2 / 4 / 0
9,141
481
11,817
12,646
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
xJELLY KGFx
Bacchus
13
1 / 5 / 6
8,959
472
6,479
14,986
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
28
Kills
9
9
Deaths
29
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
5
4
10
2.5
L
Fenrir
DewRags 75
Fenrir
0
7
1
0.07
L
0
5
0
0
W
Atlas
4
1
13
10.5
L
Charybdis
ProbablyLanee
Charybdis
6
8
1
0.81
W
Mercury
Teslas Will
Mercury
10
1
5
12.5
W
Erlang Shen
UrbaneHarpy114
Erlang Shen
0
1
4
2
L
Atlas
xDJ KGFx
Atlas
2
4
0
0.5
L
Bacchus
xJELLY KGFx
Bacchus
1
5
6
0.8
W
Sol
yrlano
Sol
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,442
Damage
43,233
64,133
Taken
69,539
32,008
Mitigated
43,373
19,139
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,497
3,890
0
5,822
12,326
2,986
985
2,847
9,479
0
58,598
L
Fenrir
DewRags 75
Fenrir
8,105
2,578
131
2,553
18,492
8,307
0
6,868
11,334
0
73,216
L
4,008
559
0
353
10,043
2,919
756
4,926
4,894
44,083
0
W
Atlas
9,537
2,796
628
2,591
12,354
9,302
35
3,897
8,457
31,399
0
L
Charybdis
ProbablyLanee
Charybdis
12,824
4,742
0
2,647
13,372
5,437
1,184
3,999
9,323
0
60,306
W
Mercury
Teslas Will
Mercury
10,381
5,133
0
1,087
10,772
3,636
0
3,574
6,943
0
62,368
W
Erlang Shen
UrbaneHarpy114
Erlang Shen
4,313
2,295
0
3,190
13,639
10,828
606
7,426
5,385
0
33,199
L
Atlas
xDJ KGFx
Atlas
11,817
3,704
0
2,374
12,646
11,243
186
2,385
10,235
48,256
0
L
Bacchus
xJELLY KGFx
Bacchus
6,479
624
0
1,607
14,986
15,467
176
6,373
8,502
17,247
0
W
Sol
yrlano
Sol
15,714
5,113
0
5,821
15,042
5,256
1,794
3,391
11,565
95,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
44,770
467
Minions Killed
380
0
Camps Cleared
0
1,863,339
Distance Traveled
1,669,221
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,449
497
116
6
0
337,448
0
L
Fenrir
8,714
459
107
6
0
328,675
1
L
Nu Wa
7,917
417
77
4
0
316,330
7
W
Atlas
9,086
478
31
2
0
354,862
2
L
Charybdis
10,039
528
109
6
0
319,995
5
W
Mercury
10,571
556
96
5
0
441,726
2
W
Erlang Shen
8,195
431
64
3
0
392,288
3
L
Atlas
9,141
481
69
4
0
363,907
4
L
Bacchus
8,959
472
18
1
0
340,314
3
W
Sol
11,548
608
160
8
0
337,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role