Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Mythic_Eternal
Yemoja
Level 89
God Stats
2W - 3L
1,863 SR
Queue Stats
134W - 139L
1,433 Elo+
Party 4
Bellona
Bellona
PIotz-_-
Bellona
Level 29
God Stats
6W - 9L
1,489 SR
Queue Stats
10W - 24L
1,396 Elo+
Party 1
Izanami
Izanami
PlatinumZaTTV
Izanami
Level 26
God Stats
46W - 43L
1,474 SR
Queue Stats
80W - 77L
1,391 Elo+
Party 4
Team Averages
Level 72
1,565 SR
1,444 Elo+

VS

Team Averages
Level 99
1,485 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
AcrynxNoah
Tsukuyomi
Level 48
God Stats
9W - 8L
1,431 SR
Queue Stats
85W - 101L
1,404 Elo+
Party 3
Jormungandr
Jormungandr
Coneboi7
Jormungandr
Level 119
God Stats
8W - 12L
1,475 SR
Queue Stats
473W - 459L
1,547 Elo+
Party 2
Hachiman
Hachiman
Fireshield5
Hachiman
Level 122
God Stats
8W - 5L
1,384 SR
Queue Stats
321W - 311L
1,574 Elo+
Party 2
Atlas
Atlas
NavyIsland62668
Atlas
Level 85
God Stats
5W - 4L
1,445 SR
Queue Stats
180W - 197L
1,438 Elo+
Party 3
Hades
Hades
RiskyBznss
Hades
Level 119
God Stats
8W - 5L
1,691 SR
Queue Stats
451W - 459L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 4 / 2
9,548
503
10,333
14,411
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
 
Fenrir
13
5 / 8 / 4
8,771
462
9,827
16,463
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 4
7,574
399
3,872
13,434
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
PIotz-_-
Bellona
11
0 / 5 / 3
7,313
385
9,089
20,907
14,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
13
4 / 9 / 2
8,472
446
11,875
16,039
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AcrynxNoah
Tsukuyomi
17
5 / 4 / 7
10,292
542
11,295
12,624
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Coneboi7
Jormungandr
10
0 / 1 / 1
7,577
399
4,283
4,117
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
Fireshield5
Hachiman
18
13 / 3 / 14
11,398
600
19,897
14,047
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 19
10,432
549
11,429
17,526
20,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
16
9 / 4 / 15
10,328
544
17,324
15,394
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
14
Kills
32
32
Deaths
14
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
4
2
1.5
L
Fenrir
 
Fenrir
5
8
4
0.88
W
Tsukuyomi
AcrynxNoah
Tsukuyomi
5
4
7
2.13
W
Jormungandr
Coneboi7
Jormungandr
0
1
1
0.5
W
Hachiman
Fireshield5
Hachiman
13
3
14
6.67
L
0
6
4
0.33
W
5
2
19
7.25
L
Bellona
PIotz-_-
Bellona
0
5
3
0.3
L
Izanami
4
9
2
0.56
W
Hades
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
64,228
81,254
Taken
63,708
37,572
Mitigated
40,553
18,322
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,333
491
81
3,409
14,411
3,891
0
6,712
7,699
64,812
0
L
Fenrir
 
Fenrir
9,827
1,882
0
2,116
16,463
5,130
0
4,046
12,417
0
41,749
W
Tsukuyomi
AcrynxNoah
Tsukuyomi
11,295
1,760
0
3,453
12,624
4,655
296
3,928
8,696
0
70,674
W
Jormungandr
Coneboi7
Jormungandr
4,283
2,384
0
1,000
4,117
2,974
0
0
4,117
29,491
0
W
Hachiman
Fireshield5
Hachiman
19,897
11,219
0
7,944
14,047
4,903
2,466
2,510
11,537
0
78,258
L
3,872
1,179
4,227
2,881
13,434
10,672
0
6,685
6,749
15,169
0
W
11,429
4,302
720
5,553
17,526
20,695
610
4,217
13,309
35,512
0
L
Bellona
PIotz-_-
Bellona
9,089
2,020
0
2,306
20,907
14,107
0
8,858
12,049
0
39,626
L
Izanami
11,875
9,240
112
3,190
16,039
3,772
230
5,920
10,119
0
52,998
W
Hades
17,324
1,094
777
5,719
15,394
7,326
948
3,550
11,844
57,428
4,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
50,027
369
Minions Killed
422
0
Camps Cleared
0
1,670,872
Distance Traveled
1,552,637
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,548
503
122
6
0
369,457
6
L
Fenrir
8,771
462
55
3
0
332,390
0
W
Tsukuyomi
10,292
542
97
5
0
393,485
0
W
Jormungandr
7,577
399
65
3
0
157,408
2
W
Hachiman
11,398
600
131
7
0
315,864
3
L
Yemoja
7,574
399
25
1
0
335,272
3
W
Atlas
10,432
549
30
2
0
357,541
1
L
Bellona
7,313
385
76
4
0
333,632
2
L
Izanami
8,472
446
91
5
0
300,121
3
W
Hades
10,328
544
99
5
0
328,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role