Player Matchup

Bacchus
Bacchus
A 1992 PASSAT
Bacchus
Level 146
God Stats
1W - 4L
1,110 SR
Queue Stats
132W - 124L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Angero12
Danzaburou
Level 104
God Stats
2W - 0L
1,386 SR
Queue Stats
111W - 108L
1,560 Elo+
Solo
Sol
Sol
F4M3HAWK
Sol
Level 102
God Stats
20W - 13L
1,607 SR
Queue Stats
189W - 170L
1,559 Elo+
Solo
Nike
Nike
IMQM
Nike
Level 129
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 3L
1,708 Elo+
Solo
Kukulkan
Kukulkan
wrestlor
Kukulkan
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
106W - 120L
1,460 Elo+
Solo
Team Averages
Level 125
1,419 SR
1,581 Elo+

VS

Team Averages
Level 129
1,464 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DragonAngel185
Zeus
Level 129
God Stats
2W - 6L
1,194 SR
Queue Stats
101W - 89L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
Dredgen1612
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 216L
1,483 Elo+
Party 1
Shiva
Shiva
MrPandaBear12
Shiva
Level 127
God Stats
2W - 2L
1,628 SR
Queue Stats
158W - 171L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
4 / 0 / 8
12,651
744
7,042
14,609
23,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Angero12
Danzaburou
18
1 / 5 / 7
11,614
683
5,064
17,188
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 3 / 7
12,727
749
15,710
18,220
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
IMQM
Nike
20
5 / 3 / 7
12,561
739
13,428
17,329
22,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
wrestlor
Kukulkan
20
3 / 5 / 8
12,444
732
13,314
17,382
7,866
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 3 / 3
11,257
662
8,985
10,208
4,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
18
1 / 1 / 8
10,784
634
6,055
11,214
11,017
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 6 / 3
12,279
722
24,159
18,397
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Dredgen1612
Hun Batz
18
1 / 4 / 7
11,253
662
11,699
14,781
6,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 3
11,844
697
13,349
13,757
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
17
Kills
15
16
Deaths
17
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
3
1.17
L
Geb
 
Geb
1
1
8
5
W
Bacchus
4
0
8
8
W
Danzaburou
Angero12
Danzaburou
1
5
7
0.9
L
7
6
3
1.42
L
Hun Batz
Dredgen1612
Hun Batz
1
4
7
1.13
W
4
3
7
2.5
W
Nike
IMQM
Nike
5
3
7
2.83
L
4
3
3
1.83
W
Kukulkan
wrestlor
Kukulkan
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,558
Damage
64,247
84,728
Taken
68,357
67,780
Mitigated
45,880
20,912
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,985
1,884
0
1,053
10,208
4,696
78
6,035
3,820
0
36,717
L
Geb
 
Geb
6,055
282
0
0
11,214
11,017
32
6,136
4,762
21,057
0
W
Bacchus
7,042
122
0
1,654
14,609
23,661
399
5,966
8,448
20,448
0
W
Danzaburou
Angero12
Danzaburou
5,064
1,128
0
4,014
17,188
6,343
1,121
5,394
11,522
0
42,484
L
24,159
2,169
0
2,306
18,397
7,692
332
10,834
7,267
69,785
0
L
Hun Batz
Dredgen1612
Hun Batz
11,699
1,114
0
250
14,781
6,317
410
6,162
8,126
0
38,788
W
15,710
5,856
0
6,583
18,220
7,028
3,949
5,036
13,041
76,571
0
W
Nike
IMQM
Nike
13,428
1,678
740
4,847
17,329
22,882
498
4,889
12,115
0
36,940
L
13,349
1,018
929
2,333
13,757
16,158
0
6,595
6,748
0
41,353
W
Kukulkan
wrestlor
Kukulkan
13,314
718
812
2,262
17,382
7,866
875
8,929
8,339
58,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,997
Gold Earned
57,417
333
Minions Killed
289
0
Camps Cleared
0
1,660,745
Distance Traveled
1,511,884
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,257
662
59
3
0
222,786
0
L
Geb
10,784
634
15
1
0
317,836
0
W
Bacchus
12,651
744
29
2
0
365,775
2
W
Danzaburou
11,614
683
41
2
0
321,735
0
L
Zeus
12,279
722
97
6
0
269,318
3
L
Hun Batz
11,253
662
54
3
0
328,117
1
W
Sol
12,727
749
112
7
0
305,432
0
W
Nike
12,561
739
61
4
0
344,525
3
L
Shiva
11,844
697
64
4
0
373,827
0
W
Kukulkan
12,444
732
90
5
0
323,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role