Player Matchup

Ganesha
Ganesha
Seidk0na
Ganesha
Level 64
God Stats
4W - 4L
1,363 SR
Queue Stats
39W - 66L
1,306 Elo+
Party 1
Raijin
Raijin
Sulo642
Raijin
Level 69
God Stats
4W - 5L
1,136 SR
Queue Stats
173W - 176L
1,364 Elo+
Solo
Geb
Geb
Wiggles58
Geb
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,574 Elo+
Solo
Fenrir
Fenrir
empalagozo
Fenrir
Level 160
God Stats
5W - 2L
1,891 SR
Queue Stats
193W - 216L
1,434 Elo+
Solo
Vamana
Vamana
moddij
Vamana
Level 29
God Stats
1W - 1L
1,303 SR
Queue Stats
16W - 41L
1,178 Elo+
Party 1
Team Averages
Level 83
1,439 SR
1,371 Elo+

VS

Team Averages
Level 59
1,371 SR
1,378 Elo+
Fenrir
Fenrir
Kristrash
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 52L
1,380 Elo+
Party 3
Rama
Rama
MaltoidSpace
Rama
Level 48
God Stats
2W - 6L
1,092 SR
Queue Stats
243W - 263L
1,353 Elo+
Solo
Anhur
Anhur
WarriorsSpirit
Anhur
Level 68
God Stats
0W - 2L
1,400 SR
Queue Stats
100W - 102L
1,434 Elo+
Party 3
Erlang Shen
Erlang Shen
misstcat
Erlang Shen
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
678W - 856L
1,380 Elo+
Party 2
Ullr
Ullr
piponchy
Ullr
Level 64
God Stats
1W - 9L
1,366 SR
Queue Stats
614W - 761L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Seidk0na
Ganesha
17
0 / 4 / 20
10,523
752
12,580
16,502
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Sulo642
Raijin
20
8 / 1 / 8
12,060
861
18,369
6,374
3,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 15
10,668
762
11,978
18,797
26,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
empalagozo
Fenrir
18
9 / 6 / 10
11,819
844
12,330
16,035
7,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
moddij
Vamana
18
7 / 2 / 16
11,439
817
9,521
13,264
20,608
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kristrash
Fenrir
16
6 / 5 / 8
9,536
681
12,058
11,294
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

17
4 / 3 / 6
9,368
669
7,470
11,594
3,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 5 / 4
10,487
749
10,567
14,348
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
misstcat
Erlang Shen
15
1 / 9 / 8
9,080
649
8,173
20,458
23,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
15
0 / 7 / 8
8,601
614
7,701
13,336
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
29
Kills
17
17
Deaths
29
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kristrash
Fenrir
6
5
8
2
L
4
3
6
2.33
W
Ganesha
Seidk0na
Ganesha
0
4
20
2.5
W
Raijin
Sulo642
Raijin
8
1
8
12
L
6
5
4
1.6
W
5
4
15
3.13
W
Fenrir
empalagozo
Fenrir
9
6
10
2.33
L
Erlang Shen
misstcat
Erlang Shen
1
9
8
0.56
W
Vamana
moddij
Vamana
7
2
16
7.5
L
Ullr
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,778
Damage
45,969
70,972
Taken
71,030
73,799
Mitigated
43,290
23,419
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kristrash
Fenrir
12,058
2,762
1,317
2,554
11,294
7,967
0
7,300
3,994
0
14,140
L
7,470
6,681
1,148
3,632
11,594
3,736
0
8,278
3,316
0
17,153
W
Ganesha
Seidk0na
Ganesha
12,580
246
1,111
4,176
16,502
15,306
1,579
0
16,396
23,786
0
W
Raijin
Sulo642
Raijin
18,369
2,226
1,294
1,343
6,374
3,451
1,195
0
6,256
57,009
0
L
10,567
5,860
1,558
3,598
14,348
4,444
0
7,426
6,922
0
30,454
W
11,978
854
504
3,110
18,797
26,531
0
0
17,057
15,415
0
W
Fenrir
empalagozo
Fenrir
12,330
3,847
433
4,854
16,035
7,903
55
0
15,841
0
18,850
L
Erlang Shen
misstcat
Erlang Shen
8,173
4,625
597
3,301
20,458
23,288
95
10,867
9,591
0
17,289
W
Vamana
moddij
Vamana
9,521
4,954
907
5,687
13,264
20,608
1,502
0
13,148
0
20,612
L
Ullr
7,701
4,743
950
716
13,336
3,855
0
9,056
4,280
0
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,509
Gold Earned
47,072
140
Minions Killed
103
0
Camps Cleared
0
1,401,909
Distance Traveled
1,197,869
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,536
681
5
0
0
277,932
1
L
Rama
9,368
669
20
1
0
235,000
1
W
Ganesha
10,523
752
0
0
0
271,863
1
W
Raijin
12,060
861
95
7
0
257,730
2
L
Anhur
10,487
749
37
3
0
230,595
0
W
Geb
10,668
762
2
0
0
289,084
0
W
Fenrir
11,819
844
18
1
0
267,371
1
L
Erlang Shen
9,080
649
9
1
0
240,011
0
W
Vamana
11,439
817
25
2
0
315,861
0
L
Ullr
8,601
614
32
2
0
214,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role