Player Matchup

Zeus
Zeus
CatpawsM
Zeus
Level 116
God Stats
1W - 0L
1,604 SR
Queue Stats
26W - 30L
1,380 Elo+
Solo
Rama
Rama
Lusuna1997
Rama
Level 48
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 3L
1,293 Elo+
Party 1
Hercules
Hercules
Yonbi
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,186 Elo+
Party 1
Team Averages
Level 78
1,444 SR
1,287 Elo+

VS

Team Averages
Level 53
1,426 SR
1,393 Elo+
Shiva
Shiva
Derelorz
Shiva
Level 68
God Stats
5W - 10L
1,218 SR
Queue Stats
27W - 52L
1,301 Elo+
Solo
Neith
Neith
Renovatio133
Neith
Level 62
God Stats
9W - 14L
1,535 SR
Queue Stats
144W - 181L
1,439 Elo+
Party 2
Sol
Sol
SerenityMalize
Sol
Level 28
God Stats
3W - 3L
1,524 SR
Queue Stats
83W - 104L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 6 / 9
11,694
731
19,081
12,228
4,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 4 / 5
13,321
833
10,621
12,976
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Yonbi
Hercules
16
2 / 3 / 13
11,011
688
7,949
20,635
26,776
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Derelorz
Shiva
14
0 / 5 / 11
9,978
624
7,510
18,214
19,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 5 / 3
11,926
745
14,999
13,397
5,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 6 / 7
11,140
696
15,430
15,313
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
15
Kills
13
13
Deaths
16
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
6
9
1.58
L
Shiva
Derelorz
Shiva
0
5
11
1.1
W
8
4
5
2.63
L
10
5
3
2.3
L
3
6
7
1.08
W
Hercules
Yonbi
Hercules
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
37,939
45,839
Taken
46,924
35,254
Mitigated
30,482
15,726
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,081
1,868
785
1,983
12,228
4,425
375
4,671
7,557
44,342
0
L
Shiva
Derelorz
Shiva
7,510
701
303
2,837
18,214
19,617
60
8,884
9,330
3,318
18,339
W
10,621
6,104
0
2,948
12,976
4,053
2,134
4,205
8,771
0
37,526
L
14,999
5,783
0
3,970
13,397
5,336
250
5,183
8,214
0
49,168
L
15,430
4,934
0
4,955
15,313
5,529
935
5,846
9,467
59,217
0
W
Hercules
Yonbi
Hercules
7,949
2,411
301
9,709
20,635
26,776
390
7,704
12,931
0
18,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
33,044
120
Minions Killed
177
1
Camps Cleared
12
768,178
Distance Traveled
799,000
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,694
731
49
3
0
248,376
6
L
Shiva
9,978
624
31
2
1
286,632
0
W
Rama
13,321
833
63
4
1
234,134
2
L
Neith
11,926
745
63
4
4
255,153
2
L
Sol
11,140
696
83
5
7
257,215
1
W
Hercules
11,011
688
8
1
0
285,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role