Player Matchup

Ra
Ra
Avaravi
Ra
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
192W - 238L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Sweet Masochism
Gilgamesh
Level 24
God Stats
8W - 9L
1,288 SR
Queue Stats
188W - 220L
1,401 Elo+
Solo
Bakasura
Bakasura
The_Vladster69
Bakasura
Level 80
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 2L
1,144 Elo+
Party 1
Rama
Rama
cianciototo
Rama
Level 123
God Stats
1W - 0L
1,469 SR
Queue Stats
2W - 2L
1,144 Elo+
Party 1
Chaac
Chaac
plikomz
Chaac
Level 61
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1
Team Averages
Level 78
1,386 SR
1,238 Elo+

VS

Team Averages
Level 91
1,488 SR
1,378 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jessopolis
Danzaburou
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 179L
1,435 Elo+
Solo
Chernobog
Chernobog
SirMasonTheFunny
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,114 Elo+
Solo
Zhong Kui
Zhong Kui
ty10tothe
Zhong Kui
Level 160
God Stats
7W - 4L
1,441 SR
Queue Stats
564W - 592L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 21
11,882
792
10,187
10,542
7,090
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Sweet Masochism
Gilgamesh
20
12 / 3 / 16
13,154
877
17,712
20,728
14,551
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
14
3 / 9 / 14
10,214
681
5,357
13,051
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 3 / 13
12,085
806
17,067
13,618
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
plikomz
Chaac
18
8 / 4 / 20
11,629
775
20,982
20,854
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
10 / 6 / 10
12,132
809
21,126
15,222
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
 
Chang'e
17
4 / 6 / 14
10,168
678
11,417
15,212
8,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Jessopolis
Danzaburou
19
3 / 4 / 12
10,470
698
6,842
12,280
5,255
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
12
0 / 16 / 10
8,437
562
6,622
19,388
8,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ty10tothe
Zhong Kui
18
6 / 7 / 11
11,855
790
21,247
19,184
13,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
80
39
Kills
23
23
Deaths
39
84
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
10
6
10
2.5
L
Chang'e
 
Chang'e
4
6
14
1.83
W
4
4
21
3.63
L
Danzaburou
Jessopolis
Danzaburou
3
4
12
2.25
L
Chernobog
0
16
10
0.31
W
Gilgamesh
Sweet Masochism
Gilgamesh
12
3
16
6.67
W
Bakasura
3
9
14
1.11
W
12
3
13
6.17
W
Chaac
plikomz
Chaac
8
4
20
4.5
L
Zhong Kui
ty10tothe
Zhong Kui
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,305
Damage
67,254
78,793
Taken
81,286
47,470
Mitigated
42,172
34,696
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
21,126
8,995
388
3,306
15,222
6,467
1,162
1,509
13,239
0
30,721
L
Chang'e
 
Chang'e
11,417
1,411
3,408
3,996
15,212
8,531
380
1,682
13,275
18,199
0
W
10,187
1,000
4,544
3,060
10,542
7,090
1,394
4,440
6,102
33,811
0
L
Danzaburou
Jessopolis
Danzaburou
6,842
1,461
79
2,190
12,280
5,255
920
2,215
9,744
0
27,236
L
Chernobog
6,622
2,532
117
0
19,388
8,153
235
2,845
15,785
0
11,721
W
Gilgamesh
Sweet Masochism
Gilgamesh
17,712
3,729
1,242
6,916
20,728
14,551
1,232
10,084
10,644
354
30,989
W
Bakasura
5,357
2,347
1,060
984
13,051
5,169
0
5,792
7,259
0
8,071
W
17,067
15,129
1,627
4,019
13,618
5,440
1,934
3,803
9,815
0
39,054
W
Chaac
plikomz
Chaac
20,982
3,887
1,203
10,041
20,854
15,220
628
8,545
12,309
0
33,046
L
Zhong Kui
ty10tothe
Zhong Kui
21,247
866
962
6,443
19,184
13,766
542
2,240
16,809
41,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,964
Gold Earned
53,062
154
Minions Killed
133
0
Camps Cleared
0
1,269,435
Distance Traveled
1,124,631
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,132
809
30
2
0
205,066
0
L
Chang'e
10,168
678
12
1
0
240,286
0
W
Ra
11,882
792
50
3
0
248,377
0
L
Danzaburou
10,470
698
38
3
0
212,317
0
L
Chernobog
8,437
562
9
1
0
252,084
0
W
Gilgamesh
13,154
877
21
1
0
269,016
0
W
Bakasura
10,214
681
9
1
0
226,291
1
W
Rama
12,085
806
47
3
0
249,886
2
W
Chaac
11,629
775
27
2
0
275,865
0
L
Zhong Kui
11,855
790
44
3
0
214,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role