Player Matchup

Hou Yi
Hou Yi
Ishakan
Hou Yi
Level 96
God Stats
3W - 3L
1,558 SR
Queue Stats
46W - 57L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
SirCristiaan
Cthulhu
Level 157
God Stats
1W - 0L
1,619 SR
Queue Stats
2W - 1L
1,768 Elo+
Solo
He Bo
He Bo
blacktijuco
He Bo
Level 145
God Stats
3W - 4L
1,536 SR
Queue Stats
100W - 116L
1,458 Elo+
Party 2
Team Averages
Level 133
1,571 SR
1,552 Elo+

VS

Team Averages
Level 56
1,418 SR
1,339 Elo+
Skadi
Skadi
RADUUKEN
Skadi
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,421 Elo+
Party 1
Yemoja
Yemoja
ShirWell
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 1
Thoth
Thoth
xxlucsxx
Thoth
Level 98
God Stats
0W - 3L
1,254 SR
Queue Stats
15W - 21L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ishakan
Hou Yi
15
7 / 1 / 11
10,403
800
7,354
5,659
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SirCristiaan
Cthulhu
15
3 / 2 / 13
10,054
773
15,602
15,916
15,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
12 / 2 / 8
11,161
859
15,623
9,705
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
RADUUKEN
Skadi
11
1 / 8 / 2
7,679
591
8,282
15,096
5,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ShirWell
Yemoja
13
1 / 8 / 2
8,065
620
3,380
14,637
13,039
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
xxlucsxx
Thoth
11
3 / 6 / 1
8,356
643
5,599
12,328
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
5
5
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ishakan
Hou Yi
7
1
11
12.5
L
Skadi
RADUUKEN
Skadi
1
8
2
0.25
L
Yemoja
ShirWell
Yemoja
1
8
2
0.25
W
Cthulhu
SirCristiaan
Cthulhu
3
2
13
4.75
W
12
2
8
8
L
Thoth
xxlucsxx
Thoth
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
17,261
31,280
Taken
42,061
20,632
Mitigated
21,848
11,239
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ishakan
Hou Yi
7,354
2,705
0
1,303
5,659
2,458
1,053
1,420
4,199
0
27,998
L
Skadi
RADUUKEN
Skadi
8,282
3,042
0
1,980
15,096
5,215
0
11,729
2,945
0
21,848
L
Yemoja
ShirWell
Yemoja
3,380
1,208
523
520
14,637
13,039
0
10,129
4,161
20,152
0
W
Cthulhu
SirCristiaan
Cthulhu
15,602
575
287
6,232
15,916
15,136
51
4,472
11,124
41,739
0
W
15,623
131
0
3,417
9,705
3,038
1,011
3,152
6,081
45,775
0
L
Thoth
xxlucsxx
Thoth
5,599
376
0
1,266
12,328
3,594
0
8,396
3,668
14,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
24,100
143
Minions Killed
89
11
Camps Cleared
0
744,513
Distance Traveled
541,134
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,403
800
44
3
2
228,116
1
L
Skadi
7,679
591
25
2
0
188,696
2
L
Yemoja
8,065
620
30
2
0
186,390
1
W
Cthulhu
10,054
773
45
3
3
259,689
4
W
He Bo
11,161
859
54
4
6
256,708
2
L
Thoth
8,356
643
34
3
0
166,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role