Player Matchup

Charybdis
Charybdis
ConfessedDuke44
Charybdis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,501 Elo+
Party 1
Odin
Odin
Madra Boi
Odin
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 146L
1,432 Elo+
Party 1
Scylla
Scylla
PickleDickle99
Scylla
Level 77
God Stats
3W - 2L
1,172 SR
Queue Stats
131W - 167L
1,429 Elo+
Party 1
Team Averages
Level 103
1,391 SR
1,454 Elo+

VS

Team Averages
Level 62
1,512 SR
1,376 Elo+
Chang'e
Chang'e
StumpyNight
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Horus
Horus
TheGrandFanatic1
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,279 Elo+
Party 2
Izanami
Izanami
TheMysticWolf1
Izanami
Level 62
God Stats
0W - 1L
1,536 SR
Queue Stats
7W - 12L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ConfessedDuke44
Charybdis
15
4 / 2 / 8
9,508
792
9,092
7,398
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
13
6 / 3 / 7
9,649
804
4,951
11,933
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 4 / 8
9,599
800
13,721
7,909
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
StumpyNight
Chang'e
12
3 / 7 / 5
8,451
704
6,565
9,792
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 6
8,319
693
4,609
12,333
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 6 / 2
8,875
740
7,670
11,757
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ConfessedDuke44
Charybdis
4
2
8
4
W
Odin
6
3
7
3.17
W
6
4
8
2.5
L
Chang'e
StumpyNight
Chang'e
3
7
5
0.79
L
1
4
6
1
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,764
Damage
18,844
27,240
Taken
33,882
12,085
Mitigated
18,588
6,214
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ConfessedDuke44
Charybdis
9,092
5,351
0
1,726
7,398
2,655
914
2,442
4,956
0
32,487
W
Odin
4,951
1,526
0
3,988
11,933
7,946
93
3,174
8,759
0
15,125
W
13,721
708
0
500
7,909
1,484
607
1,362
6,547
37,748
0
L
Chang'e
StumpyNight
Chang'e
6,565
610
1,028
1,496
9,792
2,951
0
4,390
5,402
14,175
0
L
4,609
2,589
1,500
2,238
12,333
11,022
0
4,080
8,253
0
12,946
L
7,670
4,310
0
1,070
11,757
4,615
0
5,758
5,999
0
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
25,645
118
Minions Killed
119
6
Camps Cleared
5
602,899
Distance Traveled
538,999
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,508
792
55
5
2
203,515
1
W
Odin
9,649
804
14
1
2
191,950
2
W
Scylla
9,599
800
49
4
2
207,434
3
L
Chang'e
8,451
704
13
1
1
151,969
0
L
Horus
8,319
693
22
2
0
210,378
0
L
Izanami
8,875
740
84
7
4
176,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role