Player Matchup

Anhur
Anhur
BrockFletcher
Anhur
Level 49
God Stats
3W - 0L
1,761 SR
Queue Stats
21W - 28L
1,341 Elo+
Party 2
Bacchus
Bacchus
Cocarade
Bacchus
Level 57
God Stats
1W - 1L
1,283 SR
Queue Stats
21W - 29L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pletaaaaa39
Morgan Le Fay
Level 45
God Stats
6W - 5L
1,291 SR
Queue Stats
23W - 33L
1,306 Elo+
Solo
Team Averages
Level 50
1,445 SR
1,327 Elo+

VS

Team Averages
Level 58
1,545 SR
1,380 Elo+
Neith
Neith
EnotStilyaga
Neith
Level 65
God Stats
1W - 3L
1,466 SR
Queue Stats
11W - 21L
1,362 Elo+
Party 1
Atlas
Atlas
xXTozenXx
Atlas
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
329W - 347L
1,406 Elo+
Solo
Janus
Janus
мафиозник21
Janus
Level 43
God Stats
2W - 2L
1,670 SR
Queue Stats
11W - 20L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,170
681
5,900
8,462
2,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Cocarade
Bacchus
13
3 / 0 / 6
8,814
735
7,600
9,797
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
pletaaaaa39
Morgan Le Fay
14
6 / 3 / 3
8,916
743
12,518
12,021
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,983
582
8,394
9,116
2,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
xXTozenXx
Atlas
14
1 / 1 / 3
8,618
718
7,698
11,619
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 5 / 1
8,456
705
7,129
9,476
2,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Bacchus
Cocarade
Bacchus
3
0
6
6
L
0
5
1
0.1
W
Morgan Le Fay
pletaaaaa39
Morgan Le Fay
6
3
3
2.5
L
Atlas
xXTozenXx
Atlas
1
1
3
2.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
23,221
30,280
Taken
30,211
20,585
Mitigated
17,409
7,755
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,900
3,492
0
2,101
8,462
2,935
0
4,203
4,259
0
20,246
W
Bacchus
Cocarade
Bacchus
7,600
945
0
1,006
9,797
13,130
0
4,018
5,779
21,960
0
L
8,394
1,016
151
941
9,116
2,921
0
6,971
1,901
0
22,779
W
Morgan Le Fay
pletaaaaa39
Morgan Le Fay
12,518
631
571
4,077
12,021
4,520
34
6,875
5,146
35,948
0
L
Atlas
xXTozenXx
Atlas
7,698
2,113
0
1,451
11,619
11,746
0
5,659
5,646
27,471
0
L
7,129
298
54
509
9,476
2,742
612
7,431
1,723
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
24,057
122
Minions Killed
90
6
Camps Cleared
4
671,304
Distance Traveled
639,051
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,170
681
48
4
3
204,638
1
W
Bacchus
8,814
735
31
3
0
241,631
1
L
Neith
6,983
582
38
3
1
219,926
6
W
Morgan Le Fay
8,916
743
43
4
3
225,035
3
L
Atlas
8,618
718
22
2
3
201,075
7
L
Janus
8,456
705
30
3
0
218,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role