Player Matchup

Anubis
Anubis
Jacksimus10
Anubis
Level 129
God Stats
5W - 12L
1,233 SR
Queue Stats
195W - 205L
1,480 Elo+
Solo
Izanami
Izanami
Nero7588
Izanami
Level 102
God Stats
1W - 2L
1,188 SR
Queue Stats
203W - 211L
1,464 Elo+
Solo
Fenrir
Fenrir
Prismsniper
Fenrir
Level 76
God Stats
2W - 2L
1,749 SR
Queue Stats
70W - 70L
1,404 Elo+
Party 2
Geb
Geb
ddyt
Geb
Level 49
God Stats
5W - 4L
1,635 SR
Queue Stats
20W - 34L
1,315 Elo+
Solo
Thoth
Thoth
yeshellohi
Thoth
Level 32
God Stats
1W - 0L
1,857 SR
Queue Stats
13W - 15L
1,417 Elo+
Party 2
Team Averages
Level 78
1,533 SR
1,416 Elo+

VS

Team Averages
Level 45
1,438 SR
1,480 Elo+
Heimdallr
Heimdallr
ILOVEKIDZZ
Heimdallr
Level 40
God Stats
0W - 2L
1,126 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 1
Sol
Sol
MurlocTaco
Sol
Level 99
God Stats
43W - 39L
1,738 SR
Queue Stats
571W - 576L
1,526 Elo+
Solo
Anhur
Anhur
Rohannnnnnnnn
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,376 Elo+
Party 1
Artio
Artio
dobby7897
Artio
Level 29
God Stats
3W - 5L
1,323 SR
Queue Stats
25W - 47L
1,476 Elo+
Party 3
Ravana
Ravana
igni7e1729
Ravana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 4 / 2
14,198
617
15,023
18,945
8,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Nero7588
Izanami
17
0 / 7 / 7
11,573
503
11,504
18,916
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
18
4 / 4 / 9
12,248
533
7,810
17,844
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
ddyt
Geb
16
5 / 4 / 8
12,533
545
7,742
29,278
31,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
20
14 / 1 / 8
15,119
657
23,096
8,868
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ILOVEKIDZZ
Heimdallr
18
7 / 2 / 4
11,340
493
14,302
12,623
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 3
11,482
499
10,510
18,832
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 4 / 5
10,607
461
10,462
14,822
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
dobby7897
Artio
16
2 / 8 / 9
9,716
422
6,388
21,218
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
igni7e1729
Ravana
16
3 / 8 / 7
10,538
458
7,592
17,184
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
48
30
Kills
20
20
Deaths
30
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ILOVEKIDZZ
Heimdallr
7
2
4
4.5
W
Anubis
7
4
2
2
L
5
8
3
0.81
W
Izanami
Nero7588
Izanami
0
7
7
0.5
W
Fenrir
4
4
9
2.13
L
3
4
5
1.38
W
Geb
ddyt
Geb
5
4
8
2.25
L
Artio
dobby7897
Artio
2
8
9
0.81
L
Ravana
igni7e1729
Ravana
3
8
7
0.81
W
Thoth
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,175
Damage
49,254
93,851
Taken
84,679
58,323
Mitigated
27,675
31,775
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ILOVEKIDZZ
Heimdallr
14,302
6,323
0
3,555
12,623
2,383
0
7,612
5,011
0
64,831
W
Anubis
15,023
232
0
11,069
18,945
8,774
2,670
4,094
14,723
101,805
0
L
10,510
2,816
55
7,142
18,832
3,316
0
11,378
7,454
77,485
0
W
Izanami
Nero7588
Izanami
11,504
5,103
0
4,325
18,916
5,331
1,333
5,009
13,590
0
97,455
W
Fenrir
7,810
1,456
0
6,278
17,844
9,386
1,710
2,476
15,332
0
68,721
L
10,462
5,973
0
4,337
14,822
3,703
0
5,997
8,825
0
85,747
W
Geb
ddyt
Geb
7,742
783
3,027
5,429
29,278
31,624
776
6,990
21,721
27,458
0
L
Artio
dobby7897
Artio
6,388
1,056
229
3,876
21,218
13,525
0
11,644
9,574
31,028
0
L
Ravana
igni7e1729
Ravana
7,592
1,407
0
2,178
17,184
4,748
0
9,230
7,954
0
75,877
W
Thoth
23,096
223
0
1,647
8,868
3,208
3,719
2,380
6,488
125,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,671
Gold Earned
53,683
611
Minions Killed
548
0
Camps Cleared
0
2,309,055
Distance Traveled
2,129,347
42
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,340
493
109
5
0
455,833
2
W
Anubis
14,198
617
184
8
0
475,189
3
L
Sol
11,482
499
138
6
0
374,493
10
W
Izanami
11,573
503
144
6
0
392,881
9
W
Fenrir
12,248
533
78
3
0
541,830
3
L
Anhur
10,607
461
146
6
0
425,906
4
W
Geb
12,533
545
37
2
0
437,287
20
L
Artio
9,716
422
40
2
0
449,397
0
L
Ravana
10,538
458
115
5
0
423,718
4
W
Thoth
15,119
657
168
7
0
461,868
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role