Player Matchup

Zeus
Zeus
CES_Hydro
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,313 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HeyImJackinoff
Cu Chulainn
Level 18
God Stats
4W - 3L
1,600 SR
Queue Stats
46W - 75L
1,189 Elo+
Party 2
Yemoja
Yemoja
LoneWolf3355
Yemoja
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 93L
1,234 Elo+
Party 2
Ymir
Ymir
PSYCHOMETALX
Ymir
Level 11
God Stats
1W - 6L
1,161 SR
Queue Stats
9W - 24L
1,141 Elo+
Party 2
Poseidon
Poseidon
deadsskyzz
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Team Averages
Level 29
1,452 SR
1,275 Elo+

VS

Team Averages
Level 87
1,414 SR
1,356 Elo+
Achilles
Achilles
EduardoPiedra
Achilles
Level 108
God Stats
16W - 15L
1,392 SR
Queue Stats
162W - 156L
1,395 Elo+
Party 1
Janus
Janus
MermaidHippie
Janus
Level 84
God Stats
3W - 3L
1,316 SR
Queue Stats
5W - 8L
1,232 Elo+
Solo
Kumbhakarna
Kumbhakarna
WILD COYOT3
Kumbhakarna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,285 Elo+
Solo
Neith
Neith
fxcf1996
Neith
Level 105
God Stats
9W - 4L
1,362 SR
Queue Stats
20W - 17L
1,438 Elo+
Party 1
Hel
Hel
snowysilvermist
Hel
Level 49
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 40L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 10 / 2
9,379
938
16,180
14,998
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
HeyImJackinoff
Cu Chulainn
15
1 / 0 / 1
9,232
923
8,146
9,617
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
15
2 / 0 / 1
10,750
1,075
4,952
8,472
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 3
9,945
995
7,022
17,738
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
deadsskyzz
Poseidon
15
0 / 6 / 3
9,150
915
11,324
13,905
5,017
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

164

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EduardoPiedra
Achilles
16
5 / 1 / 10
10,334
1,033
16,152
13,745
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 2 / 12
9,775
978
8,271
7,848
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
WILD COYOT3
Kumbhakarna
16
1 / 1 / 12
10,043
1,004
10,159
16,523
15,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
fxcf1996
Neith
17
10 / 0 / 6
12,401
1,240
16,969
6,543
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 9
9,792
979
7,407
7,169
2,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
4
Kills
18
18
Deaths
4
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
10
2
0.2
W
Achilles
EduardoPiedra
Achilles
5
1
10
10
L
Cu Chulainn
HeyImJackinoff
Cu Chulainn
1
0
1
1.5
L
Yemoja
2
0
1
2.5
W
1
2
12
3.5
L
0
2
3
0.75
W
Kumbhakarna
WILD COYOT3
Kumbhakarna
1
1
12
7
L
Poseidon
deadsskyzz
Poseidon
0
6
3
0.25
W
Neith
fxcf1996
Neith
10
0
6
13
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,624
Damage
58,958
64,730
Taken
51,828
47,137
Mitigated
36,921
7,495
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,180
2,459
0
1,097
14,998
5,675
0
3,645
11,092
30,703
0
W
Achilles
EduardoPiedra
Achilles
16,152
5,558
0
1,463
13,745
13,852
0
10,576
2,829
0
23,553
L
Cu Chulainn
HeyImJackinoff
Cu Chulainn
8,146
894
0
453
9,617
7,033
0
4,642
4,763
3,240
16,884
L
Yemoja
4,952
1,375
3,363
1,356
8,472
11,096
0
4,702
3,610
16,737
0
W
8,271
898
267
615
7,848
2,576
0
6,541
1,261
17,000
0
L
7,022
2,196
0
857
17,738
18,316
0
8,019
9,471
16,416
0
W
Kumbhakarna
WILD COYOT3
Kumbhakarna
10,159
1,195
526
3,374
16,523
15,660
0
12,398
3,819
20,731
0
L
Poseidon
deadsskyzz
Poseidon
11,324
2,530
0
369
13,905
5,017
0
4,829
8,903
24,661
0
W
Neith
fxcf1996
Neith
16,969
8,509
677
1,651
6,543
2,272
0
5,372
1,143
0
50,762
W
7,407
706
3,534
4,258
7,169
2,561
0
5,773
1,396
23,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
52,345
129
Minions Killed
192
3
Camps Cleared
8
857,863
Distance Traveled
889,341
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,379
938
30
3
0
150,831
0
W
Achilles
10,334
1,033
21
2
2
198,983
3
L
Cu Chulainn
9,232
923
23
2
1
200,776
0
L
Yemoja
10,750
1,075
15
2
0
175,247
0
W
Janus
9,775
978
24
2
0
126,591
0
L
Ymir
9,945
995
22
2
1
167,591
0
W
Kumbhakarna
10,043
1,004
19
2
0
185,772
0
L
Poseidon
9,150
915
39
4
1
163,418
0
W
Neith
12,401
1,240
81
8
6
188,241
0
W
Hel
9,792
979
47
5
0
189,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role