Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BarryBongz69
Ah Muzen Cab
Level 120
God Stats
13W - 8L
1,619 SR
Queue Stats
203W - 235L
1,484 Elo+
Solo
Chang'e
Chang'e
SiixLegasi
Chang'e
Level 129
God Stats
8W - 6L
1,549 SR
Queue Stats
36W - 42L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
shockwavebihh
Gilgamesh
Level 109
God Stats
10W - 12L
1,191 SR
Queue Stats
212W - 278L
1,493 Elo+
Party 1
Team Averages
Level 119
1,453 SR
1,529 Elo+

VS

Team Averages
Level 112
1,665 SR
1,550 Elo+
Terra
Terra
Dr_Bubbles_000
Terra
Level 149
God Stats
15W - 9L
1,671 SR
Queue Stats
45W - 45L
1,574 Elo+
Party 2
Ares
Ares
Francisco Jr689
Ares
Level 126
God Stats
0W - 1L
1,680 SR
Queue Stats
210W - 265L
1,535 Elo+
Solo
Artemis
Artemis
sukunasvessel_
Artemis
Level 62
God Stats
6W - 2L
1,644 SR
Queue Stats
63W - 57L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BarryBongz69
Ah Muzen Cab
12
3 / 1 / 7
7,610
846
7,317
4,997
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SiixLegasi
Chang'e
11
5 / 1 / 6
7,251
806
8,495
7,839
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
shockwavebihh
Gilgamesh
11
5 / 1 / 7
7,421
825
5,981
7,516
4,309
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,231
692
4,971
9,475
7,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 6 / 2
5,396
600
2,729
9,165
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 4 / 0
5,851
650
4,705
8,005
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BarryBongz69
Ah Muzen Cab
3
1
7
6.5
L
1
3
2
0.67
L
0
6
2
0.17
W
Chang'e
SiixLegasi
Chang'e
5
1
6
8
W
Gilgamesh
shockwavebihh
Gilgamesh
5
1
7
8.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
12,405
20,352
Taken
26,645
9,385
Mitigated
17,366
9,197
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BarryBongz69
Ah Muzen Cab
7,317
2,245
0
1,800
4,997
1,880
1,335
2,849
2,148
0
37,574
L
4,971
314
1,356
2,185
9,475
7,724
0
2,838
6,464
14,268
0
L
2,729
20
140
344
9,165
6,321
0
2,401
6,577
10,848
0
W
Chang'e
SiixLegasi
Chang'e
8,495
743
1,835
4,302
7,839
3,196
488
3,394
4,445
19,407
0
W
Gilgamesh
shockwavebihh
Gilgamesh
5,981
1,555
0
1,260
7,516
4,309
850
2,517
4,999
0
17,331
L
4,705
2,035
0
856
8,005
3,321
0
2,799
4,965
0
15,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,282
Gold Earned
17,478
107
Minions Killed
63
7
Camps Cleared
2
491,602
Distance Traveled
408,143
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,610
846
59
7
3
170,055
2
L
Terra
6,231
692
25
3
1
155,390
1
L
Ares
5,396
600
9
1
0
130,184
0
W
Chang'e
7,251
806
29
3
1
163,408
0
W
Gilgamesh
7,421
825
19
2
3
158,139
1
L
Artemis
5,851
650
29
3
1
122,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role