Player Matchup

Bakasura
Bakasura
ODSTspartan21
Bakasura
Level 129
God Stats
6W - 2L
1,728 SR
Queue Stats
118W - 82L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
ThatKidBrainy
Kukulkan
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 8L
1,270 Elo+
Party 1
Hou Yi
Hou Yi
lBRIZZ
Hou Yi
Level 73
God Stats
15W - 15L
1,500 SR
Queue Stats
63W - 44L
1,270 Elo+
Party 1
Team Averages
Level 68
1,576 SR
1,343 Elo+

VS

Team Averages
Level 90
1,442 SR
1,395 Elo+
Chang'e
Chang'e
Beast_OfThe_Void
Chang'e
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 316L
1,507 Elo+
Solo
Cerberus
Cerberus
GravierChiot21
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Set
Set
Oh No Loki
Set
Level 85
God Stats
2W - 3L
1,325 SR
Queue Stats
11W - 21L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ODSTspartan21
Bakasura
17
4 / 1 / 1
11,182
745
10,857
13,233
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ThatKidBrainy
Kukulkan
15
0 / 3 / 5
9,728
649
6,111
7,896
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
lBRIZZ
Hou Yi
16
2 / 0 / 4
10,509
701
7,163
7,209
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,768
651
9,887
14,757
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
4
0 / 0 / 0
7,365
491
0
1,431
384
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 1
9,690
646
9,060
13,537
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
3
4
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Cerberus
0
0
0
0
W
Bakasura
ODSTspartan21
Bakasura
4
1
1
4.5
L
2
3
1
0.83
W
Kukulkan
ThatKidBrainy
Kukulkan
0
3
5
0.83
W
Hou Yi
lBRIZZ
Hou Yi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
18,947
28,338
Taken
29,725
11,391
Mitigated
20,521
7,970
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,887
736
1,349
6,084
14,757
8,667
32
2,773
10,913
40,593
0
L
Cerberus
0
0
0
56
1,431
384
0
156
1,135
463
0
W
Bakasura
ODSTspartan21
Bakasura
10,857
6,896
0
6,704
13,233
5,850
733
5,821
6,171
0
42,817
L
9,060
3,485
0
1,742
13,537
11,470
0
3,388
8,626
0
40,489
W
Kukulkan
ThatKidBrainy
Kukulkan
6,111
1,785
96
1,170
7,896
2,826
124
2,400
5,073
25,667
0
W
Hou Yi
lBRIZZ
Hou Yi
7,163
2,431
0
0
7,209
2,715
1,242
1,639
5,254
0
40,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
26,823
195
Minions Killed
134
10
Camps Cleared
5
835,580
Distance Traveled
525,310
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,768
651
72
5
3
244,032
3
L
Cerberus
7,365
491
0
0
0
8,771
0
W
Bakasura
11,182
745
86
6
10
370,671
6
L
Set
9,690
646
62
4
2
272,507
2
W
Kukulkan
9,728
649
42
3
0
221,074
1
W
Hou Yi
10,509
701
67
4
0
243,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role