Player Matchup

Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
BoOokWAR
Odin
Level 86
God Stats
2W - 3L
1,466 SR
Queue Stats
222W - 241L
1,401 Elo+
Solo
Hachiman
Hachiman
Mothertraxer1337
Hachiman
Level 43
God Stats
4W - 3L
1,548 SR
Queue Stats
137W - 165L
1,393 Elo+
Party 3
Ymir
Ymir
vuppup
Ymir
Level 29
God Stats
2W - 3L
1,736 SR
Queue Stats
65W - 73L
1,445 Elo+
Party 3
Bakasura
Bakasura
xRobloxLegendx
Bakasura
Level 35
God Stats
4W - 3L
1,489 SR
Queue Stats
98W - 83L
1,641 Elo+
Party 4
Team Averages
Level 69
1,548 SR
1,476 Elo+

VS

Team Averages
Level 43
1,493 SR
1,477 Elo+
Erlang Shen
Erlang Shen
Alessio040302
Erlang Shen
Level 43
God Stats
0W - 3L
1,295 SR
Queue Stats
152W - 153L
1,471 Elo+
Party 2
Atlas
Atlas
Czokolungma
Atlas
Level 31
God Stats
5W - 9L
1,552 SR
Queue Stats
91W - 101L
1,509 Elo+
Party 1
Chernobog
Chernobog
VVennie
Chernobog
Level 60
God Stats
0W - 1L
1,570 SR
Queue Stats
3W - 7L
1,442 Elo+
Solo
Janus
Janus
kwiler
Janus
Level 67
God Stats
1W - 3L
1,547 SR
Queue Stats
78W - 81L
1,526 Elo+
Party 1
Set
Set
orbita_tsukuyomi
Set
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 22L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
9 / 3 / 3
6,733
673
7,213
5,169
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
9
1 / 0 / 2
5,266
527
3,576
2,861
1,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 2 / 3
5,512
551
8,204
6,308
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
vuppup
Ymir
10
1 / 3 / 4
5,571
557
2,288
5,812
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
7 / 0 / 4
6,831
683
6,862
8,208
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alessio040302
Erlang Shen
8
2 / 4 / 3
5,490
549
4,770
6,622
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 3
5,192
519
3,943
9,407
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
VVennie
Chernobog
8
2 / 4 / 0
4,796
480
1,887
6,331
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
kwiler
Janus
8
2 / 8 / 2
5,327
533
3,324
7,091
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 0
5,098
510
1,826
6,369
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
22
Kills
8
8
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
3
3
3.5
L
Erlang Shen
Alessio040302
Erlang Shen
2
4
3
0.88
W
Odin
1
0
2
2
L
1
3
3
0.83
W
4
2
3
2.75
L
Chernobog
VVennie
Chernobog
2
4
0
0.5
L
Janus
kwiler
Janus
2
8
2
0.38
L
1
3
0
0.33
W
Ymir
vuppup
Ymir
1
3
4
1
W
Bakasura
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
15,750
28,358
Taken
35,820
10,410
Mitigated
13,552
6,920
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,213
1,013
0
1,407
5,169
1,547
99
1,289
3,849
25,084
0
L
Erlang Shen
Alessio040302
Erlang Shen
4,770
2,301
0
1,352
6,622
2,486
0
1,854
4,313
0
18,608
W
Odin
3,576
1,050
0
830
2,861
1,684
0
0
2,732
1,483
15,574
L
3,943
1,741
0
1,879
9,407
4,317
0
1,461
7,538
11,728
0
W
8,204
4,626
0
1,682
6,308
1,658
465
2,664
3,644
0
22,025
L
Chernobog
VVennie
Chernobog
1,887
754
0
817
6,331
1,664
0
2,448
3,558
0
19,329
L
Janus
kwiler
Janus
3,324
339
0
512
7,091
1,460
0
2,754
3,749
22,286
0
L
1,826
681
0
2,005
6,369
3,625
0
644
5,231
0
22,112
W
Ymir
vuppup
Ymir
2,288
425
0
1,000
5,812
2,414
830
1,364
4,416
22,896
0
W
Bakasura
6,862
5,013
0
2,001
8,208
3,107
147
1,950
6,227
0
33,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
25,903
233
Minions Killed
163
0
Camps Cleared
0
944,851
Distance Traveled
886,122
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,733
673
37
4
0
172,463
1
L
Erlang Shen
5,490
549
38
4
0
196,985
1
W
Odin
5,266
527
35
4
0
184,468
3
L
Atlas
5,192
519
11
1
0
177,982
0
W
Hachiman
5,512
551
33
3
0
178,667
0
L
Chernobog
4,796
480
31
3
0
155,018
0
L
Janus
5,327
533
41
4
0
176,079
1
L
Set
5,098
510
42
4
0
180,058
3
W
Ymir
5,571
557
46
5
0
188,084
3
W
Bakasura
6,831
683
82
8
0
221,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role