Player Matchup

Atlas
Atlas
CarlosOnF
Atlas
Level 117
God Stats
0W - 1L
1,867 SR
Queue Stats
2W - 7L
1,430 Elo+
Solo
Hera
Hera
Xevzu
Hera
Level 113
God Stats
0W - 2L
1,333 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 2
Neith
Neith
zenxku
Neith
Level 2
God Stats
1W - 2L
1,637 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Team Averages
Level 77
1,612 SR
1,417 Elo+

VS

Team Averages
Level 76
1,619 SR
1,625 Elo+
Cupid
Cupid
MyNameIsEndQuote
Cupid
Level 118
God Stats
8W - 9L
1,486 SR
Queue Stats
248W - 292L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
RafeKupa
Baron Samedi
Level 87
God Stats
3W - 1L
1,726 SR
Queue Stats
35W - 50L
1,858 Elo+
Solo
Bacchus
Bacchus
Shagwell112
Bacchus
Level 23
God Stats
6W - 5L
1,645 SR
Queue Stats
89W - 122L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CarlosOnF
Atlas
12
0 / 6 / 5
8,487
653
10,873
19,140
21,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Xevzu
Hera
14
5 / 6 / 1
9,439
726
16,741
10,472
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
zenxku
Neith
12
1 / 6 / 3
8,243
634
7,773
10,207
3,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
11,131
856
17,902
14,663
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
RafeKupa
Baron Samedi
16
6 / 2 / 12
10,344
796
12,051
20,954
15,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Shagwell112
Bacchus
13
2 / 3 / 12
8,996
692
4,387
11,053
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
CarlosOnF
Atlas
0
6
5
0.42
W
10
2
7
6.75
W
Baron Samedi
RafeKupa
Baron Samedi
6
2
12
6
W
Bacchus
Shagwell112
Bacchus
2
3
12
2.67
L
Hera
Xevzu
Hera
5
6
1
0.92
L
Neith
zenxku
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
34,340
39,819
Taken
46,670
29,014
Mitigated
31,612
5,262
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CarlosOnF
Atlas
10,873
3,957
0
2,503
19,140
21,371
65
5,357
13,578
21,366
0
W
17,902
8,876
1,202
6,090
14,663
5,506
1,694
9,388
5,275
0
65,434
W
Baron Samedi
RafeKupa
Baron Samedi
12,051
1,353
2,304
7,049
20,954
15,450
523
13,039
7,915
38,408
0
W
Bacchus
Shagwell112
Bacchus
4,387
348
439
2,112
11,053
10,656
340
5,719
5,334
8,696
0
L
Hera
Xevzu
Hera
16,741
4,074
142
1,830
10,472
3,824
0
4,629
5,798
50,713
0
L
Neith
zenxku
Neith
7,773
3,016
0
787
10,207
3,819
25
6,254
3,828
0
19,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
30,471
136
Minions Killed
163
4
Camps Cleared
6
597,725
Distance Traveled
736,917
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,487
653
15
1
0
209,988
2
W
Cupid
11,131
856
108
8
3
246,202
1
W
Baron Samedi
10,344
796
45
3
3
238,734
4
W
Bacchus
8,996
692
10
1
0
251,981
0
L
Hera
9,439
726
89
7
4
202,295
3
L
Neith
8,243
634
32
2
0
185,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role