Player Matchup

Medusa
Medusa
DarkRageMagic
Medusa
Level 49
God Stats
10W - 5L
1,498 SR
Queue Stats
308W - 296L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Kambuschi
Kukulkan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 344L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Liccleprime
Cliodhna
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Ymir
Ymir
TeunvG2000
Ymir
Level 46
God Stats
11W - 3L
1,751 SR
Queue Stats
270W - 288L
1,481 Elo+
Solo
Hercules
Hercules
silentbeast123
Hercules
Level 60
God Stats
7W - 5L
1,484 SR
Queue Stats
45W - 52L
1,409 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,448 Elo+

VS

Team Averages
Level 54
1,504 SR
1,263 Elo+
Skadi
Skadi
AgroDno
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 1
Ra
Ra
OlećkaBuzova
Ra
Level 44
God Stats
3W - 2L
1,473 SR
Queue Stats
86W - 99L
1,415 Elo+
Party 2
Ares
Ares
mrcher38
Ares
Level 36
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 1
Scylla
Scylla
uniMunik
Scylla
Level 115
God Stats
5W - 6L
1,504 SR
Queue Stats
167W - 166L
1,494 Elo+
Party 2
Awilix
Awilix
ЗлоеДно
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 5
12,705
578
11,923
12,972
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Kambuschi
Kukulkan
20
11 / 5 / 9
12,825
583
31,435
13,169
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Liccleprime
Cliodhna
18
7 / 2 / 10
11,554
525
16,746
15,596
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 7
11,413
519
5,450
16,055
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
19
5 / 2 / 6
12,461
566
9,394
22,177
25,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AgroDno
Skadi
17
4 / 8 / 4
11,015
501
7,142
16,126
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 8 / 2
9,765
444
7,080
15,629
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
15
1 / 6 / 12
9,918
451
7,306
24,659
22,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
uniMunik
Scylla
17
6 / 8 / 5
11,312
514
11,384
15,815
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 7
10,872
494
13,269
21,150
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
35
Kills
17
17
Deaths
36
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
AgroDno
Skadi
4
8
4
0.75
W
8
4
5
2.63
W
Kukulkan
Kambuschi
Kukulkan
11
5
9
3.1
W
Cliodhna
Liccleprime
Cliodhna
7
2
10
6
L
1
8
2
0.25
W
4
4
7
1.88
L
Ares
1
6
12
1.17
W
Hercules
5
2
6
4
L
Scylla
uniMunik
Scylla
6
8
5
1.06
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,948
Damage
46,181
79,969
Taken
93,379
57,582
Mitigated
47,177
25,941
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AgroDno
Skadi
7,142
3,487
0
2,004
16,126
5,127
0
5,684
10,322
0
57,413
W
11,923
5,921
0
4,173
12,972
4,832
2,616
3,978
8,934
0
93,110
W
Kukulkan
Kambuschi
Kukulkan
31,435
3,478
0
2,295
13,169
5,423
1,006
4,354
8,519
102,951
0
W
Cliodhna
Liccleprime
Cliodhna
16,746
869
0
9,222
15,596
5,758
786
4,499
10,790
0
85,958
L
7,080
882
579
2,580
15,629
6,755
188
1,021
14,574
52,238
0
W
5,450
546
0
1,705
16,055
16,007
330
3,442
12,445
40,951
0
L
Ares
7,306
882
0
971
24,659
22,641
0
15,984
8,391
18,441
0
W
Hercules
9,394
2,194
0
8,546
22,177
25,562
660
8,767
13,340
0
82,907
L
Scylla
uniMunik
Scylla
11,384
1,398
0
2,413
15,815
4,925
0
5,994
9,519
53,769
0
L
13,269
5,231
0
5,383
21,150
7,729
0
7,274
13,688
0
62,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,958
Gold Earned
52,882
633
Minions Killed
396
0
Camps Cleared
0
2,118,149
Distance Traveled
1,913,565
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,015
501
92
4
0
379,360
3
W
Medusa
12,705
578
140
6
0
440,741
7
W
Kukulkan
12,825
583
148
7
0
385,541
2
W
Cliodhna
11,554
525
108
5
0
426,181
3
L
Ra
9,765
444
104
5
0
323,218
0
W
Ymir
11,413
519
55
3
0
413,910
5
L
Ares
9,918
451
22
1
0
404,693
0
W
Hercules
12,461
566
182
8
0
451,776
6
L
Scylla
11,312
514
96
4
0
341,788
6
L
Awilix
10,872
494
82
4
0
464,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role