Player Matchup

Kumbhakarna
Kumbhakarna
Bournival44
Kumbhakarna
Level 43
God Stats
0W - 3L
1,592 SR
Queue Stats
84W - 79L
1,490 Elo+
Party 2
Arachne
Arachne
CaptainShaft69
Arachne
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 77L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Chin00ky
Xbalanque
Level 65
God Stats
1W - 5L
1,130 SR
Queue Stats
221W - 233L
1,441 Elo+
Party 2
Tiamat
Tiamat
Cope333
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 144L
1,540 Elo+
Party 1
Osiris
Osiris
XxBEASTLYxX_56
Osiris
Level 24
God Stats
22W - 25L
1,706 SR
Queue Stats
168W - 156L
1,497 Elo+
Party 1
Team Averages
Level 51
1,486 SR
1,491 Elo+

VS

Team Averages
Level 72
1,543 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
ButterscotchBuns
Ymir
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
240W - 235L
1,482 Elo+
Party 3
Medusa
Medusa
LilZae2Wavvyy
Medusa
Level 48
God Stats
5W - 4L
1,428 SR
Queue Stats
205W - 244L
1,426 Elo+
Solo
Athena
Athena
Mauithetrickster
Athena
Level 41
God Stats
9W - 5L
1,785 SR
Queue Stats
145W - 146L
1,472 Elo+
Party 3
Nemesis
Nemesis
crowhuntersbadge
Nemesis
Level 40
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 81L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bournival44
Kumbhakarna
10
0 / 6 / 2
6,228
415
2,100
13,769
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 1
7,483
499
2,480
12,521
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
Chin00ky
Xbalanque
10
0 / 4 / 0
6,308
421
4,558
8,961
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Cope333
Tiamat
14
4 / 3 / 1
8,186
546
8,303
8,607
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
7,867
524
4,297
9,467
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 2 / 5
9,492
633
8,702
8,583
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 8
8,722
581
6,120
9,323
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 8
7,983
532
7,679
5,970
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 0 / 1
8,331
555
3,890
6,354
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 6
7,256
484
7,278
8,586
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
17
17
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
5
4.75
L
Kumbhakarna
Bournival44
Kumbhakarna
0
6
2
0.17
W
5
1
8
9
L
2
2
1
1.25
L
Xbalanque
Chin00ky
Xbalanque
0
4
0
0
L
Tiamat
Cope333
Tiamat
4
3
1
1.5
W
3
1
8
7
W
0
0
1
0.5
L
0
2
1
0.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
33,669
53,325
Taken
38,816
28,319
Mitigated
21,192
12,385
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,702
1,123
0
1,685
8,583
2,822
582
4,675
3,502
66,734
0
L
Kumbhakarna
Bournival44
Kumbhakarna
2,100
227
0
1,780
13,769
7,572
0
5,761
8,008
13,958
0
W
6,120
1,430
0
1,972
9,323
7,168
279
2,868
6,349
25,895
2,699
L
2,480
1,737
0
3,335
12,521
4,931
0
2,360
10,161
0
54,544
L
Xbalanque
Chin00ky
Xbalanque
4,558
2,210
0
2,571
8,961
2,007
0
888
8,073
0
40,783
L
Tiamat
Cope333
Tiamat
8,303
790
0
2,193
8,607
4,375
0
4,160
4,447
48,670
0
W
7,679
3,398
0
2,385
5,970
2,341
585
706
5,186
0
45,643
W
3,890
833
0
500
6,354
5,401
185
0
5,821
43,323
0
L
4,297
1,223
0
2,506
9,467
9,434
0
5,010
4,457
0
40,053
W
7,278
3,104
0
1,696
8,586
3,460
546
1,509
6,958
0
42,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
41,784
394
Minions Killed
425
0
Camps Cleared
0
1,399,902
Distance Traveled
1,549,457
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,492
633
118
8
0
321,978
3
L
Kumbhakarna
6,228
415
20
1
0
254,691
2
W
Ymir
8,722
581
41
3
0
285,338
6
L
Arachne
7,483
499
88
6
0
343,110
4
L
Xbalanque
6,308
421
71
5
0
249,219
2
L
Tiamat
8,186
546
117
8
0
253,890
3
W
Medusa
7,983
532
76
5
0
303,696
8
W
Athena
8,331
555
117
8
0
289,976
1
L
Osiris
7,867
524
98
7
0
298,992
4
W
Nemesis
7,256
484
73
5
0
348,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role