Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Corpanzil
Cupid
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 135L
1,400 Elo+
Solo
Zeus
Zeus
Daabdtcrew
Zeus
Level 44
God Stats
0W - 3L
1,307 SR
Queue Stats
6W - 16L
1,294 Elo+
Solo
Hades
Hades
pollito990
Hades
Level 148
God Stats
20W - 19L
1,420 SR
Queue Stats
106W - 118L
1,305 Elo+
Solo
Da Ji
Da Ji
zainer03
Da Ji
Level 80
God Stats
8W - 11L
1,337 SR
Queue Stats
262W - 296L
1,350 Elo+
Solo
Team Averages
Level 104
1,413 SR
1,370 Elo+

VS

Team Averages
Level 73
1,584 SR
1,397 Elo+
Anhur
Anhur
DeadmasterXX377
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 122L
1,356 Elo+
Solo
Susano
Susano
Garilla17
Susano
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 111L
1,404 Elo+
Solo
Amaterasu
Amaterasu
Skoroca
Amaterasu
Level 81
God Stats
30W - 21L
1,635 SR
Queue Stats
67W - 48L
1,497 Elo+
Solo
Chronos
Chronos
Youve_Been_Had_
Chronos
Level 103
God Stats
7W - 6L
1,784 SR
Queue Stats
646W - 762L
1,373 Elo+
Party 1
Khepri
Khepri
bambam6400
Khepri
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 194L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 0
6,067
552
5,216
7,541
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Corpanzil
Cupid
9
1 / 1 / 2
5,707
519
4,087
6,492
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 2 / 2
5,316
483
2,212
4,224
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
11
0 / 1 / 1
6,401
582
1,100
7,160
2,800
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
zainer03
Da Ji
10
3 / 3 / 0
6,152
559
4,642
7,880
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,252
477
2,955
6,199
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Garilla17
Susano
11
3 / 1 / 4
6,592
599
6,238
7,548
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Skoroca
Amaterasu
11
2 / 0 / 3
6,321
575
3,639
7,587
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
3 / 0 / 0
6,541
595
4,833
4,066
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
bambam6400
Khepri
9
1 / 2 / 1
5,098
463
1,405
5,975
3,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Cupid
Corpanzil
Cupid
1
1
2
2
L
0
2
2
0.5
W
1
1
1
1.5
W
Susano
Garilla17
Susano
3
1
4
5
W
Amaterasu
Skoroca
Amaterasu
2
0
3
3.5
W
3
0
0
3
W
Khepri
bambam6400
Khepri
1
2
1
0.75
L
Hades
0
1
1
0.5
L
Da Ji
zainer03
Da Ji
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
19,070
33,297
Taken
31,375
9,436
Mitigated
14,217
8,041
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,216
3,002
0
1,336
7,541
2,017
378
0
7,214
0
35,701
L
Cupid
Corpanzil
Cupid
4,087
3,087
50
1,516
6,492
1,772
869
2,168
4,324
0
22,080
L
2,212
396
0
250
4,224
499
0
450
3,774
20,782
0
W
2,955
743
0
1,763
6,199
1,495
735
1,095
4,854
0
29,991
W
Susano
Garilla17
Susano
6,238
1,275
89
3,310
7,548
2,367
0
252
7,296
0
32,181
W
Amaterasu
Skoroca
Amaterasu
3,639
1,228
0
3,843
7,587
4,869
249
0
7,587
0
26,757
W
4,833
3,016
0
1,668
4,066
1,529
208
562
3,504
26,495
4,442
W
Khepri
bambam6400
Khepri
1,405
147
292
466
5,975
3,957
177
1,033
4,822
9,834
0
L
Hades
1,100
183
424
2,072
7,160
2,800
568
1,641
5,519
40,223
0
L
Da Ji
zainer03
Da Ji
4,642
1,162
0
2,393
7,880
2,348
0
966
6,881
0
29,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
29,804
306
Minions Killed
253
0
Camps Cleared
0
990,251
Distance Traveled
1,079,048
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,067
552
71
6
0
170,533
1
L
Cupid
5,707
519
46
4
0
204,929
3
L
Zeus
5,316
483
34
3
0
203,097
0
W
Anhur
5,252
477
54
5
0
204,701
2
W
Susano
6,592
599
59
5
0
250,106
1
W
Amaterasu
6,321
575
55
5
0
227,908
0
W
Chronos
6,541
595
66
6
0
178,544
0
W
Khepri
5,098
463
19
2
0
217,789
0
L
Hades
6,401
582
92
8
0
193,304
0
L
Da Ji
6,152
559
63
6
0
218,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role