Player Matchup

Cliodhna
Cliodhna
Angelysk
Cliodhna
Level 52
God Stats
6W - 12L
1,312 SR
Queue Stats
47W - 67L
1,332 Elo+
Party 1
Shiva
Shiva
NordLichtZocker
Shiva
Level 64
God Stats
0W - 1L
1,821 SR
Queue Stats
4W - 1L
1,704 Elo+
Solo
Olorun
Olorun
Thirel20
Olorun
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 138L
1,357 Elo+
Party 1
Bellona
Bellona
abood003
Bellona
Level 100
God Stats
0W - 1L
1,387 SR
Queue Stats
10W - 7L
1,474 Elo+
Solo
Anhur
Anhur
kokeoke123
Anhur
Level 49
God Stats
1W - 4L
1,217 SR
Queue Stats
26W - 48L
1,251 Elo+
Solo
Team Averages
Level 62
1,447 SR
1,424 Elo+

VS

Team Averages
Level 79
1,328 SR
1,394 Elo+
Apollo
Apollo
AHuMaLLlkuH
Apollo
Level 129
God Stats
4W - 6L
1,264 SR
Queue Stats
58W - 61L
1,472 Elo+
Solo
Jormungandr
Jormungandr
EyalWp
Jormungandr
Level 54
God Stats
2W - 4L
1,165 SR
Queue Stats
176W - 199L
1,382 Elo+
Solo
Artio
Artio
ZoeBo
Artio
Level 57
God Stats
14W - 13L
1,369 SR
Queue Stats
387W - 389L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
rozachcz
Baba Yaga
Level 86
God Stats
2W - 4L
1,192 SR
Queue Stats
85W - 100L
1,384 Elo+
Solo
Bakasura
Bakasura
wwe897
Bakasura
Level 69
God Stats
2W - 0L
1,650 SR
Queue Stats
26W - 25L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Angelysk
Cliodhna
8
0 / 3 / 0
5,431
388
3,616
7,803
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
5,398
386
2,988
10,624
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Thirel20
Olorun
12
2 / 2 / 0
7,272
519
10,249
11,904
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
abood003
Bellona
12
0 / 2 / 0
6,618
473
3,945
9,086
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
13
1 / 5 / 1
7,844
560
4,261
10,427
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
10 / 2 / 1
9,525
680
10,698
10,106
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
EyalWp
Jormungandr
12
1 / 0 / 3
7,596
543
6,947
6,936
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ZoeBo
Artio
11
1 / 0 / 7
7,281
520
3,645
12,734
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
rozachcz
Baba Yaga
11
3 / 1 / 2
7,210
515
7,776
4,803
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
wwe897
Bakasura
13
2 / 0 / 4
7,428
531
4,316
11,512
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
2
1
5.25
L
Cliodhna
Angelysk
Cliodhna
0
3
0
0
W
Jormungandr
EyalWp
Jormungandr
1
0
3
2.5
L
0
5
0
0
L
Olorun
Thirel20
Olorun
2
2
0
1
W
Artio
ZoeBo
Artio
1
0
7
4.5
L
Bellona
abood003
Bellona
0
2
0
0
L
Anhur
1
5
1
0.3
W
Baba Yaga
rozachcz
Baba Yaga
3
1
2
4
W
Bakasura
wwe897
Bakasura
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
33,382
49,844
Taken
46,091
22,759
Mitigated
24,662
14,553
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,698
7,502
0
3,238
10,106
2,939
548
615
9,491
0
66,657
L
Cliodhna
Angelysk
Cliodhna
3,616
419
0
864
7,803
2,297
0
2,455
5,276
0
22,960
W
Jormungandr
EyalWp
Jormungandr
6,947
3,083
0
2,080
6,936
5,574
252
83
6,853
45,318
0
L
2,988
474
1,603
1,895
10,624
5,766
0
4,283
6,103
0
10,017
L
Olorun
Thirel20
Olorun
10,249
4,151
359
4,231
11,904
4,984
0
5,341
6,150
49,030
5,568
W
Artio
ZoeBo
Artio
3,645
297
342
3,118
12,734
10,156
290
4,163
8,571
13,361
4,295
L
Bellona
abood003
Bellona
3,945
493
0
2,332
9,086
6,732
846
4,304
4,712
0
40,256
L
Anhur
4,261
1,488
0
3,269
10,427
2,980
1,156
666
9,761
0
43,443
W
Baba Yaga
rozachcz
Baba Yaga
7,776
1,005
0
2,121
4,803
1,945
218
2,416
2,387
33,004
0
W
Bakasura
wwe897
Bakasura
4,316
3,292
0
3,054
11,512
4,048
56
1,881
9,631
0
45,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
39,040
325
Minions Killed
390
0
Camps Cleared
0
1,326,733
Distance Traveled
1,378,628
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,525
680
111
8
0
262,319
4
L
Cliodhna
5,431
388
38
3
0
305,932
0
W
Jormungandr
7,596
543
77
6
0
258,437
4
L
Shiva
5,398
386
22
2
0
243,956
0
L
Olorun
7,272
519
111
8
0
260,407
2
W
Artio
7,281
520
33
2
0
291,058
4
L
Bellona
6,618
473
73
5
0
270,955
6
L
Anhur
7,844
560
81
6
0
245,483
8
W
Baba Yaga
7,210
515
68
5
0
245,104
9
W
Bakasura
7,428
531
101
7
0
321,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role