Player Matchup

Baron Samedi
Baron Samedi
BULLYMUSH
Baron Samedi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,387 Elo+
Party 2
Ratatoskr
Ratatoskr
Blue_Achilles
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,387 Elo+
Party 2
Horus
Horus
ojthejuicemane
Horus
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 44L
1,567 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,447 Elo+

VS

Team Averages
Level 135
1,571 SR
1,619 Elo+
Chaac
Chaac
Dark Menace2125
Chaac
Level 160
God Stats
1W - 3L
1,511 SR
Queue Stats
111W - 98L
1,733 Elo+
Party 1
Guan Yu
Guan Yu
DespairTragiiKz
Guan Yu
Level 88
God Stats
8W - 1L
1,685 SR
Queue Stats
286W - 246L
1,566 Elo+
Party 1
Hera
Hera
KeePWishinG3
Hera
Level 158
God Stats
20W - 8L
1,518 SR
Queue Stats
1,091W - 968L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BULLYMUSH
Baron Samedi
15
4 / 8 / 3
11,147
697
15,233
15,747
11,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Blue_Achilles
Ratatoskr
14
3 / 8 / 5
10,765
673
7,849
17,646
5,523
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 5
9,641
603
7,698
18,165
20,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
11,296
706
15,768
18,611
16,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 3 / 8
11,968
748
14,748
17,895
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 10
11,801
738
12,896
9,654
3,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
17
18
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BULLYMUSH
Baron Samedi
4
8
3
0.69
L
Ratatoskr
Blue_Achilles
Ratatoskr
3
8
5
0.69
W
2
2
14
4.5
W
9
3
8
4.33
W
6
3
10
3.67
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
43,412
51,558
Taken
46,160
37,703
Mitigated
34,168
16,259
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BULLYMUSH
Baron Samedi
15,233
1,056
2,056
4,045
15,747
11,743
336
4,937
10,130
55,059
0
L
Ratatoskr
Blue_Achilles
Ratatoskr
7,849
1,540
0
2,633
17,646
5,523
730
4,748
12,447
0
19,354
W
15,768
1,130
478
6,986
18,611
16,006
626
6,913
11,074
7,575
40,199
W
14,748
1,179
1,818
4,329
17,895
14,723
126
7,003
10,625
7,164
36,773
W
12,896
3,630
100
2,924
9,654
3,439
1,716
3,958
5,429
54,153
0
L
7,698
2,937
2,400
5,125
18,165
20,437
238
8,200
8,891
0
18,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
35,065
116
Minions Killed
178
2
Camps Cleared
11
769,082
Distance Traveled
855,053
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,147
697
63
4
1
227,376
3
L
Ratatoskr
10,765
673
31
2
0
241,442
1
W
Chaac
11,296
706
53
3
4
272,808
1
W
Guan Yu
11,968
748
44
3
2
311,953
1
W
Hera
11,801
738
81
5
5
270,292
4
L
Horus
9,641
603
22
1
1
300,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role