Player Matchup

Thor
Thor
 
Thor
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BrockFletcher
Eset
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,362 Elo+
Party 1
Neith
Neith
Cocarade
Neith
Level 57
God Stats
0W - 2L
1,265 SR
Queue Stats
21W - 29L
1,355 Elo+
Party 1
Team Averages
Level 79
1,422 SR
1,406 Elo+

VS

Team Averages
Level 64
1,535 SR
1,457 Elo+
Gilgamesh
Gilgamesh
NoseGore
Gilgamesh
Level 28
God Stats
5W - 3L
1,492 SR
Queue Stats
18W - 13L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
arakans
Ne Zha
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,473 Elo+
Party 2
Sol
Sol
mushroomsss
Sol
Level 104
God Stats
6W - 16L
1,614 SR
Queue Stats
71W - 95L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
4
0 / 0 / 0
4,076
679
691
1,209
318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,829
805
3,162
3,576
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Cocarade
Neith
6
0 / 1 / 1
4,456
743
1,586
3,025
839
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoseGore
Gilgamesh
9
3 / 1 / 1
5,772
962
1,700
4,008
2,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
arakans
Ne Zha
10
1 / 0 / 3
5,629
938
2,694
4,978
1,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 4
5,515
919
2,457
3,852
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
L
1
3
0
0.33
L
Neith
Cocarade
Neith
0
1
1
0.5
W
Gilgamesh
NoseGore
Gilgamesh
3
1
1
3.5
W
Ne Zha
arakans
Ne Zha
1
0
3
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,439
Damage
6,851
7,810
Taken
12,838
2,158
Mitigated
5,702
773
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
691
210
0
360
1,209
318
0
0
1,209
0
1,071
L
3,162
78
0
284
3,576
1,001
0
931
2,645
10,714
0
L
Neith
Cocarade
Neith
1,586
344
0
129
3,025
839
0
1,257
1,768
0
4,596
W
Gilgamesh
NoseGore
Gilgamesh
1,700
596
0
546
4,008
2,579
304
1,109
2,723
0
9,977
W
Ne Zha
arakans
Ne Zha
2,694
481
90
1,038
4,978
1,867
410
552
4,296
0
14,031
W
2,457
856
0
2,176
3,852
1,256
1,861
1,580
2,134
21,499
2,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,361
Gold Earned
16,916
27
Minions Killed
96
0
Camps Cleared
6
193,037
Distance Traveled
379,444
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,076
679
0
0
0
22,602
1
L
Eset
4,829
805
16
3
0
101,493
0
L
Neith
4,456
743
11
2
0
68,942
1
W
Gilgamesh
5,772
962
22
4
0
132,978
1
W
Ne Zha
5,629
938
20
3
3
128,318
1
W
Sol
5,515
919
54
9
3
118,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role