Player Matchup

Bellona
Bellona
Gliding-_-Waffle
Bellona
Level 160
God Stats
1W - 2L
1,296 SR
Queue Stats
551W - 268L
1,747 Elo+
Party 2
Geb
Geb
Risk-to-Win
Geb
Level 129
God Stats
9W - 3L
1,703 SR
Queue Stats
438W - 290L
1,589 Elo+
Party 2
Xing Tian
Xing Tian
STA_x_ViPeRzZz
Xing Tian
Level 146
God Stats
11W - 4L
1,803 SR
Queue Stats
324W - 184L
1,595 Elo+
Party 2
Team Averages
Level 145
1,601 SR
1,643 Elo+

VS

Team Averages
Level 84
1,643 SR
1,442 Elo+
Izanami
Izanami
DZGoF0RcE
Izanami
Level 82
God Stats
3W - 4L
1,551 SR
Queue Stats
41W - 55L
1,389 Elo+
Party 1
Janus
Janus
PurX
Janus
Level 102
God Stats
3W - 1L
1,673 SR
Queue Stats
83W - 87L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
Zerodado
Xing Tian
Level 67
God Stats
1W - 1L
1,705 SR
Queue Stats
19W - 25L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 7
7,976
798
9,117
10,280
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 1 / 6
7,936
794
4,629
9,405
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
STA_x_ViPeRzZz
Xing Tian
13
4 / 1 / 8
7,961
796
9,560
8,568
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DZGoF0RcE
Izanami
8
1 / 6 / 4
6,364
636
5,431
8,322
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
PurX
Janus
11
3 / 4 / 2
6,882
688
7,353
7,411
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Zerodado
Xing Tian
10
1 / 4 / 3
6,529
653
4,240
13,497
6,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
5
5
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
DZGoF0RcE
Izanami
1
6
4
0.5
W
6
3
7
3.17
L
Janus
PurX
Janus
3
4
2
1
W
4
1
6
7
W
Xing Tian
STA_x_ViPeRzZz
Xing Tian
4
1
8
8
L
Xing Tian
Zerodado
Xing Tian
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
17,024
28,253
Taken
29,230
19,853
Mitigated
11,821
8,460
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DZGoF0RcE
Izanami
5,431
3,979
0
405
8,322
2,789
0
3,591
4,731
0
13,811
W
9,117
4,434
0
4,422
10,280
8,603
684
2,437
7,623
143
28,459
L
Janus
PurX
Janus
7,353
525
0
1,380
7,411
2,559
0
4,340
3,071
23,762
0
W
4,629
610
0
2,205
9,405
7,213
378
5,055
3,948
16,238
0
W
Xing Tian
STA_x_ViPeRzZz
Xing Tian
9,560
396
0
1,833
8,568
4,037
370
3,525
4,825
26,047
0
L
Xing Tian
Zerodado
Xing Tian
4,240
524
219
3,710
13,497
6,473
0
6,684
6,813
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
19,775
88
Minions Killed
72
6
Camps Cleared
3
529,427
Distance Traveled
493,001
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,364
636
22
2
1
153,355
1
W
Bellona
7,976
798
30
3
2
181,050
2
L
Janus
6,882
688
42
4
2
160,101
3
W
Geb
7,936
794
26
3
3
175,701
2
W
Xing Tian
7,961
796
32
3
1
172,676
2
L
Xing Tian
6,529
653
8
1
0
179,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role