Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CovidIsAHoax
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,536 Elo+
Solo
Ymir
Ymir
Deefunk
Ymir
Level 160
God Stats
17W - 8L
1,412 SR
Queue Stats
214W - 233L
1,591 Elo+
Solo
Pele
Pele
itsxXJorlanXx
Pele
Level 107
God Stats
2W - 1L
1,471 SR
Queue Stats
196W - 199L
1,502 Elo+
Solo
Team Averages
Level 121
1,477 SR
1,526 Elo+

VS

Team Averages
Level 117
1,543 SR
1,542 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NBD94
Baron Samedi
Level 102
God Stats
28W - 27L
1,640 SR
Queue Stats
451W - 443L
1,576 Elo+
Party 1
Merlin
Merlin
Rheinnard
Merlin
Level 160
God Stats
88W - 66L
1,500 SR
Queue Stats
809W - 853L
1,576 Elo+
Solo
Izanami
Izanami
marylandACE
Izanami
Level 107
God Stats
13W - 16L
1,458 SR
Queue Stats
176W - 197L
1,517 Elo+
Party 1
Arachne
Arachne
onlyoneobowlie
Arachne
Level 88
God Stats
19W - 21L
1,618 SR
Queue Stats
222W - 209L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 0 / 0
4,887
815
2,302
2,831
1,005
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
6
1 / 1 / 2
3,986
664
1,926
3,896
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
CovidIsAHoax
Morgan Le Fay
8
0 / 0 / 1
4,259
710
2,511
1,627
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Deefunk
Ymir
6
0 / 1 / 2
3,908
651
1,311
4,476
1,374
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
2 / 0 / 1
4,363
727
1,475
2,828
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
0 / 1 / 1
3,968
661
1,720
5,132
1,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NBD94
Baron Samedi
7
0 / 2 / 0
4,077
680
1,668
3,760
1,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Rheinnard
Merlin
4
0 / 0 / 0
3,192
532
229
546
126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
marylandACE
Izanami
7
2 / 2 / 0
4,381
730
3,142
3,135
609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,874
646
694
4,590
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
0
2
W
Ullr
 
Ullr
1
1
2
2
L
Erlang Shen
 
Erlang Shen
0
1
1
0.5
W
Morgan Le Fay
CovidIsAHoax
Morgan Le Fay
0
0
1
0.5
W
Ymir
Deefunk
Ymir
0
1
2
1
L
Baron Samedi
NBD94
Baron Samedi
0
2
0
0
L
Merlin
Rheinnard
Merlin
0
0
0
0
W
2
0
1
2.5
L
Izanami
marylandACE
Izanami
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
7,453
15,658
Taken
17,163
4,263
Mitigated
4,695
4,867
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,302
544
0
1,219
2,831
1,005
0
1,054
1,777
0
24,535
W
Ullr
 
Ullr
1,926
1,419
0
1,212
3,896
746
0
0
3,896
0
18,617
L
Erlang Shen
 
Erlang Shen
1,720
641
602
1,777
5,132
1,475
0
2,302
2,830
0
6,949
W
Morgan Le Fay
CovidIsAHoax
Morgan Le Fay
2,511
623
0
331
1,627
476
0
105
1,478
24,116
0
W
Ymir
Deefunk
Ymir
1,311
305
737
1,343
4,476
1,374
0
56
4,396
7,025
0
L
Baron Samedi
NBD94
Baron Samedi
1,668
256
0
1,317
3,760
1,354
0
0
3,760
19,407
0
L
Merlin
Rheinnard
Merlin
229
0
0
280
546
126
0
366
180
6,269
0
W
1,475
605
0
25
2,828
662
0
614
2,214
0
21,613
L
Izanami
marylandACE
Izanami
3,142
2,305
0
793
3,135
609
320
538
2,597
0
24,535
L
694
349
0
937
4,590
1,131
0
616
3,974
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,403
Gold Earned
19,492
207
Minions Killed
162
0
Camps Cleared
0
695,920
Distance Traveled
584,089
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,887
815
60
10
0
133,653
4
W
Ullr
3,986
664
39
7
0
127,586
2
L
Erlang Shen
3,968
661
11
2
0
134,999
0
W
Morgan Le Fay
4,259
710
44
7
0
124,333
2
W
Ymir
3,908
651
16
3
0
131,574
2
L
Baron Samedi
4,077
680
50
8
0
90,623
4
L
Merlin
3,192
532
13
2
0
65,959
0
W
Pele
4,363
727
48
8
0
178,774
0
L
Izanami
4,381
730
42
7
0
129,903
3
L
Arachne
3,874
646
46
8
0
162,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role