Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Ioupie
Terra
Level 84
God Stats
1W - 1L
1,693 SR
Queue Stats
50W - 62L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
Oidhreacht
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yoroj
Tsukuyomi
Level 104
God Stats
9W - 10L
1,464 SR
Queue Stats
43W - 49L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
stefLio
Danzaburou
Level 107
God Stats
3W - 4L
1,280 SR
Queue Stats
110W - 122L
1,350 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,452 Elo+

VS

Team Averages
Level 87
1,547 SR
1,460 Elo+
Zeus
Zeus
BolnoiKrolik
Zeus
Level 88
God Stats
49W - 52L
1,530 SR
Queue Stats
61W - 66L
1,487 Elo+
Party 3
Sobek
Sobek
EdelJokerXx
Sobek
Level 86
God Stats
1W - 1L
1,694 SR
Queue Stats
11W - 17L
1,393 Elo+
Solo
Bastet
Bastet
SmokedOlives
Bastet
Level 145
God Stats
6W - 1L
1,500 SR
Queue Stats
47W - 43L
1,391 Elo+
Solo
Medusa
Medusa
elnicotrue
Medusa
Level 88
God Stats
3W - 1L
1,512 SR
Queue Stats
55W - 64L
1,463 Elo+
Party 3
Cu Chulainn
Cu Chulainn
orhan070
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 4 / 6
9,159
763
11,313
14,099
18,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Ioupie
Terra
15
0 / 2 / 10
8,436
703
3,583
15,837
15,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Oidhreacht
Baron Samedi
17
6 / 5 / 6
9,602
800
14,608
12,319
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Yoroj
Tsukuyomi
15
2 / 3 / 11
8,866
739
13,764
10,625
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
stefLio
Danzaburou
15
3 / 3 / 9
8,946
746
8,800
10,230
4,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,700
808
14,958
6,722
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 5
9,273
773
7,797
18,370
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
16
5 / 1 / 5
9,801
817
10,387
13,122
4,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
elnicotrue
Medusa
17
5 / 4 / 5
9,961
830
8,346
11,890
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
orhan070
Cu Chulainn
15
1 / 3 / 9
9,459
788
7,099
15,949
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
15
Kills
17
17
Deaths
15
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
6
1.75
W
5
3
7
2.83
W
1
4
5
0.88
L
Terra
Ioupie
Terra
0
2
10
2.5
L
Baron Samedi
Oidhreacht
Baron Samedi
6
5
6
1.8
W
Bastet
5
1
5
7.5
L
Tsukuyomi
Yoroj
Tsukuyomi
2
3
11
2.5
W
Medusa
elnicotrue
Medusa
5
4
5
1.88
W
Cu Chulainn
orhan070
Cu Chulainn
1
3
9
1.83
L
Danzaburou
stefLio
Danzaburou
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,068
Damage
48,587
63,110
Taken
66,053
49,494
Mitigated
42,200
18,175
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,313
1,996
33
3,109
14,099
18,645
585
4,541
9,314
0
36,420
W
14,958
756
0
126
6,722
2,275
729
2,602
4,120
26,054
0
W
7,797
511
141
5,564
18,370
15,141
188
5,861
12,348
21,016
0
L
Terra
Ioupie
Terra
3,583
913
3,687
4,495
15,837
15,371
509
5,502
9,864
13,362
0
L
Baron Samedi
Oidhreacht
Baron Samedi
14,608
1,549
2,639
2,803
12,319
6,410
605
4,911
7,132
35,924
0
W
Bastet
10,387
2,127
0
4,512
13,122
4,772
1,671
2,921
9,950
0
34,530
L
Tsukuyomi
Yoroj
Tsukuyomi
13,764
3,750
0
338
10,625
4,981
205
3,598
6,685
0
25,052
W
Medusa
elnicotrue
Medusa
8,346
3,212
0
1,374
11,890
4,453
2,327
1,853
9,809
0
39,628
W
Cu Chulainn
orhan070
Cu Chulainn
7,099
1,127
502
2,824
15,949
15,559
787
4,954
10,803
1,854
16,729
L
Danzaburou
stefLio
Danzaburou
8,800
2,259
0
1,071
10,230
4,087
263
3,679
6,351
0
28,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
48,194
198
Minions Killed
200
0
Camps Cleared
0
1,218,197
Distance Traveled
1,351,733
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,159
763
47
4
0
262,844
1
W
Zeus
9,700
808
36
3
0
244,563
5
W
Sobek
9,273
773
20
2
0
283,511
2
L
Terra
8,436
703
22
2
0
257,822
2
L
Baron Samedi
9,602
800
50
4
0
233,422
1
W
Bastet
9,801
817
38
3
0
299,702
0
L
Tsukuyomi
8,866
739
26
2
0
266,404
3
W
Medusa
9,961
830
68
6
0
250,438
2
W
Cu Chulainn
9,459
788
38
3
0
273,519
3
L
Danzaburou
8,946
746
53
4
0
197,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role