Player Matchup

Cthulhu
Cthulhu
Grizma
Cthulhu
Level 28
God Stats
3W - 2L
1,774 SR
Queue Stats
156W - 147L
1,579 Elo+
Party 3
Amaterasu
Amaterasu
R4NDY1111
Amaterasu
Level 48
God Stats
12W - 7L
1,566 SR
Queue Stats
269W - 290L
1,439 Elo+
Party 3
Ravana
Ravana
Suedeh3ad
Ravana
Level 88
God Stats
7W - 0L
1,972 SR
Queue Stats
101W - 86L
1,529 Elo+
Party 3
Neith
Neith
XFAMAX
Neith
Level 54
God Stats
2W - 1L
1,311 SR
Queue Stats
35W - 39L
1,113 Elo+
Party 2
Tiamat
Tiamat
XenonNitro
Tiamat
Level 41
God Stats
9W - 11L
1,518 SR
Queue Stats
33W - 36L
1,596 Elo+
Party 2
Team Averages
Level 52
1,628 SR
1,451 Elo+

VS

Team Averages
Level 50
1,498 SR
1,425 Elo+
Vamana
Vamana
 
Vamana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CuddleyBunny
Cliodhna
Level 64
God Stats
15W - 13L
1,473 SR
Queue Stats
62W - 70L
1,545 Elo+
Party 1
Tiamat
Tiamat
LoveDaFluff
Tiamat
Level 35
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 7L
1,545 Elo+
Party 1
Atlas
Atlas
Rikablade
Atlas
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
13W - 15L
1,267 Elo+
Party 1
Heimdallr
Heimdallr
kidanarky626
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grizma
Cthulhu
12
2 / 4 / 6
8,459
498
5,529
16,901
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
R4NDY1111
Amaterasu
16
4 / 2 / 3
10,098
594
12,613
15,133
16,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Suedeh3ad
Ravana
17
6 / 0 / 3
9,871
581
10,453
9,035
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
XFAMAX
Neith
15
4 / 3 / 6
8,902
524
10,353
8,457
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
XenonNitro
Tiamat
15
3 / 2 / 3
9,084
534
7,122
7,654
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 4 / 2
7,695
453
7,627
18,688
15,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
CuddleyBunny
Cliodhna
13
5 / 4 / 2
8,461
498
9,612
13,503
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
1 / 4 / 1
7,488
440
6,801
7,897
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Rikablade
Atlas
12
1 / 1 / 6
7,504
441
3,748
10,999
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
kidanarky626
Heimdallr
13
3 / 7 / 3
7,882
464
8,813
12,658
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
19
Kills
10
11
Deaths
20
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
2
0.25
L
Cliodhna
CuddleyBunny
Cliodhna
5
4
2
1.5
W
Cthulhu
Grizma
Cthulhu
2
4
6
1.25
L
Tiamat
1
4
1
0.38
W
Amaterasu
R4NDY1111
Amaterasu
4
2
3
2.75
L
Atlas
Rikablade
Atlas
1
1
6
4
W
Ravana
Suedeh3ad
Ravana
6
0
3
7.5
W
Neith
XFAMAX
Neith
4
3
6
2.33
W
Tiamat
XenonNitro
Tiamat
3
2
3
2.25
L
Heimdallr
kidanarky626
Heimdallr
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,070
Damage
36,601
57,180
Taken
63,745
40,173
Mitigated
32,644
18,679
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,627
4,870
0
4,323
18,688
15,673
0
1,696
16,965
0
44,460
L
Cliodhna
CuddleyBunny
Cliodhna
9,612
1,491
0
6,361
13,503
3,745
13
739
12,693
0
55,132
W
Cthulhu
Grizma
Cthulhu
5,529
802
388
2,506
16,901
13,931
0
2,434
14,467
32,709
0
L
Tiamat
6,801
109
0
1,446
7,897
2,945
85
2,199
5,437
40,396
0
W
Amaterasu
R4NDY1111
Amaterasu
12,613
5,804
0
5,453
15,133
16,979
350
2,407
12,726
0
64,131
L
Atlas
Rikablade
Atlas
3,748
1,373
121
1,630
10,999
7,194
252
3,231
7,644
21,839
0
W
Ravana
Suedeh3ad
Ravana
10,453
2,689
0
4,037
9,035
3,766
14
2,000
7,035
0
69,480
W
Neith
XFAMAX
Neith
10,353
5,407
0
3,464
8,457
2,862
746
1,458
6,999
0
63,350
W
Tiamat
XenonNitro
Tiamat
7,122
518
0
2,831
7,654
2,635
598
2,250
5,404
52,022
0
L
Heimdallr
kidanarky626
Heimdallr
8,813
3,512
0
3,254
12,658
3,087
884
4,203
8,355
0
45,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
39,030
508
Minions Killed
356
0
Camps Cleared
0
1,776,125
Distance Traveled
1,684,810
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,695
453
90
5
0
367,707
2
L
Cliodhna
8,461
498
89
5
0
361,599
0
W
Cthulhu
8,459
498
55
3
0
355,821
1
L
Tiamat
7,488
440
76
4
0
324,908
5
W
Amaterasu
10,098
594
131
8
0
319,903
4
L
Atlas
7,504
441
27
2
0
328,762
3
W
Ravana
9,871
581
116
7
0
421,702
3
W
Neith
8,902
524
94
6
0
343,404
3
W
Tiamat
9,084
534
112
7
0
335,295
6
L
Heimdallr
7,882
464
74
4
0
301,834
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role