Player Matchup

Cerberus
Cerberus
ArticBluez2787
Cerberus
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 22L
1,854 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Low Mace
Cu Chulainn
Level 42
God Stats
16W - 4L
1,848 SR
Queue Stats
115W - 55L
1,664 Elo+
Party 2
Loki
Loki
PurgeAlert
Loki
Level 144
God Stats
16W - 15L
1,539 SR
Queue Stats
295W - 316L
1,554 Elo+
Party 2
Eset
Eset
Screeeaamm
Eset
Level 29
God Stats
4W - 1L
1,654 SR
Queue Stats
47W - 20L
1,745 Elo+
Party 2
Izanami
Izanami
The fish slaper
Izanami
Level 143
God Stats
4W - 0L
1,631 SR
Queue Stats
263W - 212L
1,660 Elo+
Party 2
Team Averages
Level 92
1,634 SR
1,695 Elo+

VS

Team Averages
Level 108
1,504 SR
1,517 Elo+
Chaac
Chaac
Dr YrMajesty
Chaac
Level 120
God Stats
6W - 7L
1,619 SR
Queue Stats
31W - 32L
1,552 Elo+
Party 1
Izanami
Izanami
Eternalkhaos
Izanami
Level 45
God Stats
3W - 7L
1,395 SR
Queue Stats
33W - 46L
1,388 Elo+
Solo
Bakasura
Bakasura
Kan Ra
Bakasura
Level 147
God Stats
5W - 8L
1,469 SR
Queue Stats
41W - 46L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Keybler
Baron Samedi
Level 100
God Stats
3W - 2L
1,751 SR
Queue Stats
20W - 28L
1,549 Elo+
Party 1
Olorun
Olorun
King Kire4259
Olorun
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
41W - 47L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 0 / 6
6,008
601
3,692
6,528
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Low Mace
Cu Chulainn
12
1 / 0 / 0
6,496
650
3,397
4,350
2,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 4
6,320
632
6,411
5,504
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 1 / 4
6,739
674
6,449
4,678
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 1 / 4
6,561
656
6,479
5,439
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,120
512
2,481
6,474
3,635
Izanami
Eternalkhaos
Izanami
7
0 / 5 / 1
4,643
464
2,793
8,492
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Kan Ra
Bakasura
9
2 / 3 / 1
5,481
548
2,718
7,620
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Keybler
Baron Samedi
7
0 / 5 / 0
4,603
460
1,574
8,443
2,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 3 / 1
5,084
508
2,450
6,917
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
6
5
L
0
1
0
0
L
Izanami
Eternalkhaos
Izanami
0
5
1
0.1
L
Bakasura
Kan Ra
Bakasura
2
3
1
0.83
L
Baron Samedi
Keybler
Baron Samedi
0
5
0
0
L
0
3
1
0.17
W
Cu Chulainn
Low Mace
Cu Chulainn
1
0
0
1
W
4
1
4
6
W
6
1
4
8
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
12,016
26,499
Taken
37,946
10,427
Mitigated
11,470
12,818
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,692
389
0
3,837
6,528
2,424
9
1,245
4,966
33,229
0
L
2,481
710
0
2,076
6,474
3,635
0
0
6,474
0
27,670
L
Izanami
Eternalkhaos
Izanami
2,793
1,578
0
1,114
8,492
948
0
1,866
6,626
0
21,770
L
Bakasura
Kan Ra
Bakasura
2,718
1,656
0
1,938
7,620
2,255
0
3,345
4,275
0
17,583
L
Baron Samedi
Keybler
Baron Samedi
1,574
243
1,047
1,648
8,443
2,619
0
3,199
5,244
10,802
0
L
2,450
1,292
94
2,671
6,917
2,013
0
1,731
5,186
25,262
0
W
Cu Chulainn
Low Mace
Cu Chulainn
3,397
1,197
0
1,632
4,350
2,543
0
0
4,310
0
43,015
W
6,411
2,299
0
2,427
5,504
1,577
0
1,352
4,025
0
38,692
W
6,449
747
1,040
1,927
4,678
2,515
23
889
3,590
17,122
0
W
6,479
3,885
0
1,955
5,439
1,368
172
538
4,846
0
47,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
24,931
374
Minions Killed
231
0
Camps Cleared
0
1,012,347
Distance Traveled
873,391
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,008
601
88
9
0
221,126
1
L
Chaac
5,120
512
66
7
0
154,713
4
L
Izanami
4,643
464
44
4
0
178,289
3
L
Bakasura
5,481
548
47
5
0
211,960
0
L
Baron Samedi
4,603
460
14
1
0
169,075
1
L
Olorun
5,084
508
60
6
0
159,354
4
W
Cu Chulainn
6,496
650
99
10
0
206,999
2
W
Loki
6,320
632
64
6
0
217,059
4
W
Eset
6,739
674
31
3
0
186,484
2
W
Izanami
6,561
656
92
9
0
180,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role