Player Matchup

Neith
Neith
Drunkest Fish
Neith
Level 49
God Stats
28W - 29L
1,441 SR
Queue Stats
29W - 31L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Glass Kneez
Cthulhu
Level 66
God Stats
4W - 6L
1,351 SR
Queue Stats
30W - 29L
1,363 Elo+
Party 1
Ratatoskr
Ratatoskr
rissm31
Ratatoskr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,093 Elo+
Party 1
Team Averages
Level 48
1,431 SR
1,267 Elo+

VS

Team Averages
Level 35
1,516 SR
1,145 Elo+
Chaac
Chaac
LOWK3YROBLOWE
Chaac
Level 65
God Stats
13W - 14L
1,437 SR
Queue Stats
56W - 65L
1,294 Elo+
Solo
Ah Puch
Ah Puch
Slader3362
Ah Puch
Level 38
God Stats
0W - 3L
1,612 SR
Queue Stats
0W - 6L
1,048 Elo+
Party 2
Arachne
Arachne
trey91
Arachne
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 13
11,591
773
16,649
10,436
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Glass Kneez
Cthulhu
17
6 / 2 / 11
12,364
824
15,711
19,592
21,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
rissm31
Ratatoskr
16
7 / 3 / 8
11,520
768
8,864
11,056
7,996
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,228
615
12,580
19,910
21,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Slader3362
Ah Puch
14
3 / 6 / 2
9,953
664
13,121
14,747
5,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
trey91
Arachne
11
1 / 10 / 2
8,673
578
2,798
14,292
6,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
W
Cthulhu
Glass Kneez
Cthulhu
6
2
11
5.75
L
1
3
2
0.67
L
Ah Puch
Slader3362
Ah Puch
3
6
2
0.67
W
Ratatoskr
rissm31
Ratatoskr
7
3
8
3.67
L
Arachne
trey91
Arachne
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,224
Damage
28,499
41,084
Taken
48,949
33,808
Mitigated
33,492
12,075
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,649
8,801
0
5,655
10,436
4,594
2,500
4,521
5,915
0
66,766
W
Cthulhu
Glass Kneez
Cthulhu
15,711
447
286
4,598
19,592
21,218
0
5,816
13,776
42,190
0
L
12,580
1,479
149
5,076
19,910
21,441
0
7,829
12,081
0
44,157
L
Ah Puch
Slader3362
Ah Puch
13,121
663
473
2,691
14,747
5,096
0
5,187
9,560
34,397
0
W
Ratatoskr
rissm31
Ratatoskr
8,864
3,330
0
1,536
11,056
7,996
0
3,405
7,651
0
28,922
L
Arachne
trey91
Arachne
2,798
2,703
0
398
14,292
6,955
121
3,200
11,092
0
7,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
27,854
205
Minions Killed
125
10
Camps Cleared
4
862,801
Distance Traveled
694,527
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,591
773
109
7
4
264,294
1
W
Cthulhu
12,364
824
53
4
2
301,474
1
L
Chaac
9,228
615
59
4
3
254,244
3
L
Ah Puch
9,953
664
54
4
0
233,279
1
W
Ratatoskr
11,520
768
43
3
4
297,033
1
L
Arachne
8,673
578
12
1
1
207,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role