Player Matchup

Xbalanque
Xbalanque
BrinierChlcken
Xbalanque
Level 143
God Stats
49W - 20L
1,503 SR
Queue Stats
924W - 539L
1,642 Elo+
Party 1
Thoth
Thoth
Dr0pMoFFV O I D
Thoth
Level 23
God Stats
3W - 1L
1,285 SR
Queue Stats
28W - 19L
972 Elo+
Party 1
Cerberus
Cerberus
SilentxBama
Cerberus
Level 87
God Stats
5W - 4L
1,618 SR
Queue Stats
53W - 41L
1,579 Elo+
Party 1
Team Averages
Level 84
1,469 SR
1,398 Elo+

VS

Team Averages
Level 54
1,379 SR
1,406 Elo+
Ymir
Ymir
AsapSoulja
Ymir
Level 13
God Stats
1W - 4L
1,167 SR
Queue Stats
129W - 109L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
ClutchCaines
Danzaburou
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 80L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
ManoCoquis
Baron Samedi
Level 86
God Stats
17W - 33L
1,471 SR
Queue Stats
139W - 225L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrinierChlcken
Xbalanque
17
8 / 6 / 2
12,463
733
18,065
10,819
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 5
11,053
650
11,466
10,506
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SilentxBama
Cerberus
16
1 / 2 / 6
11,886
699
12,767
20,922
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
12,713
748
13,111
20,886
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ClutchCaines
Danzaburou
16
5 / 3 / 3
11,824
696
10,739
15,428
3,792
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
ManoCoquis
Baron Samedi
15
2 / 8 / 5
10,590
623
7,399
16,919
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
14
14
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
0
6
10
W
Xbalanque
BrinierChlcken
Xbalanque
8
6
2
1.5
L
Danzaburou
ClutchCaines
Danzaburou
5
3
3
2.17
W
2
6
5
0.75
L
Baron Samedi
ManoCoquis
Baron Samedi
2
8
5
0.56
W
Cerberus
SilentxBama
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
31,249
42,247
Taken
53,233
33,555
Mitigated
30,060
11,097
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,111
3,678
0
2,737
20,886
21,741
0
10,274
10,612
28,407
0
W
Xbalanque
BrinierChlcken
Xbalanque
18,065
4,315
0
1,311
10,819
4,585
1,645
7,284
3,535
0
62,035
L
Danzaburou
ClutchCaines
Danzaburou
10,739
4,266
0
2,719
15,428
3,792
0
8,058
7,370
0
47,364
W
11,466
742
135
932
10,506
4,032
620
7,221
3,285
40,841
0
L
Baron Samedi
ManoCoquis
Baron Samedi
7,399
254
1,227
3,378
16,919
4,527
0
6,180
10,739
27,328
0
W
Cerberus
SilentxBama
Cerberus
12,767
885
0
8,719
20,922
24,938
0
6,911
14,011
42,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
35,127
210
Minions Killed
115
13
Camps Cleared
3
879,881
Distance Traveled
877,685
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,713
748
18
1
0
313,321
0
W
Xbalanque
12,463
733
76
4
8
289,760
1
L
Danzaburou
11,824
696
75
4
3
297,650
1
W
Thoth
11,053
650
60
4
1
261,329
1
L
Baron Samedi
10,590
623
22
1
0
266,714
4
W
Cerberus
11,886
699
74
4
4
328,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role