Player Matchup

Vulcan
Vulcan
OG_CerealKiller
Vulcan
Level 62
God Stats
1W - 9L
978 SR
Queue Stats
1W - 15L
890 Elo+
Party 1
Vamana
Vamana
dmaccallum420
Vamana
Level 33
God Stats
1W - 6L
1,113 SR
Queue Stats
1W - 15L
890 Elo+
Party 1
Guan Yu
Guan Yu
echotilly
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
943 Elo+
Party 1
Team Averages
Level 33
1,197 SR
908 Elo+

VS

Team Averages
Level 92
1,478 SR
1,408 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Drewtecks
Atlas
Level 144
God Stats
3W - 1L
1,597 SR
Queue Stats
126W - 123L
1,533 Elo+
Solo
Cupid
Cupid
GoodPakalolo
Cupid
Level 65
God Stats
11W - 23L
1,335 SR
Queue Stats
52W - 88L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,448
645
5,132
6,782
2,022
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,235
624
4,447
9,388
8,347
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
echotilly
Guan Yu
10
0 / 7 / 0
6,120
612
2,686
10,318
7,333
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
9 / 0 / 7
9,260
926
11,104
4,961
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
Drewtecks
Atlas
13
2 / 1 / 12
8,615
862
6,507
9,981
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 7
8,208
821
5,132
4,878
1,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
7
12.5
W
Atlas
Drewtecks
Atlas
2
1
12
8
W
5
0
7
8.5
L
1
6
0
0.17
L
0
3
1
0.17
L
Guan Yu
echotilly
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,265
Damage
22,743
26,488
Taken
19,820
17,702
Mitigated
13,672
4,672
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,104
1,043
0
1,109
4,961
2,084
344
1,601
3,360
36,928
0
W
Atlas
Drewtecks
Atlas
6,507
2,518
156
2,280
9,981
9,659
0
3,320
6,661
21,873
0
W
5,132
1,720
93
1,296
4,878
1,929
481
1,507
3,371
0
22,563
L
5,132
2,958
127
389
6,782
2,022
0
5,151
1,631
23,302
0
L
4,447
1,996
139
2,340
9,388
8,347
0
5,870
3,518
0
16,144
L
Guan Yu
echotilly
Guan Yu
2,686
186
809
868
10,318
7,333
0
6,590
3,728
0
9,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
26,083
89
Minions Killed
128
1
Camps Cleared
8
534,342
Distance Traveled
504,221
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,260
926
57
6
3
163,539
0
W
Atlas
8,615
862
25
3
4
183,339
1
W
Cupid
8,208
821
46
5
1
157,343
0
L
Vulcan
6,448
645
41
4
0
157,508
0
L
Vamana
6,235
624
23
2
0
204,581
4
L
Guan Yu
6,120
612
25
3
1
172,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role