Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
Chemey
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,317 Elo+
Party 3
Bakasura
Bakasura
Dreyck
Bakasura
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,420 Elo+
Party 4
Jing Wei
Jing Wei
drachwal91
Jing Wei
Level 83
God Stats
78W - 52L
1,501 SR
Queue Stats
193W - 182L
1,494 Elo+
Party 3
Discordia
Discordia
xXMrObama69xX
Discordia
Level 64
God Stats
8W - 3L
1,664 SR
Queue Stats
194W - 171L
1,482 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,443 Elo+

VS

Team Averages
Level 71
1,628 SR
1,480 Elo+
Ravana
Ravana
ChrisTollmath
Ravana
Level 87
God Stats
2W - 1L
1,728 SR
Queue Stats
28W - 40L
1,507 Elo+
Party 2
Bellona
Bellona
DiegonBlack
Bellona
Level 128
God Stats
9W - 7L
1,679 SR
Queue Stats
88W - 88L
1,359 Elo+
Solo
Medusa
Medusa
SimplyTenma
Medusa
Level 29
God Stats
1W - 1L
1,818 SR
Queue Stats
16W - 21L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
itsAkashii
Morgan Le Fay
Level 80
God Stats
3W - 3L
1,583 SR
Queue Stats
47W - 52L
1,528 Elo+
Party 1
Bacchus
Bacchus
kingdobby420
Bacchus
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
12W - 12L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 2 / 10
14,392
496
10,891
29,492
34,385
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Chemey
Athena
19
3 / 5 / 15
14,277
492
9,846
29,752
39,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Dreyck
Bakasura
20
9 / 9 / 8
17,046
588
21,716
27,672
13,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
drachwal91
Jing Wei
20
7 / 2 / 7
16,723
577
20,967
26,097
10,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xXMrObama69xX
Discordia
20
11 / 5 / 9
15,330
529
21,468
18,662
6,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 3
14,277
492
12,813
22,919
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DiegonBlack
Bellona
20
2 / 8 / 4
13,617
470
14,373
32,282
25,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
4 / 2 / 2
14,886
513
9,070
14,163
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
itsAkashii
Morgan Le Fay
20
8 / 8 / 7
16,844
581
30,895
25,930
11,248
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
kingdobby420
Bacchus
16
1 / 7 / 3
10,557
364
11,135
17,294
17,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
32
Kills
22
23
Deaths
35
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
10
3.5
W
Athena
Chemey
Athena
3
5
15
2.1
L
7
10
3
0.85
L
Bellona
DiegonBlack
Bellona
2
8
4
0.5
W
Bakasura
Dreyck
Bakasura
9
9
8
1.44
L
Medusa
4
2
2
2.5
W
Jing Wei
drachwal91
Jing Wei
7
2
7
5.25
L
Morgan Le Fay
itsAkashii
Morgan Le Fay
8
8
7
1.44
L
Bacchus
kingdobby420
Bacchus
1
7
3
0.36
W
Discordia
xXMrObama69xX
Discordia
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,888
Damage
78,286
131,675
Taken
112,588
104,416
Mitigated
68,451
40,347
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,891
1,406
0
8,596
29,492
34,385
2,622
7,502
21,823
0
80,882
W
Athena
Chemey
Athena
9,846
2,051
670
4,471
29,752
39,658
187
10,029
19,301
33,940
4,716
L
12,813
3,702
0
4,725
22,919
8,924
0
8,758
13,387
0
90,470
L
Bellona
DiegonBlack
Bellona
14,373
4,933
0
3,006
32,282
25,174
294
5,007
25,648
11,294
67,899
W
Bakasura
Dreyck
Bakasura
21,716
14,538
0
6,445
27,672
13,350
4,317
8,543
18,717
0
127,445
L
Medusa
9,070
4,050
0
6,381
14,163
5,967
3,428
4,060
9,941
0
119,761
W
Jing Wei
drachwal91
Jing Wei
20,967
18,018
0
16,127
26,097
10,582
2,956
11,060
14,584
0
166,298
L
Morgan Le Fay
itsAkashii
Morgan Le Fay
30,895
2,258
163
7,352
25,930
11,248
2,264
9,959
15,548
132,750
0
L
Bacchus
kingdobby420
Bacchus
11,135
387
38
1,754
17,294
17,138
0
3,891
13,103
30,432
0
W
Discordia
xXMrObama69xX
Discordia
21,468
1,615
0
4,038
18,662
6,441
1,927
9,949
8,235
103,845
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,768
Gold Earned
70,181
675
Minions Killed
688
0
Camps Cleared
0
2,730,708
Distance Traveled
2,361,130
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,392
496
100
3
0
504,137
5
W
Athena
14,277
492
22
1
0
585,940
13
L
Ravana
14,277
492
134
5
0
495,895
6
L
Bellona
13,617
470
154
5
0
483,926
4
W
Bakasura
17,046
588
221
8
0
565,065
1
L
Medusa
14,886
513
207
7
0
528,830
6
W
Jing Wei
16,723
577
212
7
0
555,259
4
L
Morgan Le Fay
16,844
581
168
6
0
477,862
3
L
Bacchus
10,557
364
25
1
0
374,617
0
W
Discordia
15,330
529
120
4
0
520,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role