Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HitBellAndSub
Cthulhu
Level 125
God Stats
20W - 3L
1,715 SR
Queue Stats
615W - 156L
1,775 Elo+
Party 2
Agni
Agni
caepax
Agni
Level 16
God Stats
123W - 16L
2,015 SR
Queue Stats
352W - 69L
1,760 Elo+
Party 2
Team Averages
Level 80
1,744 SR
1,678 Elo+

VS

Team Averages
Level 48
1,456 SR
1,332 Elo+
Vamana
Vamana
 
Vamana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheDemonNoir96
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 1
Kali
Kali
thepredator2612
Kali
Level 51
God Stats
1W - 2L
1,367 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
3 / 1 / 14
8,101
736
7,636
7,379
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
13
7 / 0 / 10
8,792
799
11,171
6,231
5,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
caepax
Agni
13
8 / 0 / 9
8,646
786
9,590
5,269
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 2 / 0
6,766
615
3,494
9,182
5,597
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 6 / 1
6,565
597
5,463
11,998
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 10 / 1
6,098
554
2,837
10,862
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
1
1
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
1
14
10
L
Vamana
 
Vamana
1
2
0
0.5
W
Cthulhu
7
0
10
12
L
0
6
1
0.08
W
Agni
caepax
Agni
8
0
9
12.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
11,794
18,879
Taken
32,042
14,119
Mitigated
19,373
7,736
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,636
2,105
0
4,320
7,379
6,559
19
2,656
4,609
0
22,768
L
Vamana
 
Vamana
3,494
329
0
1,254
9,182
5,597
0
5,949
2,961
0
20,288
W
Cthulhu
11,171
712
324
1,570
6,231
5,784
0
2,268
3,876
25,887
0
L
5,463
747
309
3,051
11,998
9,281
0
7,793
3,976
11,004
0
W
Agni
caepax
Agni
9,590
1,412
0
1,522
5,269
1,776
0
1,320
3,873
26,833
0
L
2,837
1,116
60
1,012
10,862
4,495
0
7,601
3,098
0
9,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
19,429
109
Minions Killed
74
7
Camps Cleared
2
563,205
Distance Traveled
502,910
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,101
736
31
3
6
170,768
1
L
Vamana
6,766
615
47
4
1
198,738
1
W
Cthulhu
8,792
799
33
3
1
205,318
3
L
Bacchus
6,565
597
15
1
0
177,305
0
W
Agni
8,646
786
45
4
0
187,119
0
L
Kali
6,098
554
12
1
1
126,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role