Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
BurritoUsumaki
Thoth
Level 97
God Stats
2W - 2L
1,343 SR
Queue Stats
137W - 114L
1,557 Elo+
Party 3
Chaac
Chaac
KiwikiUsumaki
Chaac
Level 21
God Stats
2W - 0L
1,271 SR
Queue Stats
26W - 16L
1,579 Elo+
Party 3
Bacchus
Bacchus
Luisyjose24
Bacchus
Level 117
God Stats
5W - 0L
1,861 SR
Queue Stats
97W - 93L
1,492 Elo+
Party 3
Loki
Loki
PerfectBidoof02
Loki
Level 28
God Stats
3W - 4L
1,534 SR
Queue Stats
65W - 35L
1,587 Elo+
Party 3
Team Averages
Level 74
1,502 SR
1,543 Elo+

VS

Team Averages
Level 53
1,366 SR
1,478 Elo+
Poseidon
Poseidon
Alakart
Poseidon
Level 86
God Stats
3W - 3L
1,352 SR
Queue Stats
57W - 33L
1,582 Elo+
Party 2
Thanatos
Thanatos
Fachuuu
Thanatos
Level 36
God Stats
2W - 15L
1,174 SR
Queue Stats
140W - 192L
1,431 Elo+
Party 1
Medusa
Medusa
Vulpeeeeeee
Medusa
Level 86
God Stats
3W - 4L
1,306 SR
Queue Stats
172W - 194L
1,432 Elo+
Party 1
Ares
Ares
ZeDMakis
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
andycrack16
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
5 / 3 / 3
6,748
562
6,752
7,754
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 2
8,318
693
4,722
4,779
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 0
7,955
663
9,013
9,639
7,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Luisyjose24
Bacchus
11
2 / 3 / 6
6,419
535
6,321
11,199
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 7
7,203
600
6,097
5,429
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alakart
Poseidon
11
2 / 8 / 2
6,309
526
4,051
8,035
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Fachuuu
Thanatos
10
3 / 3 / 2
6,588
549
2,806
7,993
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
3 / 6 / 2
6,499
542
8,370
9,721
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
0 / 1 / 5
5,892
491
3,761
10,391
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
andycrack16
Gilgamesh
12
0 / 3 / 0
6,682
557
5,668
11,572
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
8
8
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
3
3
2.17
L
Poseidon
Alakart
Poseidon
2
8
2
0.38
W
7
1
2
8
L
Thanatos
Fachuuu
Thanatos
3
3
2
1.33
W
3
0
0
3
W
Bacchus
Luisyjose24
Bacchus
2
3
6
1.67
W
4
1
7
7.5
L
Medusa
3
6
2
0.67
L
Ares
0
1
5
2.5
L
Gilgamesh
andycrack16
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
24,656
38,800
Taken
47,712
24,057
Mitigated
20,928
14,710
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,752
2,845
0
2,541
7,754
2,424
537
1,228
6,526
0
32,909
L
Poseidon
Alakart
Poseidon
4,051
588
0
480
8,035
1,629
0
3,219
4,816
31,793
0
W
4,722
369
76
1,478
4,779
1,479
0
1,457
3,322
51,110
0
L
Thanatos
Fachuuu
Thanatos
2,806
205
0
5,934
7,993
2,194
0
1,648
6,345
0
25,679
W
9,013
2,980
0
6,429
9,639
7,977
0
748
8,450
0
48,380
W
Bacchus
Luisyjose24
Bacchus
6,321
919
281
1,429
11,199
10,550
0
3,049
8,150
21,691
0
W
6,097
1,571
0
2,476
5,429
1,627
0
1,330
4,023
0
36,462
L
Medusa
8,370
3,188
0
1,938
9,721
3,003
616
3,580
6,141
0
39,389
L
Ares
3,761
612
0
1,315
10,391
8,565
0
2,596
7,795
13,047
0
L
Gilgamesh
andycrack16
Gilgamesh
5,668
1,742
0
3,431
11,572
5,537
0
0
11,572
0
38,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
31,970
340
Minions Killed
278
0
Camps Cleared
0
1,230,542
Distance Traveled
1,227,597
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,748
562
65
5
0
187,981
0
L
Poseidon
6,309
526
51
4
0
220,902
6
W
Thoth
8,318
693
90
8
0
278,339
1
L
Thanatos
6,588
549
51
4
0
253,352
2
W
Chaac
7,955
663
99
8
0
254,456
4
W
Bacchus
6,419
535
20
2
0
228,528
0
W
Loki
7,203
600
66
6
0
281,238
3
L
Medusa
6,499
542
62
5
0
235,286
1
L
Ares
5,892
491
22
2
0
287,272
3
L
Gilgamesh
6,682
557
92
8
0
230,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role