Player Matchup

Odin
Odin
Hammerson54
Odin
Level 67
God Stats
0W - 3L
1,254 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 1
Hel
Hel
SuN122ivan
Hel
Level 62
God Stats
1W - 6L
1,071 SR
Queue Stats
2W - 9L
1,120 Elo+
Party 1
Bakasura
Bakasura
TattedGinger54
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 242L
1,340 Elo+
Solo
Team Averages
Level 71
1,275 SR
1,225 Elo+

VS

Team Averages
Level 53
1,216 SR
1,244 Elo+
King Arthur
King Arthur
Aguilabri
King Arthur
Level 54
God Stats
13W - 21L
1,373 SR
Queue Stats
321W - 411L
1,347 Elo+
Solo
Loki
Loki
Lord_EraGog
Loki
Level 64
God Stats
5W - 12L
1,234 SR
Queue Stats
48W - 76L
1,195 Elo+
Party 2
Anubis
Anubis
Lord_draco-_
Anubis
Level 41
God Stats
3W - 9L
1,042 SR
Queue Stats
62W - 96L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,331
633
3,927
8,061
2,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 3 / 0
6,621
662
1,888
7,025
3,972
Bakasura
10
1 / 5 / 1
6,642
664
5,073
10,632
3,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aguilabri
King Arthur
13
3 / 1 / 5
7,738
774
5,935
6,593
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
5 / 0 / 5
8,042
804
5,362
5,242
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
2 / 1 / 6
7,669
767
7,388
4,844
2,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aguilabri
King Arthur
3
1
5
5.5
L
0
2
1
0.25
W
5
0
5
7.5
W
Anubis
2
1
6
5
L
1
3
0
0.33
L
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,888
Damage
18,685
25,718
Taken
16,679
9,553
Mitigated
8,698
7,749
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aguilabri
King Arthur
5,935
1,312
0
1,396
6,593
4,430
0
848
5,403
0
24,614
L
3,927
78
232
423
8,061
2,440
0
3,012
4,984
0
14,346
W
5,362
1,211
0
77
5,242
2,086
0
525
4,452
0
17,893
W
Anubis
7,388
89
0
2,482
4,844
2,182
0
1,256
3,588
25,127
0
L
1,888
104
2,784
2,479
7,025
3,972
138
2,911
3,951
12,912
0
L
Bakasura
5,073
3,360
0
1,831
10,632
3,141
423
1,934
8,427
0
15,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,594
Gold Earned
23,449
94
Minions Killed
109
4
Camps Cleared
5
609,167
Distance Traveled
581,476
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,738
774
42
4
2
209,462
5
L
Odin
6,331
633
32
3
0
197,108
0
W
Loki
8,042
804
25
3
2
209,783
0
W
Anubis
7,669
767
42
4
1
162,231
0
L
Hel
6,621
662
19
2
0
203,291
4
L
Bakasura
6,642
664
43
4
4
208,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role