Player Matchup

Ullr
Ullr
HumbleMaster
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,486 Elo+
Solo
Vamana
Vamana
Lansquenet
Vamana
Level 93
God Stats
0W - 2L
1,438 SR
Queue Stats
46W - 54L
1,446 Elo+
Party 1
Freya
Freya
Leyade
Freya
Level 85
God Stats
10W - 11L
1,427 SR
Queue Stats
136W - 147L
1,497 Elo+
Solo
Ah Puch
Ah Puch
kelo082
Ah Puch
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,501 Elo+
Solo
Sobek
Sobek
odriistfen
Sobek
Level 125
God Stats
1W - 1L
1,597 SR
Queue Stats
37W - 57L
1,450 Elo+
Party 1
Team Averages
Level 98
1,493 SR
1,476 Elo+

VS

Team Averages
Level 129
1,515 SR
1,510 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Biisii
Baron Samedi
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 60L
1,525 Elo+
Solo
Achilles
Achilles
KagaDX
Achilles
Level 81
God Stats
7W - 9L
1,396 SR
Queue Stats
52W - 88L
1,458 Elo+
Solo
Geb
Geb
SHION_YIN
Geb
Level 160
God Stats
3W - 1L
1,651 SR
Queue Stats
72W - 75L
1,513 Elo+
Solo
Sol
Sol
waynik85
Sol
Level 142
God Stats
35W - 37L
1,527 SR
Queue Stats
147W - 116L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,620
662
7,030
9,910
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
Lansquenet
Vamana
12
1 / 6 / 1
6,847
685
7,395
12,419
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Leyade
Freya
14
2 / 4 / 1
7,940
794
6,130
7,976
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
kelo082
Ah Puch
13
0 / 4 / 2
6,966
697
7,591
6,877
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
11
0 / 6 / 1
6,305
631
4,368
14,071
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 0 / 9
8,131
813
5,066
5,608
1,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Biisii
Baron Samedi
14
3 / 0 / 15
7,785
779
10,120
6,039
2,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KagaDX
Achilles
15
7 / 2 / 13
8,273
827
7,325
12,237
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 13
8,028
803
10,121
11,905
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 5
8,297
830
7,293
6,079
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
3
Kills
25
25
Deaths
3
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
9
8.5
W
Baron Samedi
Biisii
Baron Samedi
3
0
15
10.5
L
0
5
2
0.2
W
Achilles
KagaDX
Achilles
7
2
13
6.75
L
Vamana
Lansquenet
Vamana
1
6
1
0.25
L
Freya
Leyade
Freya
2
4
1
0.63
W
3
0
13
9.5
L
Ah Puch
kelo082
Ah Puch
0
4
2
0.25
L
Sobek
0
6
1
0.08
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,514
Damage
39,925
51,253
Taken
41,868
26,613
Mitigated
30,500
7,087
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,066
2,083
674
1,849
5,608
1,896
1,482
881
4,637
0
27,917
W
Baron Samedi
Biisii
Baron Samedi
10,120
1,830
1,756
2,721
6,039
2,380
441
4,015
1,840
26,536
0
L
7,030
3,522
0
1,610
9,910
3,588
193
5,467
4,377
0
21,803
W
Achilles
KagaDX
Achilles
7,325
2,566
0
2,305
12,237
12,621
0
4,873
7,065
0
12,826
L
Vamana
Lansquenet
Vamana
7,395
2,899
0
2,439
12,419
6,939
0
6,194
5,880
0
20,916
L
Freya
Leyade
Freya
6,130
1,999
0
1,236
7,976
3,075
0
5,316
2,534
17,674
1,604
W
10,121
890
291
2,904
11,905
11,252
174
3,947
7,574
24,275
0
L
Ah Puch
kelo082
Ah Puch
7,591
698
0
425
6,877
2,414
0
3,358
3,346
29,952
0
L
Sobek
4,368
153
0
1,377
14,071
10,597
0
6,682
7,096
13,962
0
W
7,293
1,587
0
1,107
6,079
2,351
655
3,219
2,784
24,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
40,514
167
Minions Killed
193
0
Camps Cleared
0
893,917
Distance Traveled
978,480
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,131
813
49
5
0
176,764
4
W
Baron Samedi
7,785
779
42
4
0
193,655
1
L
Ullr
6,620
662
34
3
0
155,991
0
W
Achilles
8,273
827
21
2
0
199,333
9
L
Vamana
6,847
685
28
3
0
195,402
2
L
Freya
7,940
794
31
3
0
184,648
4
W
Geb
8,028
803
25
3
0
217,929
2
L
Ah Puch
6,966
697
60
6
0
179,273
0
L
Sobek
6,305
631
14
1
0
178,603
3
W
Sol
8,297
830
56
6
0
190,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role