Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Grey_Mantis
Danzaburou
Level 109
God Stats
30W - 33L
1,659 SR
Queue Stats
84W - 90L
1,586 Elo+
Solo
Bastet
Bastet
V_Amelie_V
Bastet
Level 159
God Stats
3W - 3L
1,651 SR
Queue Stats
65W - 44L
1,620 Elo+
Solo
Aphrodite
Aphrodite
pandy703
Aphrodite
Level 136
God Stats
41W - 30L
1,394 SR
Queue Stats
938W - 961L
1,587 Elo+
Solo
Awilix
Awilix
xlSephiroth
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,745 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,608 Elo+

VS

Team Averages
Level 153
1,512 SR
1,552 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Arbameya
Jormungandr
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
465W - 496L
1,594 Elo+
Solo
Odin
Odin
I3eLzebuTh59
Odin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,520 Elo+
Solo
Ne Zha
Ne Zha
alcahue3
Ne Zha
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 120L
1,617 Elo+
Solo
Apollo
Apollo
bastiun_26
Apollo
Level 160
God Stats
66W - 66L
1,561 SR
Queue Stats
249W - 263L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 1 / 10
8,405
600
8,603
12,228
4,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Grey_Mantis
Danzaburou
15
2 / 3 / 2
8,648
618
8,269
8,306
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
V_Amelie_V
Bastet
13
2 / 0 / 5
7,764
555
9,170
11,403
4,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
pandy703
Aphrodite
11
0 / 4 / 7
6,838
488
2,126
13,215
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
14
13 / 3 / 3
8,904
636
11,233
12,890
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 5 / 2
7,782
556
8,711
6,450
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Arbameya
Jormungandr
13
0 / 4 / 1
7,565
540
8,921
12,440
9,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

8
1 / 6 / 1
5,617
401
3,539
12,270
5,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
alcahue3
Ne Zha
13
1 / 7 / 4
7,351
525
5,274
12,033
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
bastiun_26
Apollo
13
4 / 2 / 1
8,219
587
4,404
9,602
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
10
11
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
10
11
L
Discordia
 
Discordia
4
5
2
1
L
Jormungandr
Arbameya
Jormungandr
0
4
1
0.13
W
Danzaburou
Grey_Mantis
Danzaburou
2
3
2
1
L
1
6
1
0.25
W
Bastet
V_Amelie_V
Bastet
2
0
5
4.5
L
Ne Zha
alcahue3
Ne Zha
1
7
4
0.43
L
Apollo
bastiun_26
Apollo
4
2
1
2.25
W
Aphrodite
pandy703
Aphrodite
0
4
7
0.88
W
Awilix
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,401
Damage
30,849
58,042
Taken
52,795
23,178
Mitigated
22,781
26,623
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,603
1,338
1,586
6,128
12,228
4,210
147
5,417
6,455
51,899
764
L
Discordia
 
Discordia
8,711
382
0
570
6,450
1,990
0
3,391
3,059
37,996
0
L
Jormungandr
Arbameya
Jormungandr
8,921
4,861
0
3,060
12,440
9,440
0
1,007
11,433
53,566
0
W
Danzaburou
Grey_Mantis
Danzaburou
8,269
3,949
0
3,826
8,306
2,553
310
0
8,306
0
64,872
L
3,539
625
0
891
12,270
5,894
0
3,183
9,087
0
20,573
W
Bastet
V_Amelie_V
Bastet
9,170
2,290
0
3,836
11,403
4,095
0
6,186
5,211
0
43,422
L
Ne Zha
alcahue3
Ne Zha
5,274
1,855
0
1,318
12,033
3,584
0
2,693
9,340
0
49,768
L
Apollo
bastiun_26
Apollo
4,404
3,504
0
3,736
9,602
1,873
0
455
9,147
0
50,691
W
Aphrodite
pandy703
Aphrodite
2,126
524
2,421
4,314
13,215
8,024
22
2,848
10,081
17,980
0
W
Awilix
11,233
5,062
0
4,512
12,890
4,296
339
2,526
10,222
0
52,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
36,534
386
Minions Killed
423
0
Camps Cleared
0
1,380,395
Distance Traveled
1,289,240
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,405
600
83
6
0
269,511
6
L
Discordia
7,782
556
70
5
0
252,069
4
L
Jormungandr
7,565
540
123
9
0
229,641
3
W
Danzaburou
8,648
618
107
8
0
260,611
3
L
Odin
5,617
401
31
2
0
254,575
6
W
Bastet
7,764
555
83
6
0
288,909
3
L
Ne Zha
7,351
525
93
7
0
294,029
2
L
Apollo
8,219
587
106
8
0
258,926
2
W
Aphrodite
6,838
488
39
3
0
261,767
1
W
Awilix
8,904
636
74
5
0
299,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role