Player Matchup

Sol
Sol
BNSH
Sol
Level 8
God Stats
8W - 3L
1,834 SR
Queue Stats
9W - 5L
1,632 Elo+
Party 1
Mulan
Mulan
Gold014
Mulan
Level 125
God Stats
6W - 6L
1,494 SR
Queue Stats
306W - 292L
1,551 Elo+
Party 1
Atlas
Atlas
Райдер
Atlas
Level 125
God Stats
28W - 14L
1,758 SR
Queue Stats
78W - 68L
1,580 Elo+
Party 1
Team Averages
Level 86
1,695 SR
1,587 Elo+

VS

Team Averages
Level 94
1,568 SR
1,476 Elo+
Cupid
Cupid
 
Cupid
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
rairai18
Bellona
Level 126
God Stats
1W - 2L
1,705 SR
Queue Stats
16W - 20L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BNSH
Sol
12
5 / 2 / 9
7,896
790
6,705
5,217
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Gold014
Mulan
13
10 / 0 / 11
9,061
906
11,519
12,485
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 0 / 15
8,884
888
6,742
10,145
8,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 7 / 0
6,670
667
6,068
10,316
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
 
He Bo
10
0 / 7 / 2
6,052
605
4,166
6,994
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
rairai18
Bellona
8
0 / 7 / 1
5,666
567
5,161
10,903
9,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
21
Kills
2
2
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
0
0.29
L
He Bo
 
He Bo
0
7
2
0.14
W
Sol
BNSH
Sol
5
2
9
4.75
W
Mulan
Gold014
Mulan
10
0
11
15.5
L
Bellona
rairai18
Bellona
0
7
1
0.07
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
15,395
27,847
Taken
28,213
21,303
Mitigated
14,952
8,700
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,068
2,688
817
1,586
10,316
3,216
0
4,911
5,160
0
17,956
L
He Bo
 
He Bo
4,166
271
0
419
6,994
1,969
0
3,903
2,892
14,321
0
W
Sol
BNSH
Sol
6,705
2,547
0
1,335
5,217
1,575
1,616
55
5,058
27,709
0
W
Mulan
Gold014
Mulan
11,519
1,482
371
5,064
12,485
11,174
334
2,569
9,733
5,258
23,725
L
Bellona
rairai18
Bellona
5,161
796
0
704
10,903
9,767
0
6,160
4,594
0
8,236
W
6,742
1,978
735
1,195
10,145
8,554
343
2,382
7,533
14,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
18,388
103
Minions Killed
68
8
Camps Cleared
1
562,598
Distance Traveled
476,484
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,670
667
31
3
0
155,698
1
L
He Bo
6,052
605
27
3
1
158,765
4
W
Sol
7,896
790
54
5
1
167,664
1
W
Mulan
9,061
906
35
4
5
192,854
5
L
Bellona
5,666
567
10
1
0
162,021
5
W
Atlas
8,884
888
14
1
2
202,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role