Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
Darkasasing89
Ares
Platinum II
Level 88
God Stats
7W - 7L
1,598 SR
Queue Stats
379W - 363L
2,074 MMR
Party 2
Thor
Thor
Diamond V
Siker
Thor
Diamond V
Level 160
God Stats
13W - 8L
1,646 SR
Queue Stats
117W - 110L
2,072 MMR
Solo
Zeus
Zeus
Diamond III
TeMiroYTeTroleo
Zeus
Diamond III
Level 111
God Stats
3W - 1L
1,297 SR
Queue Stats
77W - 67L
2,189 MMR
Solo
Hou Yi
Hou Yi
Platinum II
VicenkUchiha
Hou Yi
Platinum II
Level 106
God Stats
9W - 4L
1,818 SR
Queue Stats
379W - 363L
2,029 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,572 SR
1,973 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,457 SR
1,872 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond II
 
Artio
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Fizzzzaa
Jing Wei
Diamond III
Level 129
God Stats
2W - 2L
1,287 SR
Queue Stats
69W - 51L
2,286 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Zaadcelletje
Nu Wa
Platinum I
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 154L
2,043 MMR
Party 1
Jormungandr
Jormungandr
Platinum I
heriskeal
Jormungandr
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 343L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 0 / 1
5,916
845
4,611
4,494
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 1
4,426
632
1,939
5,848
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Siker
Thor
9
4 / 0 / 2
5,308
758
2,021
5,121
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 3
5,776
825
3,717
3,275
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
7
0 / 2 / 0
4,173
596
1,903
4,666
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
GilgameshCliodhnaShivaThoth

VS

Bans
BastetSusanoAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
2 / 2 / 0
4,369
624
2,968
5,114
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
 
Artio
5
1 / 2 / 3
4,176
597
2,737
6,400
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Fizzzzaa
Jing Wei
9
1 / 0 / 3
5,231
747
3,405
2,843
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 3 / 1
4,173
596
2,982
3,739
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
heriskeal
Jormungandr
8
0 / 3 / 0
4,654
665
2,134
5,888
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
4
4
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
1
3.5
L
Achilles
 
Achilles
2
2
0
1
L
Artio
 
Artio
1
2
3
1.25
W
1
2
1
0.75
L
Jing Wei
Fizzzzaa
Jing Wei
1
0
3
2.5
W
Thor
Siker
Thor
4
0
2
5
W
2
0
3
3.5
W
Hou Yi
0
2
0
0
L
0
3
1
0.17
L
Jormungandr
heriskeal
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
14,226
23,404
Taken
23,984
7,044
Mitigated
9,618
7,960
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,611
2,091
0
1,605
4,494
1,348
598
2,223
2,271
0
37,149
L
Achilles
 
Achilles
2,968
702
0
711
5,114
2,083
0
1,477
3,637
0
17,983
L
Artio
 
Artio
2,737
388
441
2,970
6,400
2,355
0
1,798
4,602
7,499
0
W
1,939
0
0
1,442
5,848
2,354
0
1,953
3,895
9,928
0
L
Jing Wei
Fizzzzaa
Jing Wei
3,405
3,025
0
1,101
2,843
714
110
637
2,206
0
34,916
W
Thor
Siker
Thor
2,021
262
0
2,703
5,121
1,536
0
1,525
3,596
0
21,572
W
3,717
1,455
0
750
3,275
869
0
1,153
2,122
41,437
0
W
Hou Yi
1,903
1,283
0
1,460
4,666
937
0
999
3,667
0
17,227
L
2,982
710
0
560
3,739
895
0
1,744
1,995
25,586
0
L
Jormungandr
heriskeal
Jormungandr
2,134
571
0
1,000
5,888
3,571
0
0
5,888
26,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
22,603
282
Minions Killed
220
0
Camps Cleared
0
773,391
Distance Traveled
722,201
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,916
845
78
11
0
140,747
0
L
Achilles
4,369
624
44
6
0
165,000
0
L
Artio
4,176
597
6
1
0
123,211
1
W
Ares
4,426
632
21
3
0
162,209
4
L
Jing Wei
5,231
747
69
10
0
153,931
2
W
Thor
5,308
758
44
6
0
175,207
3
W
Zeus
5,776
825
102
15
0
153,420
1
W
Hou Yi
4,173
596
37
5
0
141,808
1
L
Nu Wa
4,173
596
36
5
0
155,177
2
L
Jormungandr
4,654
665
65
9
0
124,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role