Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dfrs_1859
King Arthur
Level 149
God Stats
55W - 34L
1,418 SR
Queue Stats
333W - 321L
1,509 Elo+
Solo
Artemis
Artemis
inaki2233
Artemis
Level 86
God Stats
4W - 2L
1,283 SR
Queue Stats
83W - 89L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
xW0oLFe__-
Baron Samedi
Level 105
God Stats
6W - 4L
1,800 SR
Queue Stats
192W - 187L
1,567 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,494 Elo+

VS

Team Averages
Level 107
1,422 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
Abelpc98
Morgan Le Fay
Level 146
God Stats
0W - 2L
1,269 SR
Queue Stats
17W - 25L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
ArmandoWar-
Ao Kuang
Level 105
God Stats
1W - 4L
1,250 SR
Queue Stats
210W - 201L
1,470 Elo+
Solo
Zeus
Zeus
KURAMA92izi
Zeus
Level 68
God Stats
1W - 1L
1,576 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Shiva
Shiva
OrientFuzzball
Shiva
Level 134
God Stats
14W - 10L
1,495 SR
Queue Stats
119W - 132L
1,474 Elo+
Solo
Medusa
Medusa
will-la_6t
Medusa
Level 82
God Stats
1W - 5L
1,518 SR
Queue Stats
115W - 117L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 1 / 2
6,749
675
4,922
8,962
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
 
Cthulhu
8
0 / 2 / 1
5,259
526
4,225
6,904
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Dfrs_1859
King Arthur
13
9 / 0 / 1
7,497
750
6,549
6,795
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
inaki2233
Artemis
9
1 / 3 / 0
5,077
508
3,489
6,882
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
xW0oLFe__-
Baron Samedi
7
0 / 4 / 4
4,861
486
4,339
7,051
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abelpc98
Morgan Le Fay
10
4 / 2 / 0
5,850
585
6,229
4,986
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ArmandoWar-
Ao Kuang
9
1 / 4 / 1
5,164
516
3,157
8,384
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 6 / 0
5,128
513
1,547
6,229
1,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 3
5,211
521
4,981
9,082
6,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
will-la_6t
Medusa
9
4 / 2 / 1
5,511
551
6,774
6,156
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
15
Kills
10
10
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
2
6
W
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Morgan Le Fay
Abelpc98
Morgan Le Fay
4
2
0
2
L
Ao Kuang
ArmandoWar-
Ao Kuang
1
4
1
0.38
W
King Arthur
Dfrs_1859
King Arthur
9
0
1
9.5
L
0
6
0
0
L
1
1
3
2.5
W
Artemis
inaki2233
Artemis
1
3
0
0.33
L
Medusa
will-la_6t
Medusa
4
2
1
2.25
W
Baron Samedi
xW0oLFe__-
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
22,688
36,594
Taken
34,837
12,213
Mitigated
13,717
13,992
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,922
1,395
0
6,267
8,962
2,850
996
3,603
5,359
0
36,570
W
Cthulhu
 
Cthulhu
4,225
483
78
1,473
6,904
3,236
0
741
6,163
20,397
0
L
Morgan Le Fay
Abelpc98
Morgan Le Fay
6,229
1,708
0
686
4,986
1,564
144
730
4,132
30,046
0
L
Ao Kuang
ArmandoWar-
Ao Kuang
3,157
1,096
0
1,855
8,384
2,459
29
2,227
5,973
25,878
0
W
King Arthur
Dfrs_1859
King Arthur
6,549
333
0
1,700
6,795
2,545
246
2,653
4,142
0
37,179
L
1,547
98
0
470
6,229
1,257
0
0
6,229
25,237
0
L
4,981
601
389
3,208
9,082
6,606
0
3,813
5,163
0
18,473
W
Artemis
inaki2233
Artemis
3,489
1,022
0
1,900
6,882
1,282
0
296
6,586
0
25,827
L
Medusa
will-la_6t
Medusa
6,774
3,355
0
1,574
6,156
1,831
0
1,372
4,776
0
28,706
W
Baron Samedi
xW0oLFe__-
Baron Samedi
4,339
234
134
2,440
7,051
2,300
0
3,640
3,411
15,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
26,864
260
Minions Killed
240
0
Camps Cleared
0
982,609
Distance Traveled
911,068
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,749
675
79
8
0
221,085
1
W
Cthulhu
5,259
526
31
3
0
202,880
3
L
Morgan Le Fay
5,850
585
47
5
0
182,327
2
L
Ao Kuang
5,164
516
42
4
0
196,123
1
W
King Arthur
7,497
750
75
8
0
211,522
2
L
Zeus
5,128
513
66
7
0
166,182
2
L
Shiva
5,211
521
30
3
0
193,749
0
W
Artemis
5,077
508
45
5
0
172,215
3
L
Medusa
5,511
551
55
6
0
172,687
0
W
Baron Samedi
4,861
486
30
3
0
174,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role