Player Matchup

Ares
Ares
ChadEvans
Ares
Level 35
God Stats
22W - 26L
1,500 SR
Queue Stats
157W - 191L
1,377 Elo+
Party 4
Da Ji
Da Ji
Gerblore
Da Ji
Level 28
God Stats
9W - 6L
1,594 SR
Queue Stats
82W - 63L
1,540 Elo+
Party 3
Izanami
Izanami
Rendycor
Izanami
Level 143
God Stats
13W - 5L
1,680 SR
Queue Stats
303W - 320L
1,526 Elo+
Party 3
Susano
Susano
TH3D1G1
Susano
Level 114
God Stats
3W - 2L
1,746 SR
Queue Stats
167W - 166L
1,486 Elo+
Party 4
Anubis
Anubis
rezanya1
Anubis
Level 75
God Stats
15W - 21L
1,434 SR
Queue Stats
224W - 265L
1,470 Elo+
Party 3
Team Averages
Level 79
1,591 SR
1,480 Elo+

VS

Team Averages
Level 46
1,535 SR
1,401 Elo+
King Arthur
King Arthur
Algoth0
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,366 Elo+
Party 1
Bastet
Bastet
Gost23
Bastet
Level 43
God Stats
1W - 3L
1,388 SR
Queue Stats
4W - 11L
1,339 Elo+
Solo
Nu Wa
Nu Wa
adeptscreams
Nu Wa
Level 61
God Stats
0W - 1L
1,414 SR
Queue Stats
46W - 44L
1,476 Elo+
Party 2
Sol
Sol
chocofoef
Sol
Level 26
God Stats
3W - 5L
1,725 SR
Queue Stats
171W - 170L
1,458 Elo+
Party 2
Ymir
Ymir
tactic57
Ymir
Level 69
God Stats
4W - 2L
1,646 SR
Queue Stats
9W - 11L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 0 / 3
5,594
559
2,463
5,026
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Gerblore
Da Ji
9
4 / 1 / 4
6,067
607
4,222
6,046
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Rendycor
Izanami
9
2 / 2 / 1
5,439
544
5,882
7,365
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
TH3D1G1
Susano
11
6 / 0 / 0
6,583
658
3,120
3,839
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
rezanya1
Anubis
11
2 / 2 / 3
6,396
640
5,122
5,631
2,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Algoth0
King Arthur
8
1 / 4 / 1
4,912
491
3,948
9,702
3,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Gost23
Bastet
7
1 / 5 / 2
4,884
488
3,377
7,110
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
5,007
501
2,351
3,327
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 1
4,569
457
3,965
3,496
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
1 / 2 / 1
5,032
503
2,552
7,226
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Algoth0
King Arthur
1
4
1
0.38
W
Ares
0
0
3
1.5
W
Da Ji
Gerblore
Da Ji
4
1
4
6
L
Bastet
Gost23
Bastet
1
5
2
0.4
W
Izanami
Rendycor
Izanami
2
2
1
1.25
W
Susano
TH3D1G1
Susano
6
0
0
6
L
1
2
0
0.5
L
1
1
1
1.5
W
Anubis
rezanya1
Anubis
2
2
3
1.75
L
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,809
Damage
16,193
27,907
Taken
30,861
9,749
Mitigated
8,724
10,044
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Algoth0
King Arthur
3,948
935
0
1,818
9,702
3,726
0
5,122
4,580
0
19,509
W
Ares
2,463
66
367
1,929
5,026
2,118
185
2,364
2,364
10,102
0
W
Da Ji
Gerblore
Da Ji
4,222
1,461
0
982
6,046
1,779
0
738
5,308
0
30,429
L
Bastet
Gost23
Bastet
3,377
1,268
0
2,329
7,110
1,389
0
224
6,886
0
18,607
W
Izanami
Rendycor
Izanami
5,882
3,869
0
2,104
7,365
2,097
0
3,908
3,193
0
47,055
W
Susano
TH3D1G1
Susano
3,120
666
0
1,500
3,839
1,197
0
955
2,846
0
32,237
L
2,351
297
0
548
3,327
617
0
0
3,327
22,853
0
L
3,965
893
0
1,285
3,496
529
0
374
3,122
21,135
0
W
Anubis
rezanya1
Anubis
5,122
665
0
3,162
5,631
2,558
538
303
5,328
40,146
0
L
Ymir
2,552
736
0
1,780
7,226
2,463
0
1,865
5,361
12,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
24,404
310
Minions Killed
208
0
Camps Cleared
0
934,490
Distance Traveled
890,663
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,912
491
39
4
0
177,109
1
W
Ares
5,594
559
23
2
0
205,047
3
W
Da Ji
6,067
607
58
6
0
193,780
4
L
Bastet
4,884
488
46
5
0
188,896
0
W
Izanami
5,439
544
92
9
0
166,852
2
W
Susano
6,583
658
68
7
0
219,478
3
L
Nu Wa
5,007
501
51
5
0
172,733
3
L
Sol
4,569
457
50
5
0
181,366
2
W
Anubis
6,396
640
69
7
0
149,333
1
L
Ymir
5,032
503
22
2
0
170,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role