Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold V
Adrian619
Chiron
Gold V
Level 160
God Stats
8W - 2L
1,843 SR
Queue Stats
90W - 91L
1,354 MMR
Party 2
He Bo
He Bo
Gold V
Vglq
He Bo
Gold V
Level 125
God Stats
2W - 2L
1,789 SR
Queue Stats
365W - 368L
1,360 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Warfiy
Nu Wa
Gold III
Level 148
God Stats
1W - 1L
1,301 SR
Queue Stats
56W - 63L
1,530 MMR
Party 1
Sobek
Sobek
Silver I
Xx-Drone3108
Sobek
Silver I
Level 101
God Stats
18W - 15L
1,563 SR
Queue Stats
44W - 36L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,599 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,485 SR
1,405 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
Crusher2581
Morgan Le Fay
Gold IV
Level 155
God Stats
7W - 7L
1,580 SR
Queue Stats
393W - 402L
1,434 MMR
Solo
Medusa
Medusa
Gold IV
I_AM_ELITEHYPEZ
Medusa
Gold IV
Level 99
God Stats
13W - 16L
1,492 SR
Queue Stats
233W - 234L
1,469 MMR
Solo
Khepri
Khepri
Gold IV
PEOBODY
Khepri
Gold IV
Level 135
God Stats
3W - 3L
1,360 SR
Queue Stats
190W - 191L
1,393 MMR
Solo
Sylvanus
Sylvanus
Silver II
Stup is back
Sylvanus
Silver II
Level 67
God Stats
6W - 6L
1,490 SR
Queue Stats
19W - 21L
1,375 MMR
Solo
Susano
Susano
Gold V
xWzE
Susano
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 1
4,971
621
1,797
5,268
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Adrian619
Chiron
10
4 / 0 / 2
5,854
732
3,851
4,526
1,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
Vglq
He Bo
9
1 / 1 / 0
5,176
647
2,996
3,895
1,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Warfiy
Nu Wa
9
3 / 0 / 2
5,097
637
3,876
2,864
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 3
5,292
662
1,928
4,735
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ShivaAchillesGebMulan

VS

Bans
CliodhnaBastetArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crusher2581
Morgan Le Fay
8
0 / 2 / 0
4,162
520
1,247
2,982
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 0
4,328
541
3,607
5,137
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
PEOBODY
Khepri
8
1 / 1 / 0
4,376
547
1,931
4,336
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Stup is back
Sylvanus
5
0 / 4 / 0
3,584
448
1,574
6,099
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
xWzE
Susano
7
0 / 3 / 1
4,125
516
2,282
5,246
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
W
Chiron
Adrian619
Chiron
4
0
2
5
L
Morgan Le Fay
Crusher2581
Morgan Le Fay
0
2
0
0
L
1
3
0
0.33
L
Khepri
PEOBODY
Khepri
1
1
0
1
L
Sylvanus
Stup is back
Sylvanus
0
4
0
0
W
He Bo
Vglq
He Bo
1
1
0
1
W
Nu Wa
Warfiy
Nu Wa
3
0
2
4
W
2
0
3
3.5
L
Susano
xWzE
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,448
Damage
10,641
21,288
Taken
23,800
7,370
Mitigated
8,778
10,659
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,797
261
0
2,465
5,268
1,643
0
743
4,525
0
19,029
W
Chiron
Adrian619
Chiron
3,851
1,740
146
2,281
4,526
1,020
928
518
4,008
0
33,000
L
Morgan Le Fay
Crusher2581
Morgan Le Fay
1,247
188
0
650
2,982
955
0
1,869
1,113
24,582
0
L
3,607
1,703
0
1,412
5,137
1,206
0
919
4,218
0
23,295
L
Khepri
PEOBODY
Khepri
1,931
226
0
970
4,336
3,128
0
3,021
1,315
13,664
0
L
Sylvanus
Stup is back
Sylvanus
1,574
677
136
1,061
6,099
1,987
0
1,922
4,177
7,517
3,046
W
He Bo
Vglq
He Bo
2,996
527
0
1,902
3,895
1,548
125
1,590
1,964
24,048
0
W
Nu Wa
Warfiy
Nu Wa
3,876
653
0
980
2,864
783
847
681
2,183
29,436
0
W
1,928
384
252
2,633
4,735
2,376
0
535
4,200
13,509
0
L
Susano
xWzE
Susano
2,282
235
0
1,477
5,246
1,502
0
1,069
4,177
0
17,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
20,575
249
Minions Killed
186
0
Camps Cleared
0
775,301
Distance Traveled
711,538
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,971
621
46
6
0
180,237
0
W
Chiron
5,854
732
82
10
0
151,529
3
L
Morgan Le Fay
4,162
520
47
6
0
132,150
1
L
Medusa
4,328
541
37
5
0
138,085
2
L
Khepri
4,376
547
28
4
0
155,215
1
L
Sylvanus
3,584
448
27
3
0
107,003
2
W
He Bo
5,176
647
56
7
0
122,305
1
W
Nu Wa
5,097
637
46
6
0
156,397
2
W
Sobek
5,292
662
19
2
0
164,833
0
L
Susano
4,125
516
47
6
0
179,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role