Player Matchup

Medusa
Medusa
ChadEvans
Medusa
Level 35
God Stats
16W - 12L
1,517 SR
Queue Stats
157W - 191L
1,388 Elo+
Party 4
Cthulhu
Cthulhu
Gambatte109
Cthulhu
Level 37
God Stats
0W - 1L
1,351 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo
Thanatos
Thanatos
TH3D1G1
Thanatos
Level 114
God Stats
28W - 27L
1,489 SR
Queue Stats
167W - 166L
1,500 Elo+
Party 4
Ganesha
Ganesha
adeptscreams
Ganesha
Level 61
God Stats
0W - 3L
1,190 SR
Queue Stats
46W - 44L
1,489 Elo+
Party 2
Janus
Janus
chocofoef
Janus
Level 26
God Stats
1W - 9L
1,191 SR
Queue Stats
171W - 170L
1,471 Elo+
Party 2
Team Averages
Level 55
1,348 SR
1,428 Elo+

VS

Team Averages
Level 40
1,515 SR
1,388 Elo+
Apollo
Apollo
 
Apollo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Algoth0
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,323 Elo+
Party 1
Merlin
Merlin
Dark-_MGGB-_29
Merlin
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 87L
1,378 Elo+
Party 3
Horus
Horus
cnico59
Horus
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 30L
1,415 Elo+
Party 3
Ymir
Ymir
tactic57
Ymir
Level 69
God Stats
4W - 2L
1,575 SR
Queue Stats
9W - 11L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChadEvans
Medusa
8
0 / 6 / 0
4,814
438
4,505
8,226
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Gambatte109
Cthulhu
9
2 / 5 / 1
5,661
515
5,420
7,568
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
TH3D1G1
Thanatos
10
2 / 3 / 1
6,198
563
3,117
7,989
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
adeptscreams
Ganesha
8
0 / 4 / 0
4,915
447
2,709
6,901
1,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
chocofoef
Janus
11
0 / 1 / 0
5,831
530
1,787
4,192
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
7 / 1 / 0
7,449
677
6,491
7,353
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Algoth0
Medusa
12
7 / 1 / 3
6,866
624
9,202
6,348
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 2
7,057
642
1,213
3,161
1,175
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
cnico59
Horus
10
2 / 1 / 2
6,095
554
2,332
6,186
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
3 / 0 / 7
6,882
626
2,864
6,201
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
19
19
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
0
7
W
Medusa
Algoth0
Medusa
7
1
3
8.5
L
Medusa
ChadEvans
Medusa
0
6
0
0
W
0
1
2
1
L
Cthulhu
Gambatte109
Cthulhu
2
5
1
0.5
L
Thanatos
TH3D1G1
Thanatos
2
3
1
0.83
L
Ganesha
adeptscreams
Ganesha
0
4
0
0
L
Janus
chocofoef
Janus
0
1
0
0
W
Horus
cnico59
Horus
2
1
2
3
W
Ymir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
22,102
34,876
Taken
29,249
11,252
Mitigated
10,256
10,295
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,491
3,554
0
3,082
7,353
2,307
600
2,620
4,383
0
42,905
W
Medusa
Algoth0
Medusa
9,202
4,598
0
2,526
6,348
1,550
1,100
1,237
5,111
0
36,032
L
Medusa
ChadEvans
Medusa
4,505
1,688
0
1,032
8,226
1,080
0
1,521
6,705
0
24,073
W
1,213
188
0
1,118
3,161
1,175
0
2,148
949
44,974
0
L
Cthulhu
Gambatte109
Cthulhu
5,420
655
0
967
7,568
5,214
0
0
7,568
15,146
0
L
Thanatos
TH3D1G1
Thanatos
3,117
1,165
0
6,839
7,989
2,173
0
80
7,909
0
32,229
L
Ganesha
adeptscreams
Ganesha
2,709
380
612
318
6,901
1,697
0
1,343
5,558
13,693
0
L
Janus
chocofoef
Janus
1,787
0
0
527
4,192
1,088
0
1,133
3,059
39,664
0
W
Horus
cnico59
Horus
2,332
1,385
373
1,381
6,186
2,050
0
2,027
4,065
0
25,342
W
Ymir
2,864
771
0
1,741
6,201
3,174
84
1,376
4,825
19,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
34,349
259
Minions Killed
346
0
Camps Cleared
0
996,827
Distance Traveled
1,054,714
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,449
677
86
8
0
209,305
7
W
Medusa
6,866
624
84
8
0
197,001
1
L
Medusa
4,814
438
56
5
0
198,481
3
W
Merlin
7,057
642
96
9
0
197,236
1
L
Cthulhu
5,661
515
23
2
0
180,887
0
L
Thanatos
6,198
563
80
7
0
232,147
0
L
Ganesha
4,915
447
10
1
0
187,260
3
L
Janus
5,831
530
90
8
0
198,052
3
W
Horus
6,095
554
53
5
0
244,058
0
W
Ymir
6,882
626
27
2
0
207,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role