Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Black4iNi
Tsukuyomi
Level 106
God Stats
1W - 3L
1,296 SR
Queue Stats
59W - 73L
1,535 Elo+
Solo
Cerberus
Cerberus
MilaAvatar
Cerberus
Level 158
God Stats
14W - 8L
1,326 SR
Queue Stats
651W - 695L
1,366 Elo+
Solo
Hel
Hel
ZAYoxX_XXI
Hel
Level 87
God Stats
3W - 3L
1,455 SR
Queue Stats
30W - 32L
1,462 Elo+
Solo
Team Averages
Level 124
1,415 SR
1,472 Elo+

VS

Team Averages
Level 96
1,498 SR
1,490 Elo+
Thanatos
Thanatos
A6peppo
Thanatos
Level 69
God Stats
3W - 8L
1,407 SR
Queue Stats
133W - 139L
1,460 Elo+
Solo
Neith
Neith
Dirkrezo
Neith
Level 117
God Stats
15W - 11L
1,884 SR
Queue Stats
220W - 230L
1,594 Elo+
Solo
Fenrir
Fenrir
DyS_Eistee
Fenrir
Level 127
God Stats
6W - 4L
1,629 SR
Queue Stats
42W - 32L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Faster_Flame
Aphrodite
Level 54
God Stats
12W - 19L
1,398 SR
Queue Stats
714W - 725L
1,394 Elo+
Solo
Ne Zha
Ne Zha
TTVDixieXNormous
Ne Zha
Level 113
God Stats
0W - 3L
1,172 SR
Queue Stats
132W - 122L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 1 / 1
6,190
619
4,087
6,876
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
11
4 / 0 / 2
5,856
586
5,113
4,199
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Black4iNi
Tsukuyomi
11
2 / 0 / 2
5,801
580
3,594
7,100
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MilaAvatar
Cerberus
9
1 / 0 / 6
5,682
568
2,920
6,993
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
5,302
530
3,471
4,253
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A6peppo
Thanatos
7
0 / 5 / 1
4,715
472
787
7,312
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Dirkrezo
Neith
8
0 / 4 / 0
4,781
478
4,447
5,287
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
DyS_Eistee
Fenrir
8
1 / 1 / 0
5,039
504
3,584
8,830
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Faster_Flame
Aphrodite
11
0 / 0 / 1
5,756
576
2,015
4,418
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,665
567
3,812
6,280
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
1
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
1
3.5
W
Medusa
 
Medusa
4
0
2
5
L
Thanatos
A6peppo
Thanatos
0
5
1
0.1
W
Tsukuyomi
Black4iNi
Tsukuyomi
2
0
2
3
L
Neith
Dirkrezo
Neith
0
4
0
0
L
Fenrir
DyS_Eistee
Fenrir
1
1
0
1
L
Aphrodite
Faster_Flame
Aphrodite
0
0
1
0.5
W
Cerberus
MilaAvatar
Cerberus
1
0
6
4
L
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
14,645
29,421
Taken
32,127
13,473
Mitigated
11,033
15,216
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,087
1,713
116
3,673
6,876
5,705
57
0
6,270
0
26,145
W
Medusa
 
Medusa
5,113
1,198
0
1,500
4,199
1,059
0
0
4,199
0
39,609
L
Thanatos
A6peppo
Thanatos
787
211
0
3,180
7,312
2,621
0
950
6,211
0
20,699
W
Tsukuyomi
Black4iNi
Tsukuyomi
3,594
455
0
3,248
7,100
2,142
0
263
6,803
0
35,366
L
Neith
Dirkrezo
Neith
4,447
1,750
0
765
5,287
1,297
0
749
4,538
0
28,335
L
Fenrir
DyS_Eistee
Fenrir
3,584
1,265
205
2,994
8,830
3,517
0
2,753
6,037
0
12,788
L
Aphrodite
Faster_Flame
Aphrodite
2,015
257
827
3,600
4,418
1,365
0
1,627
2,587
32,436
0
W
Cerberus
MilaAvatar
Cerberus
2,920
292
175
4,184
6,993
3,242
0
284
6,679
14,830
0
L
3,812
496
0
2,968
6,280
2,233
0
0
5,969
0
29,656
W
3,471
247
758
1,562
4,253
1,325
0
1,300
2,849
24,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
25,956
300
Minions Killed
260
0
Camps Cleared
0
1,004,467
Distance Traveled
962,780
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,190
619
54
5
0
191,766
4
W
Medusa
5,856
586
76
8
0
189,643
0
L
Thanatos
4,715
472
45
5
0
203,216
0
W
Tsukuyomi
5,801
580
77
8
0
224,255
1
L
Neith
4,781
478
55
6
0
173,949
0
L
Fenrir
5,039
504
19
2
0
191,490
3
L
Aphrodite
5,756
576
78
8
0
183,341
2
W
Cerberus
5,682
568
32
3
0
183,396
4
L
Ne Zha
5,665
567
63
6
0
210,784
2
W
Hel
5,302
530
61
6
0
215,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role