Player Matchup

Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jmystery234
Sylvanus
Level 157
God Stats
10W - 2L
1,782 SR
Queue Stats
204W - 134L
1,553 Elo+
Solo
Hera
Hera
LewisZ
Hera
Level 87
God Stats
8W - 8L
1,331 SR
Queue Stats
164W - 158L
1,529 Elo+
Solo
Danzaburou
Danzaburou
LqueteponeN4
Danzaburou
Level 149
God Stats
26W - 21L
1,539 SR
Queue Stats
203W - 185L
1,584 Elo+
Solo
Team Averages
Level 118
1,530 SR
1,533 Elo+

VS

Team Averages
Level 127
1,539 SR
1,564 Elo+
Serqet
Serqet
 
Serqet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MarRach
Discordia
Level 156
God Stats
55W - 34L
1,664 SR
Queue Stats
1,163W - 637L
1,691 Elo+
Party 1
Hachiman
Hachiman
Sheepharder
Hachiman
Level 126
God Stats
2W - 4L
1,636 SR
Queue Stats
118W - 97L
1,598 Elo+
Party 1
Persephone
Persephone
Targāryen
Persephone
Level 123
God Stats
6W - 14L
1,382 SR
Queue Stats
168W - 120L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
floortap
Kuzenbo
Level 116
God Stats
113W - 157L
1,514 SR
Queue Stats
669W - 808L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 0 / 17
11,519
1,152
16,786
15,024
18,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
 
Kukulkan
17
6 / 0 / 7
10,975
1,098
14,660
3,378
1,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Jmystery234
Sylvanus
17
3 / 3 / 16
10,925
1,093
8,264
13,201
14,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
LewisZ
Hera
16
3 / 1 / 12
10,298
1,030
11,106
6,781
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
LqueteponeN4
Danzaburou
17
10 / 1 / 7
11,821
1,182
13,663
11,393
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

261

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
0 / 3 / 1
9,077
908
2,188
7,964
2,960
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MarRach
Discordia
15
0 / 3 / 3
9,673
967
13,567
9,137
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Sheepharder
Hachiman
16
1 / 12 / 2
9,683
968
8,802
18,460
5,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Targāryen
Persephone
15
4 / 4 / 1
11,406
1,141
13,680
11,613
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
floortap
Kuzenbo
16
0 / 3 / 3
10,526
1,053
8,062
24,598
23,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
25
Kills
5
5
Deaths
25
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
17
11.5
W
Kukulkan
 
Kukulkan
6
0
7
9.5
L
Serqet
 
Serqet
0
3
1
0.17
W
Sylvanus
Jmystery234
Sylvanus
3
3
16
3.67
W
Hera
LewisZ
Hera
3
1
12
9
W
Danzaburou
LqueteponeN4
Danzaburou
10
1
7
13.5
L
Discordia
MarRach
Discordia
0
3
3
0.5
L
Hachiman
Sheepharder
Hachiman
1
12
2
0.17
L
Persephone
Targāryen
Persephone
4
4
1
1.13
L
Kuzenbo
floortap
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,479
Damage
46,299
49,777
Taken
71,772
41,648
Mitigated
38,742
14,244
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,786
1,814
1,143
1,539
15,024
18,830
0
10,759
4,265
0
20,989
W
Kukulkan
 
Kukulkan
14,660
941
0
0
3,378
1,259
0
2,659
581
52,797
0
L
Serqet
 
Serqet
2,188
367
0
257
7,964
2,960
0
3,489
4,475
0
12,707
W
Sylvanus
Jmystery234
Sylvanus
8,264
2,363
5,258
4,090
13,201
14,472
0
8,440
4,703
17,818
2,663
W
Hera
LewisZ
Hera
11,106
2,204
0
396
6,781
2,620
0
4,309
2,472
22,433
0
W
Danzaburou
LqueteponeN4
Danzaburou
13,663
4,616
0
1,818
11,393
4,467
0
9,142
2,251
0
34,229
L
Discordia
MarRach
Discordia
13,567
840
0
0
9,137
2,957
0
3,552
5,585
43,078
0
L
Hachiman
Sheepharder
Hachiman
8,802
5,284
0
907
18,460
5,906
0
9,182
9,278
0
17,859
L
Persephone
Targāryen
Persephone
13,680
212
96
801
11,613
3,627
0
3,615
7,994
41,853
0
L
Kuzenbo
floortap
Kuzenbo
8,062
2,473
0
1,954
24,598
23,292
0
13,464
11,134
29,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,538
Gold Earned
50,365
219
Minions Killed
213
6
Camps Cleared
8
985,536
Distance Traveled
989,265
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,519
1,152
9
1
1
234,245
0
W
Kukulkan
10,975
1,098
107
11
0
191,001
0
L
Serqet
9,077
908
15
2
5
212,208
0
W
Sylvanus
10,925
1,093
30
3
1
170,207
3
W
Hera
10,298
1,030
19
2
3
214,345
0
W
Danzaburou
11,821
1,182
54
5
1
175,738
0
L
Discordia
9,673
967
77
8
3
205,940
4
L
Hachiman
9,683
968
17
2
0
162,938
0
L
Persephone
11,406
1,141
65
7
0
209,181
1
L
Kuzenbo
10,526
1,053
39
4
0
198,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role