Player Matchup

Bastet
Bastet
Justinkocht
Bastet
Level 139
God Stats
1W - 0L
1,716 SR
Queue Stats
81W - 41L
1,786 Elo+
Party 1
Hercules
Hercules
KingEvo00
Hercules
Level 44
God Stats
9W - 4L
1,678 SR
Queue Stats
115W - 67L
1,722 Elo+
Party 1
He Bo
He Bo
tottotlp
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,710 Elo+
Party 1
Team Averages
Level 102
1,631 SR
1,740 Elo+

VS

Team Averages
Level 115
1,550 SR
1,554 Elo+
Nu Wa
Nu Wa
Moonshadey
Nu Wa
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
457W - 493L
1,527 Elo+
Solo
King Arthur
King Arthur
RustedReflex
King Arthur
Level 155
God Stats
0W - 2L
1,287 SR
Queue Stats
37W - 41L
1,570 Elo+
Party 2
Neith
Neith
ShadowPeti
Neith
Level 43
God Stats
9W - 11L
1,863 SR
Queue Stats
29W - 37L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
7 / 1 / 7
9,565
797
9,196
7,860
2,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
KingEvo00
Hercules
14
3 / 2 / 12
8,706
726
7,545
11,587
8,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
tottotlp
He Bo
14
5 / 3 / 8
9,299
775
11,258
9,282
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 2 / 3
7,274
606
5,710
4,900
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RustedReflex
King Arthur
13
1 / 6 / 4
7,946
662
7,872
14,867
15,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
11
4 / 7 / 2
7,894
658
8,250
12,236
4,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
6
6
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
1
7
10.5
W
Hercules
KingEvo00
Hercules
3
2
12
4.5
L
Nu Wa
1
2
3
1.25
L
King Arthur
RustedReflex
King Arthur
1
6
4
0.5
L
Neith
4
7
2
0.71
W
He Bo
tottotlp
He Bo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
21,832
28,729
Taken
32,003
14,339
Mitigated
21,004
6,428
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,196
2,029
0
1,157
7,860
2,827
933
1,518
6,207
0
29,987
W
Hercules
KingEvo00
Hercules
7,545
1,694
0
2,068
11,587
8,450
0
1,726
9,481
0
23,650
L
Nu Wa
5,710
960
0
608
4,900
1,292
84
1,693
3,151
25,081
0
L
King Arthur
RustedReflex
King Arthur
7,872
1,156
0
2,358
14,867
15,628
0
5,999
8,533
0
25,587
L
Neith
8,250
2,217
0
1,295
12,236
4,084
120
3,953
8,063
0
22,335
W
He Bo
tottotlp
He Bo
11,258
860
0
3,203
9,282
3,062
196
2,807
6,366
38,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
23,114
146
Minions Killed
137
5
Camps Cleared
7
752,072
Distance Traveled
630,899
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,565
797
57
5
2
274,417
4
W
Hercules
8,706
726
29
2
1
243,643
4
L
Nu Wa
7,274
606
41
3
2
210,351
2
L
King Arthur
7,946
662
42
4
2
224,755
5
L
Neith
7,894
658
54
5
3
195,793
5
W
He Bo
9,299
775
60
5
2
234,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role