Player Matchup

Cthulhu
Cthulhu
BergbauHannes
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,666 Elo+
Party 2
Da Ji
Da Ji
DarkAngel2004
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 337L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Jarwsarw
Cernunnos
Level 43
God Stats
3W - 2L
1,668 SR
Queue Stats
20W - 24L
1,471 Elo+
Solo
Nu Wa
Nu Wa
LilSimbi
Nu Wa
Level 85
God Stats
47W - 38L
1,552 SR
Queue Stats
377W - 415L
1,487 Elo+
Party 1
Neith
Neith
Vosai
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,666 Elo+
Party 2
Team Averages
Level 45
1,544 SR
1,555 Elo+

VS

Team Averages
Level 85
1,536 SR
1,474 Elo+
Vamana
Vamana
DoktorEnchev
Vamana
Level 108
God Stats
4W - 1L
1,264 SR
Queue Stats
174W - 197L
1,461 Elo+
Party 3
Medusa
Medusa
The-King-Sora_
Medusa
Level 160
God Stats
2W - 0L
1,908 SR
Queue Stats
136W - 144L
1,493 Elo+
Party 3
Zeus
Zeus
andycrack16
Zeus
Level 45
God Stats
1W - 0L
1,526 SR
Queue Stats
32W - 26L
1,520 Elo+
Solo
Guan Yu
Guan Yu
el3nko
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Ares
Ares
ivanov33
Ares
Level 109
God Stats
9W - 7L
1,485 SR
Queue Stats
313W - 338L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 5 / 2
6,944
463
3,886
11,997
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 6 / 4
8,020
535
5,536
11,798
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Jarwsarw
Cernunnos
13
0 / 5 / 1
7,517
501
7,954
13,484
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
LilSimbi
Nu Wa
14
5 / 5 / 1
8,734
582
8,844
10,969
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vosai
Neith
8
0 / 8 / 1
5,704
380
4,048
8,630
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
4 / 1 / 5
9,419
628
6,678
11,235
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
16 / 2 / 3
10,786
719
16,809
13,221
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
8 / 3 / 8
9,454
630
15,602
10,441
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
el3nko
Guan Yu
11
0 / 0 / 0
6,389
426
0
3,564
2,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
13
1 / 1 / 14
8,487
566
4,815
12,273
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
29
29
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
2
0.4
L
1
6
4
0.5
W
Vamana
4
1
5
6.5
L
Cernunnos
Jarwsarw
Cernunnos
0
5
1
0.1
L
Nu Wa
LilSimbi
Nu Wa
5
5
1
1.1
W
16
2
3
8.75
L
Neith
Vosai
Neith
0
8
1
0.06
W
8
3
8
4
W
Guan Yu
el3nko
Guan Yu
0
0
0
0
W
Ares
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
43,904
56,878
Taken
50,734
20,629
Mitigated
30,564
8,678
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,886
444
96
734
11,997
8,925
0
4,331
7,666
10,391
0
L
5,536
1,240
0
3,272
11,798
3,474
0
2,896
8,902
0
42,111
W
Vamana
6,678
3,363
0
1,604
11,235
8,349
1,798
1,755
9,480
0
65,520
L
Cernunnos
Jarwsarw
Cernunnos
7,954
2,778
0
2,366
13,484
4,127
1,181
3,552
9,932
0
45,410
L
Nu Wa
LilSimbi
Nu Wa
8,844
2,022
0
1,730
10,969
2,161
0
4,518
6,451
47,442
0
W
16,809
8,719
0
7,676
13,221
5,670
448
2,724
10,230
0
83,361
L
Neith
Vosai
Neith
4,048
1,998
0
480
8,630
1,942
0
5,120
3,510
0
21,506
W
15,602
1,239
192
2,651
10,441
3,278
866
4,428
6,013
77,953
0
W
Guan Yu
el3nko
Guan Yu
0
0
0
540
3,564
2,518
0
564
3,000
0
12,802
W
Ares
4,815
480
306
2,503
12,273
10,749
0
3,259
9,014
19,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
44,535
312
Minions Killed
434
0
Camps Cleared
0
1,298,409
Distance Traveled
1,390,222
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,944
463
9
1
0
276,426
1
L
Da Ji
8,020
535
95
6
0
245,052
3
W
Vamana
9,419
628
127
8
0
316,445
5
L
Cernunnos
7,517
501
87
6
0
245,231
2
L
Nu Wa
8,734
582
80
5
0
269,168
2
W
Medusa
10,786
719
130
9
0
278,792
0
L
Neith
5,704
380
41
3
0
262,532
0
W
Zeus
9,454
630
129
9
0
294,353
2
W
Guan Yu
6,389
426
26
2
0
212,601
0
W
Ares
8,487
566
22
1
0
288,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role